Player Matchup

Khepri
Khepri
 
Khepri
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
VladKilher
Baron Samedi
Level 89
God Stats
53W - 61L
1,437 SR
Queue Stats
283W - 360L
1,378 Elo+
Party 3
Sol
Sol
Zapataak
Sol
Level 117
God Stats
12W - 12L
1,789 SR
Queue Stats
333W - 460L
1,318 Elo+
Party 3
Arachne
Arachne
galo2110
Arachne
Level 105
God Stats
16W - 15L
1,569 SR
Queue Stats
299W - 428L
1,302 Elo+
Party 3
Chaac
Chaac
uBlaacKz7
Chaac
Level 109
God Stats
6W - 3L
1,544 SR
Queue Stats
131W - 101L
1,430 Elo+
Solo
Team Averages
Level 101
1,567 SR
1,386 Elo+

VS

Team Averages
Level 48
1,467 SR
1,364 Elo+
Tyr
Tyr
Air_eze12
Tyr
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 211L
1,300 Elo+
Party 2
Janus
Janus
By_N1ght
Janus
Level 69
God Stats
10W - 15L
1,388 SR
Queue Stats
87W - 146L
1,304 Elo+
Party 2
Bacchus
Bacchus
HellBr1nger
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 1
Thanatos
Thanatos
agustinpror13
Thanatos
Level 46
God Stats
1W - 4L
1,445 SR
Queue Stats
23W - 71L
1,215 Elo+
Party 2
Cupid
Cupid
caon4i20
Cupid
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 24L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
4 / 0 / 12
9,211
576
6,391
5,492
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
VladKilher
Baron Samedi
12
5 / 2 / 5
7,329
458
7,123
10,144
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
7 / 0 / 2
8,829
552
15,003
8,902
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
galo2110
Arachne
15
6 / 1 / 7
9,265
579
7,996
10,296
5,994
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
uBlaacKz7
Chaac
13
4 / 2 / 2
8,661
541
8,869
13,649
8,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,068
442
5,641
12,414
6,848
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
By_N1ght
Janus
11
0 / 7 / 2
6,835
427
3,170
11,201
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
HellBr1nger
Bacchus
10
1 / 4 / 0
5,725
358
2,939
9,434
7,862
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
agustinpror13
Thanatos
11
2 / 7 / 2
7,489
468
5,413
14,134
6,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
caon4i20
Cupid
9
0 / 7 / 1
5,543
346
3,685
12,735
4,853
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
26
Kills
4
5
Deaths
27
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
0
12
10
L
1
2
1
0.75
L
Janus
By_N1ght
Janus
0
7
2
0.14
L
Bacchus
HellBr1nger
Bacchus
1
4
0
0.25
W
Baron Samedi
VladKilher
Baron Samedi
5
2
5
3.75
W
7
0
2
8
L
Thanatos
agustinpror13
Thanatos
2
7
2
0.43
L
Cupid
caon4i20
Cupid
0
7
1
0.07
W
Arachne
galo2110
Arachne
6
1
7
9.5
W
Chaac
uBlaacKz7
Chaac
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,382
Damage
20,848
48,483
Taken
59,918
30,443
Mitigated
30,613
21,928
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,391
821
304
1,505
5,492
6,242
115
634
4,858
33,969
0
L
5,641
1,017
0
2,160
12,414
6,848
0
945
11,469
0
40,691
L
Janus
By_N1ght
Janus
3,170
316
0
680
11,201
4,309
29
4,968
6,233
43,540
0
L
Bacchus
HellBr1nger
Bacchus
2,939
489
0
10
9,434
7,862
0
7,325
2,109
10,364
0
W
Baron Samedi
VladKilher
Baron Samedi
7,123
604
646
4,386
10,144
5,742
559
2,642
7,502
35,201
0
W
15,003
5,199
0
5,655
8,902
4,032
2,446
1,716
7,186
71,620
9,679
L
Thanatos
agustinpror13
Thanatos
5,413
798
0
6,596
14,134
6,741
0
3,524
10,610
0
32,019
L
Cupid
caon4i20
Cupid
3,685
2,458
155
1,859
12,735
4,853
0
10,048
2,687
0
27,987
W
Arachne
galo2110
Arachne
7,996
5,387
0
3,856
10,296
5,994
729
1,117
9,179
0
68,399
W
Chaac
uBlaacKz7
Chaac
8,869
2,154
0
5,576
13,649
8,433
672
0
13,649
0
55,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,295
Gold Earned
32,660
404
Minions Killed
234
0
Camps Cleared
0
1,480,583
Distance Traveled
1,362,439
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,211
576
34
2
0
295,625
3
L
Tyr
7,068
442
58
4
0
323,613
0
L
Janus
6,835
427
68
4
0
239,149
0
L
Bacchus
5,725
358
11
1
0
278,929
2
W
Baron Samedi
7,329
458
39
2
0
270,962
0
W
Sol
8,829
552
118
7
0
296,387
5
L
Thanatos
7,489
468
57
4
0
280,999
0
L
Cupid
5,543
346
40
3
0
239,749
0
W
Arachne
9,265
579
113
7
0
360,624
1
W
Chaac
8,661
541
100
6
0
256,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role