Player Matchup

Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
BillyMH
Atlas
Level 155
God Stats
1W - 1L
1,866 SR
Queue Stats
91W - 100L
1,571 Elo+
Party 2
Ishtar
Ishtar
Munchibro
Ishtar
Level 99
God Stats
1W - 5L
1,500 SR
Queue Stats
167W - 157L
1,616 Elo+
Party 2
Sylvanus
Sylvanus
Rhayok
Sylvanus
Level 160
God Stats
39W - 40L
1,570 SR
Queue Stats
252W - 251L
1,589 Elo+
Party 2
Cliodhna
Cliodhna
Zulxx
Cliodhna
Level 160
God Stats
1W - 4L
1,407 SR
Queue Stats
236W - 239L
1,660 Elo+
Party 2
Team Averages
Level 146
1,569 SR
1,587 Elo+

VS

Team Averages
Level 155
1,672 SR
1,711 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Derawn
Nu Wa
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 7L
1,978 Elo+
Party 1
Chang'e
Chang'e
JasonJewrulo
Chang'e
Level 160
God Stats
4W - 1L
1,791 SR
Queue Stats
43W - 20L
1,732 Elo+
Party 1
Shiva
Shiva
Shèng
Shiva
Level 146
God Stats
9W - 3L
1,781 SR
Queue Stats
51W - 42L
1,615 Elo+
Party 3
Ishtar
Ishtar
ßrakence
Ishtar
Level 160
God Stats
2W - 1L
1,789 SR
Queue Stats
144W - 118L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 1 / 1
5,982
499
4,769
5,145
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
BillyMH
Atlas
11
0 / 4 / 1
6,048
504
6,015
11,424
7,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Munchibro
Ishtar
10
0 / 4 / 0
5,774
481
3,950
11,247
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Rhayok
Sylvanus
10
1 / 0 / 0
5,875
490
2,618
7,095
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
Zulxx
Cliodhna
11
1 / 2 / 0
6,482
540
5,400
10,100
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 0 / 2
7,509
626
6,758
7,812
2,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Derawn
Nu Wa
12
3 / 0 / 1
6,847
571
6,877
7,351
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
JasonJewrulo
Chang'e
12
2 / 1 / 2
7,203
600
7,818
8,968
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Shèng
Shiva
10
2 / 0 / 3
5,956
496
5,390
7,044
4,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ishtar
ßrakence
Ishtar
11
0 / 1 / 4
6,488
541
4,347
9,667
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
10
11
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
1
0.5
W
Chiron
 
Chiron
3
0
2
4
L
Atlas
BillyMH
Atlas
0
4
1
0.13
W
Nu Wa
Derawn
Nu Wa
3
0
1
3.5
W
Chang'e
JasonJewrulo
Chang'e
2
1
2
3
L
Ishtar
Munchibro
Ishtar
0
4
0
0
L
Sylvanus
Rhayok
Sylvanus
1
0
0
1
W
Shiva
Shèng
Shiva
2
0
3
3.5
L
Cliodhna
Zulxx
Cliodhna
1
2
0
0.5
W
Ishtar
ßrakence
Ishtar
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,752
Damage
31,190
45,011
Taken
40,842
20,543
Mitigated
17,829
16,535
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,769
178
0
240
5,145
1,781
28
2,236
2,909
47,995
0
W
Chiron
 
Chiron
6,758
3,160
472
3,039
7,812
2,828
0
434
7,378
0
60,701
L
Atlas
BillyMH
Atlas
6,015
2,438
0
2,455
11,424
7,297
0
7,177
3,727
42,911
0
W
Nu Wa
Derawn
Nu Wa
6,877
1,479
0
1,545
7,351
2,884
0
2,812
4,329
54,334
0
W
Chang'e
JasonJewrulo
Chang'e
7,818
1,075
358
3,638
8,968
3,573
179
4,045
4,923
46,706
0
L
Ishtar
Munchibro
Ishtar
3,950
2,116
0
3,719
11,247
3,604
0
1,294
9,953
0
41,041
L
Sylvanus
Rhayok
Sylvanus
2,618
689
1,711
3,976
7,095
4,454
0
1,316
5,779
17,563
0
W
Shiva
Shèng
Shiva
5,390
1,328
0
500
7,044
4,945
0
1,773
4,989
0
26,275
L
Cliodhna
Zulxx
Cliodhna
5,400
1,257
0
4,434
10,100
3,407
0
2,074
7,948
0
47,564
W
Ishtar
ßrakence
Ishtar
4,347
2,746
0
2,107
9,667
3,599
0
3,850
5,557
0
51,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
34,003
352
Minions Killed
426
0
Camps Cleared
0
1,245,972
Distance Traveled
1,238,588
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,982
499
92
8
0
249,982
5
W
Chiron
7,509
626
105
9
0
238,764
5
L
Atlas
6,048
504
63
5
0
236,717
2
W
Nu Wa
6,847
571
91
8
0
213,418
6
W
Chang'e
7,203
600
99
8
0
251,556
7
L
Ishtar
5,774
481
84
7
0
210,886
2
L
Sylvanus
5,875
490
29
2
0
260,863
6
W
Shiva
5,956
496
46
4
0
265,579
8
L
Cliodhna
6,482
540
84
7
0
287,524
1
W
Ishtar
6,488
541
85
7
0
269,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role