Player Matchup

Kali
Kali
AGreyFox
Kali
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,440 Elo+
Party 3
Artio
Artio
BlueGelato
Artio
Level 27
God Stats
2W - 0L
1,702 SR
Queue Stats
31W - 28L
1,536 Elo+
Party 2
Horus
Horus
MindReaver
Horus
Level 67
God Stats
2W - 2L
1,373 SR
Queue Stats
92W - 104L
1,470 Elo+
Party 3
Sobek
Sobek
echie16
Sobek
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 84L
1,545 Elo+
Party 2
Tsukuyomi
Tsukuyomi
happyface69001
Tsukuyomi
Level 88
God Stats
3W - 3L
1,516 SR
Queue Stats
300W - 288L
1,536 Elo+
Party 2
Team Averages
Level 57
1,518 SR
1,505 Elo+

VS

Team Averages
Level 60
1,588 SR
1,432 Elo+
Ra
Ra
Arsadel
Ra
Level 22
God Stats
1W - 2L
1,688 SR
Queue Stats
31W - 15L
1,500 Elo+
Party 1
Skadi
Skadi
DaddyScythe
Skadi
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 32L
1,489 Elo+
Party 1
Arachne
Arachne
IChickenboyI
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,489 Elo+
Party 1
Chiron
Chiron
JaXsUn-_-
Chiron
Level 26
God Stats
1W - 1L
1,750 SR
Queue Stats
78W - 137L
1,385 Elo+
Solo
Fenrir
Fenrir
LuffyGomagoma
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
3 / 2 / 15
11,364
812
10,177
16,017
9,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
17
0 / 1 / 18
10,283
735
8,638
21,573
27,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
18
6 / 1 / 12
11,056
790
9,386
17,776
20,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Sobek
echie16
Sobek
17
3 / 1 / 14
11,221
802
8,334
20,770
23,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
happyface69001
Tsukuyomi
17
9 / 4 / 6
11,118
794
17,936
18,638
9,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 3
11,611
829
23,688
14,156
7,141
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
0 / 1 / 2
8,211
587
6,001
7,228
3,786
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
IChickenboyI
Arachne
16
2 / 3 / 4
9,513
680
11,917
11,307
7,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
JaXsUn-_-
Chiron
15
2 / 7 / 5
9,760
697
11,011
15,616
6,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
0 / 7 / 4
8,483
606
5,038
13,283
7,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
21
Kills
9
9
Deaths
21
65
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kali
3
2
15
5.25
L
5
3
3
2.17
W
Artio
0
1
18
9
L
0
1
2
1
L
Arachne
IChickenboyI
Arachne
2
3
4
1.33
L
Chiron
JaXsUn-_-
Chiron
2
7
5
0.64
L
0
7
4
0.29
W
Horus
6
1
12
12
W
Sobek
echie16
Sobek
3
1
14
10
W
Tsukuyomi
happyface69001
Tsukuyomi
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,471
Damage
57,655
94,774
Taken
61,590
90,157
Mitigated
32,040
48,322
Healing
18,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
10,177
4,358
3,365
5,500
16,017
9,728
2,660
3,861
12,146
0
26,982
L
23,688
1,422
4,190
5,979
14,156
7,141
1,345
3,638
10,518
56,476
0
W
Artio
8,638
1,112
5,404
4,750
21,573
27,104
987
5,571
15,986
23,554
0
L
6,001
3,095
459
1,932
7,228
3,786
118
1,235
5,993
0
14,044
L
Arachne
IChickenboyI
Arachne
11,917
8,765
90
2,464
11,307
7,237
0
3,253
8,054
0
13,880
L
Chiron
JaXsUn-_-
Chiron
11,011
4,695
624
2,118
15,616
6,732
1,029
4,953
10,663
0
16,493
L
5,038
1,582
165
304
13,283
7,144
1,546
3,893
9,390
0
7,221
W
Horus
9,386
3,425
7,788
4,764
17,776
20,221
1,326
6,025
11,747
0
21,417
W
Sobek
echie16
Sobek
8,334
551
1,421
6,886
20,770
23,108
684
4,304
16,466
32,603
0
W
Tsukuyomi
happyface69001
Tsukuyomi
17,936
3,599
3,341
5,103
18,638
9,996
2,384
3,891
14,741
0
37,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,042
Gold Earned
47,578
164
Minions Killed
109
0
Camps Cleared
0
1,384,307
Distance Traveled
1,027,860
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,364
812
47
3
0
278,192
0
L
Ra
11,611
829
72
5
0
192,404
2
W
Artio
10,283
735
23
2
0
272,993
0
L
Skadi
8,211
587
14
1
0
163,628
0
L
Arachne
9,513
680
5
0
0
252,993
0
L
Chiron
9,760
697
13
1
0
189,118
0
L
Fenrir
8,483
606
5
0
0
229,717
0
W
Horus
11,056
790
15
1
0
257,620
0
W
Sobek
11,221
802
55
4
0
288,060
2
W
Tsukuyomi
11,118
794
24
2
0
287,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role