Player Matchup

Danzaburou
Danzaburou
AmusedGod
Danzaburou
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 62L
1,677 Elo+
Party 1
Lancelot
Lancelot
Beeeeer
Lancelot
Level 160
God Stats
23W - 16L
1,598 SR
Queue Stats
299W - 256L
1,678 Elo+
Party 1
Cthulhu
Cthulhu
LILEXACIST666
Cthulhu
Level 160
God Stats
4W - 6L
1,582 SR
Queue Stats
535W - 359L
1,697 Elo+
Party 1
Janus
Janus
Rainbow Wolf
Janus
Level 159
God Stats
139W - 77L
1,635 SR
Queue Stats
443W - 324L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThicYodaSoda
Morgan Le Fay
Level 62
God Stats
33W - 26L
1,556 SR
Queue Stats
323W - 216L
1,662 Elo+
Party 1
Team Averages
Level 132
1,574 SR
1,658 Elo+

VS

Team Averages
Level 145
1,578 SR
1,623 Elo+
Baron Samedi
Baron Samedi
AltimaGoBrrr
Baron Samedi
Level 160
God Stats
2W - 1L
1,351 SR
Queue Stats
152W - 131L
1,604 Elo+
Solo
Ishtar
Ishtar
LIL-BERSERKER
Ishtar
Level 157
God Stats
8W - 4L
1,788 SR
Queue Stats
103W - 88L
1,642 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Matthodical
Morgan Le Fay
Level 125
God Stats
52W - 30L
1,656 SR
Queue Stats
223W - 204L
1,701 Elo+
Solo
Fenrir
Fenrir
Monk--Lord
Fenrir
Level 160
God Stats
23W - 19L
1,505 SR
Queue Stats
548W - 502L
1,575 Elo+
Party 2
Shiva
Shiva
temp-214125
Shiva
Level 121
God Stats
7W - 2L
1,590 SR
Queue Stats
172W - 156L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmusedGod
Danzaburou
10
0 / 4 / 1
6,505
434
6,560
8,838
3,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Beeeeer
Lancelot
10
1 / 3 / 1
6,537
436
3,666
11,009
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
13
1 / 0 / 1
7,667
511
8,195
10,899
9,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 3
5,907
394
4,436
7,028
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
ThicYodaSoda
Morgan Le Fay
12
1 / 4 / 1
6,863
458
5,914
9,383
4,387
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AltimaGoBrrr
Baron Samedi
11
2 / 0 / 3
7,834
522
2,767
9,566
10,372
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 0 / 3
8,617
574
5,918
11,341
4,866
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Matthodical
Morgan Le Fay
12
3 / 1 / 5
8,100
540
8,836
8,773
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Monk--Lord
Fenrir
14
5 / 1 / 4
8,439
563
4,894
11,779
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
1 / 1 / 4
8,595
573
8,577
11,422
7,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
3
Kills
12
13
Deaths
3
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AltimaGoBrrr
Baron Samedi
2
0
3
3.5
L
Danzaburou
AmusedGod
Danzaburou
0
4
1
0.13
L
Lancelot
Beeeeer
Lancelot
1
3
1
0.5
W
1
0
3
2.5
L
Cthulhu
1
0
1
1.5
W
Morgan Le Fay
Matthodical
Morgan Le Fay
3
1
5
5.5
W
Fenrir
Monk--Lord
Fenrir
5
1
4
7
L
0
2
3
0.75
L
Morgan Le Fay
ThicYodaSoda
Morgan Le Fay
1
4
1
0.38
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,771
Damage
30,992
47,157
Taken
52,881
25,562
Mitigated
32,111
9,706
Healing
24,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AltimaGoBrrr
Baron Samedi
2,767
181
836
3,354
9,566
10,372
0
3,802
5,588
18,639
0
L
Danzaburou
AmusedGod
Danzaburou
6,560
3,163
0
1,620
8,838
3,494
0
2,274
6,564
0
41,780
L
Lancelot
Beeeeer
Lancelot
3,666
616
0
3,232
11,009
4,409
0
1,992
9,017
0
40,028
W
5,918
3,732
0
5,175
11,341
4,866
264
2,389
8,856
0
73,507
L
Cthulhu
8,195
529
261
3,720
10,899
9,253
414
1,378
9,521
55,516
0
W
Morgan Le Fay
Matthodical
Morgan Le Fay
8,836
1,107
0
2,268
8,773
4,055
0
4,184
4,515
54,793
0
W
Fenrir
Monk--Lord
Fenrir
4,894
1,662
0
7,168
11,779
5,104
0
1,865
9,852
0
65,540
L
4,436
391
0
0
7,028
4,019
0
2,505
4,523
27,933
0
L
Morgan Le Fay
ThicYodaSoda
Morgan Le Fay
5,914
257
0
873
9,383
4,387
0
3,454
5,929
42,454
0
W
8,577
2,539
539
5,569
11,422
7,714
0
5,740
5,196
0
63,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,479
Gold Earned
41,585
397
Minions Killed
455
0
Camps Cleared
0
1,401,869
Distance Traveled
1,474,037
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,834
522
15
1
0
299,330
9
L
Danzaburou
6,505
434
90
6
0
262,342
2
L
Lancelot
6,537
436
81
5
0
315,336
4
W
Ishtar
8,617
574
122
8
0
282,350
5
L
Cthulhu
7,667
511
103
7
0
261,410
3
W
Morgan Le Fay
8,100
540
104
7
0
281,370
7
W
Fenrir
8,439
563
87
6
0
316,556
7
L
Janus
5,907
394
41
3
0
286,286
1
L
Morgan Le Fay
6,863
458
82
5
0
276,495
7
W
Shiva
8,595
573
127
8
0
294,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role