Player Matchup

Mulan
Mulan
Anniehando
Mulan
Level 129
God Stats
47W - 13L
1,802 SR
Queue Stats
490W - 193L
1,871 Elo+
Party 1
Agni
Agni
Panticus
Agni
Level 138
God Stats
86W - 25L
1,813 SR
Queue Stats
509W - 228L
1,848 Elo+
Party 1
Ishtar
Ishtar
RedWolf1986
Ishtar
Level 23
God Stats
4W - 1L
1,795 SR
Queue Stats
60W - 15L
1,758 Elo+
Party 1
Team Averages
Level 97
1,803 SR
1,825 Elo+

VS

Team Averages
Level 33
1,637 SR
1,464 Elo+
Bacchus
Bacchus
IngrownToenail93
Bacchus
Level 28
God Stats
18W - 16L
1,514 SR
Queue Stats
25W - 28L
1,522 Elo+
Party 2
Ra
Ra
Kolacan
Ra
Level 45
God Stats
7W - 13L
1,534 SR
Queue Stats
103W - 167L
1,425 Elo+
Party 2
Pele
Pele
PapaDolmio
Pele
Level 27
God Stats
3W - 1L
1,864 SR
Queue Stats
83W - 120L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
9 / 4 / 10
9,469
861
18,798
15,604
13,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
14
4 / 1 / 15
9,036
821
14,399
6,879
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
13
6 / 1 / 7
8,643
786
9,575
7,686
3,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 1
8,404
764
6,131
18,102
18,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 8 / 3
7,050
641
6,120
12,033
4,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 5 / 4
7,612
692
8,186
17,207
11,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
6
6
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
9
4
10
3.5
L
4
6
1
0.75
L
1
8
3
0.31
W
Agni
4
1
15
11.5
L
1
5
4
0.6
W
Ishtar
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,772
Damage
20,437
30,169
Taken
47,342
19,911
Mitigated
34,226
7,201
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
18,798
5,089
0
3,889
15,604
13,864
694
5,532
9,357
0
35,738
L
6,131
1,040
0
2,349
18,102
18,271
0
6,822
10,999
9,839
0
L
6,120
873
893
1,017
12,033
4,913
0
3,114
8,744
21,571
0
W
Agni
14,399
2,097
0
1,775
6,879
2,820
1,166
2,854
3,713
37,139
0
L
8,186
1,805
0
4,835
17,207
11,042
0
4,757
12,103
0
27,455
W
Ishtar
9,575
8,723
0
1,537
7,686
3,227
972
3,452
3,815
0
20,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,148
Gold Earned
23,066
115
Minions Killed
88
6
Camps Cleared
3
559,419
Distance Traveled
550,885
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,469
861
34
3
3
179,509
4
L
Bacchus
8,404
764
5
0
0
192,061
1
L
Ra
7,050
641
49
4
2
165,860
3
W
Agni
9,036
821
52
5
1
203,689
3
L
Pele
7,612
692
34
3
1
192,964
1
W
Ishtar
8,643
786
29
3
2
176,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role