Player Matchup

Thoth
Thoth
Silver III
NowThatsCrazy
Thoth
Silver III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 85L
1,245 MMR
Party 1
Nemesis
Nemesis
Bronze II
Shadowsgrey13
Nemesis
Bronze II
Level 94
God Stats
2W - 4L
1,173 SR
Queue Stats
128W - 179L
973 MMR
Party 1
Tyr
Tyr
Silver IV
TearedNapkin
Tyr
Silver IV
Level 81
God Stats
9W - 9L
1,323 SR
Queue Stats
124W - 159L
1,313 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 81
1,332 SR
1,177 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,404 SR
1,265 MMR
Horus
Horus
Silver II
BlackCraftHog
Horus
Silver II
Level 148
God Stats
3W - 4L
1,398 SR
Queue Stats
211W - 270L
1,226 MMR
Solo
Cabrakan
Cabrakan
Bronze V
crisco215
Cabrakan
Bronze V
Level 125
God Stats
1W - 0L
1,214 SR
Queue Stats
2W - 7L
1,313 MMR
Solo
Ah Puch
Ah Puch
Gold V
vVStr33tLegalVv
Ah Puch
Gold V
Level 158
God Stats
34W - 23L
1,600 SR
Queue Stats
214W - 207L
1,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 3
12,449
655
22,908
13,093
5,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
15
1 / 4 / 2
11,358
598
6,774
21,727
14,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 1 / 2
11,426
601
15,456
20,517
20,431
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
HadesBacchusAphroditeChaacKumbhakarna

VS

Bans
AnubisAh Muzen CabHou YiLancelotBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 7
13,285
699
10,401
25,832
34,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
crisco215
Cabrakan
17
7 / 2 / 2
13,999
737
17,010
26,787
35,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
0 / 2 / 7
12,411
653
22,412
13,729
6,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
9
9
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
2
4
3
0.88
L
Nemesis
1
4
2
0.5
L
2
1
2
3
W
Cabrakan
crisco215
Cabrakan
7
2
2
4
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,138
Damage
49,823
55,337
Taken
66,348
40,629
Mitigated
76,281
4,143
Healing
26,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,401
5,543
5,400
13,514
25,832
34,246
162
9,137
16,695
0
32,971
L
22,908
996
0
0
13,093
5,333
0
8,891
3,894
74,759
0
L
Nemesis
6,774
3,173
249
3,100
21,727
14,865
0
15,363
5,780
0
29,542
L
15,456
1,317
0
794
20,517
20,431
0
14,231
5,608
0
36,512
W
Cabrakan
crisco215
Cabrakan
17,010
2,198
0
2,195
26,787
35,247
252
9,576
17,211
36,600
0
W
22,412
488
0
5,181
13,729
6,788
1,184
4,758
8,971
79,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,233
Gold Earned
39,695
206
Minions Killed
214
4
Camps Cleared
9
1,065,195
Distance Traveled
1,016,776
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,285
699
37
2
3
341,041
4
L
Thoth
12,449
655
102
5
1
319,965
0
L
Nemesis
11,358
598
56
3
0
350,172
0
L
Tyr
11,426
601
48
3
3
395,058
0
W
Cabrakan
13,999
737
36
2
0
324,861
1
W
Ah Puch
12,411
653
141
7
6
350,874
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role