Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
OnlyOriginalName
Ishtar
Level 101
God Stats
7W - 0L
1,677 SR
Queue Stats
290W - 97L
1,762 Elo+
Party 1
Thoth
Thoth
ѕтυиѕєєd
Thoth
Level 26
God Stats
8W - 3L
1,662 SR
Queue Stats
132W - 44L
1,855 Elo+
Party 1
Team Averages
Level 71
1,613 SR
1,706 Elo+

VS

Team Averages
Level 94
1,572 SR
1,240 Elo+
King Arthur
King Arthur
All5nDaStink
King Arthur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,240 Elo+
Party 2
Yemoja
Yemoja
Asguard
Yemoja
Level 103
God Stats
0W - 2L
1,506 SR
Queue Stats
3W - 4L
1,240 Elo+
Party 2
Eset
Eset
FridayBeers
Eset
Level 159
God Stats
0W - 1L
1,710 SR
Queue Stats
3W - 4L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 3 / 8
6,880
688
5,342
10,821
12,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 1 / 6
7,909
791
10,233
6,056
2,579
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 6
8,550
855
16,873
6,697
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
All5nDaStink
King Arthur
10
3 / 6 / 1
7,306
731
3,503
14,692
8,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Asguard
Yemoja
11
0 / 0 / 5
7,110
711
6,468
12,202
8,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 7 / 3
6,583
658
5,804
10,900
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
5
5
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
3
8
1.67
L
King Arthur
All5nDaStink
King Arthur
3
6
1
0.58
L
Yemoja
Asguard
Yemoja
0
0
5
2.5
L
2
7
3
0.5
W
5
1
6
8
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,448
Damage
15,775
23,574
Taken
37,794
17,345
Mitigated
21,366
5,029
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,342
583
0
2,704
10,821
12,139
0
4,200
6,621
12,915
0
L
King Arthur
All5nDaStink
King Arthur
3,503
704
0
247
14,692
8,409
0
9,761
4,931
0
12,701
L
Yemoja
Asguard
Yemoja
6,468
1,616
1,567
3,291
12,202
8,966
0
5,600
6,602
19,026
0
L
5,804
420
387
693
10,900
3,991
0
7,203
3,697
22,481
0
W
10,233
7,180
0
1,875
6,056
2,579
1,481
3,961
2,095
0
25,697
W
16,873
295
0
450
6,697
2,627
1,167
4,311
2,386
34,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,339
Gold Earned
20,999
102
Minions Killed
79
5
Camps Cleared
1
540,544
Distance Traveled
510,962
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,880
688
19
2
0
179,099
4
L
King Arthur
7,306
731
23
2
0
173,803
0
L
Yemoja
7,110
711
23
2
0
185,414
4
L
Eset
6,583
658
33
3
1
151,745
0
W
Ishtar
7,909
791
38
4
1
167,784
3
W
Thoth
8,550
855
45
5
4
193,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role