Player Matchup

Baron Samedi
Baron Samedi
BeeBoppin1284
Baron Samedi
Level 22
God Stats
4W - 4L
1,284 SR
Queue Stats
54W - 92L
1,253 Elo+
Party 1
Achilles
Achilles
RicketyGem55861
Achilles
Level 46
God Stats
8W - 11L
1,358 SR
Queue Stats
103W - 161L
1,274 Elo+
Party 1
Nemesis
Nemesis
Straw Caleb
Nemesis
Level 22
God Stats
1W - 2L
1,259 SR
Queue Stats
12W - 28L
1,169 Elo+
Party 1
Team Averages
Level 30
1,300 SR
1,232 Elo+

VS

Team Averages
Level 84
1,519 SR
1,408 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Capt_Ironhorn
Ishtar
Level 68
God Stats
6W - 4L
1,602 SR
Queue Stats
100W - 132L
1,313 Elo+
Solo
Mulan
Mulan
oldspicefiji
Mulan
Level 97
God Stats
1W - 6L
1,454 SR
Queue Stats
14W - 16L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeeBoppin1284
Baron Samedi
17
8 / 2 / 12
12,110
807
13,914
17,063
9,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
16
13 / 3 / 8
13,181
879
15,468
22,518
30,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Straw Caleb
Nemesis
14
0 / 4 / 18
10,037
669
9,189
18,422
8,669
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 6 / 8
9,914
661
12,188
10,741
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 9 / 6
10,132
675
12,386
15,670
6,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 6 / 3
11,004
734
17,308
18,426
19,709
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
21
Kills
9
9
Deaths
21
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
8
0.83
W
Baron Samedi
BeeBoppin1284
Baron Samedi
8
2
12
7
L
2
9
6
0.56
W
Achilles
13
3
8
5.67
W
Nemesis
Straw Caleb
Nemesis
0
4
18
2.25
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,571
Damage
41,882
58,003
Taken
44,837
48,829
Mitigated
30,895
15,335
Healing
4,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,188
5,917
0
958
10,741
4,316
882
3,982
6,759
26,830
0
W
Baron Samedi
BeeBoppin1284
Baron Samedi
13,914
489
3,353
5,294
17,063
9,837
720
2,796
14,267
50,525
0
L
12,386
5,627
621
1,286
15,670
6,870
0
5,211
10,459
0
29,240
W
Achilles
15,468
3,781
0
5,473
22,518
30,323
342
5,644
16,874
0
39,461
W
Nemesis
Straw Caleb
Nemesis
9,189
3,767
0
1,215
18,422
8,669
91
4,528
13,894
0
28,284
L
17,308
2,901
0
1,283
18,426
19,709
399
5,337
13,089
0
38,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,328
Gold Earned
31,050
166
Minions Killed
116
7
Camps Cleared
5
824,939
Distance Traveled
682,313
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,914
661
30
2
2
233,576
6
W
Baron Samedi
12,110
807
92
6
1
266,426
0
L
Ishtar
10,132
675
34
2
1
213,131
1
W
Achilles
13,181
879
36
2
5
288,458
1
W
Nemesis
10,037
669
38
3
1
270,055
0
L
Mulan
11,004
734
52
3
2
235,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role