Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AeternaNoir
Loki
Level 150
God Stats
110W - 101L
1,584 SR
Queue Stats
110W - 102L
1,544 Elo+
Solo
Hades
Hades
ElixSnipes
Hades
Level 125
God Stats
39W - 26L
1,648 SR
Queue Stats
802W - 766L
1,585 Elo+
Solo
Janus
Janus
OllieTheH0b0
Janus
Level 143
God Stats
3W - 2L
1,847 SR
Queue Stats
102W - 93L
1,536 Elo+
Solo
Team Averages
Level 139
1,616 SR
1,533 Elo+

VS

Team Averages
Level 120
1,503 SR
1,609 Elo+
Ganesha
Ganesha
Requirе
Ganesha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,565 Elo+
Solo
Sol
Sol
ThatGoodIsh916
Sol
Level 126
God Stats
2W - 2L
1,615 SR
Queue Stats
181W - 160L
1,639 Elo+
Solo
Ishtar
Ishtar
Xyenize
Ishtar
Level 127
God Stats
2W - 0L
1,598 SR
Queue Stats
9W - 3L
1,754 Elo+
Solo
Amaterasu
Amaterasu
goVarious
Amaterasu
Level 144
God Stats
1W - 0L
1,259 SR
Queue Stats
13W - 8L
1,541 Elo+
Solo
Nemesis
Nemesis
swiftlevinsky
Nemesis
Level 102
God Stats
8W - 7L
1,544 SR
Queue Stats
613W - 604L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 3 / 0
6,578
506
4,956
9,012
3,438
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
 
Shiva
10
0 / 3 / 4
6,346
488
7,564
13,244
10,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 3 / 0
6,176
475
5,894
9,209
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
13
2 / 0 / 0
7,726
594
8,693
10,630
5,815
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 1 / 0
6,279
483
4,784
8,701
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Requirе
Ganesha
10
0 / 1 / 6
6,790
522
5,313
12,257
11,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 1 / 0
7,673
590
8,213
8,396
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Xyenize
Ishtar
11
3 / 3 / 2
6,817
524
8,179
8,493
3,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
goVarious
Amaterasu
13
0 / 2 / 0
7,577
583
6,457
13,988
8,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
13
3 / 0 / 2
7,270
559
5,201
7,553
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
10
10
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
3
0
0.67
L
Shiva
 
Shiva
0
3
4
0.67
L
2
3
0
0.67
L
Hades
2
0
0
2
L
1
1
0
1
W
Ganesha
Requirе
Ganesha
0
1
6
3
W
4
1
0
4
W
Ishtar
Xyenize
Ishtar
3
3
2
1.33
W
Amaterasu
goVarious
Amaterasu
0
2
0
0
W
Nemesis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,891
Damage
33,363
50,796
Taken
50,687
26,369
Mitigated
30,271
20,240
Healing
17,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,956
3,379
0
2,712
9,012
3,438
0
4,666
4,346
0
46,154
L
Shiva
 
Shiva
7,564
1,433
625
4,984
13,244
10,891
0
3,944
9,300
0
23,471
L
5,894
1,627
0
1,280
9,209
3,403
0
2,087
7,122
0
42,226
L
Hades
8,693
2,492
0
7,421
10,630
5,815
0
0
10,630
64,153
0
L
4,784
910
0
3,218
8,701
2,822
0
1,568
7,133
44,137
0
W
Ganesha
Requirе
Ganesha
5,313
1,372
407
2,691
12,257
11,334
171
2,145
10,112
17,452
0
W
8,213
3,444
0
4,539
8,396
3,174
1,226
536
7,860
41,837
6,229
W
Ishtar
Xyenize
Ishtar
8,179
5,074
0
912
8,493
3,974
622
1,200
7,293
0
51,374
W
Amaterasu
goVarious
Amaterasu
6,457
2,765
0
8,169
13,988
8,448
315
8,164
5,824
0
65,153
W
Nemesis
5,201
1,626
0
1,251
7,553
3,341
0
1,432
6,121
0
60,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
36,127
385
Minions Killed
406
0
Camps Cleared
0
1,271,041
Distance Traveled
1,302,037
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,578
506
84
6
0
244,359
5
L
Shiva
6,346
488
34
3
0
240,516
2
L
Loki
6,176
475
68
5
0
274,595
6
L
Hades
7,726
594
117
9
0
217,854
5
L
Janus
6,279
483
82
6
0
293,717
2
W
Ganesha
6,790
522
7
1
0
256,571
2
W
Sol
7,673
590
92
7
0
253,201
5
W
Ishtar
6,817
524
88
7
0
228,089
4
W
Amaterasu
7,577
583
118
9
0
261,694
3
W
Nemesis
7,270
559
101
8
0
302,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role