Player Matchup

Odin
Odin
FantasticL
Odin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,233 Elo+
Party 1
Olorun
Olorun
SairesX
Olorun
Level 12
God Stats
0W - 1L
1,243 SR
Queue Stats
2W - 9L
1,295 Elo+
Party 1
Ravana
Ravana
nozarashi1
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 1
Team Averages
Level 19
1,414 SR
1,254 Elo+

VS

Team Averages
Level 82
1,517 SR
1,453 Elo+
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
R3N4NZ3R4
Scylla
Level 65
God Stats
2W - 6L
1,500 SR
Queue Stats
78W - 117L
1,413 Elo+
Party 2
Jormungandr
Jormungandr
Rafakrz
Jormungandr
Level 21
God Stats
15W - 15L
1,552 SR
Queue Stats
18W - 25L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
8,090
622
3,998
15,889
15,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
SairesX
Olorun
13
2 / 5 / 0
8,599
661
9,271
11,320
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
nozarashi1
Ravana
11
0 / 6 / 1
7,328
564
3,128
10,024
6,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
6 / 1 / 8
10,113
778
11,227
10,370
4,702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
R3N4NZ3R4
Scylla
14
4 / 1 / 9
10,002
769
10,738
7,204
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Rafakrz
Jormungandr
14
5 / 0 / 10
9,919
763
9,965
9,885
8,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
15
15
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
1
8
10
L
0
4
1
0.13
W
Scylla
R3N4NZ3R4
Scylla
4
1
9
8.5
W
Jormungandr
Rafakrz
Jormungandr
5
0
10
10
L
Olorun
SairesX
Olorun
2
5
0
0.4
L
Ravana
nozarashi1
Ravana
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,397
Damage
31,930
37,233
Taken
27,459
27,730
Mitigated
15,903
4,634
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,227
7,432
0
2,399
10,370
4,702
2,060
3,478
6,892
0
45,808
L
3,998
1,542
0
802
15,889
15,313
0
7,928
7,181
0
11,322
W
Scylla
R3N4NZ3R4
Scylla
10,738
1,355
0
2,263
7,204
2,812
378
2,694
4,510
35,616
0
W
Jormungandr
Rafakrz
Jormungandr
9,965
2,009
0
1,712
9,885
8,389
90
2,818
6,161
24,472
0
L
Olorun
SairesX
Olorun
9,271
3,407
427
2,440
11,320
5,748
0
5,591
5,332
35,776
3,184
L
Ravana
nozarashi1
Ravana
3,128
1,046
0
965
10,024
6,669
0
5,511
3,987
0
14,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,017
Gold Earned
30,034
100
Minions Killed
154
1
Camps Cleared
10
578,913
Distance Traveled
698,281
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,113
778
62
5
8
218,938
2
L
Odin
8,090
622
17
1
0
216,529
2
W
Scylla
10,002
769
64
5
2
238,960
1
W
Jormungandr
9,919
763
28
2
0
240,383
1
L
Olorun
8,599
661
57
4
1
183,027
0
L
Ravana
7,328
564
26
2
0
179,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role