Player Matchup

Fafnir
Fafnir
JackHanma1989
Fafnir
Level 29
God Stats
118W - 29L
1,860 SR
Queue Stats
141W - 36L
1,784 Elo+
Party 1
Janus
Janus
PsiLobster
Janus
Level 121
God Stats
21W - 26L
1,508 SR
Queue Stats
292W - 267L
1,390 Elo+
Party 1
Achilles
Achilles
b3tooo
Achilles
Level 47
God Stats
370W - 81L
1,836 SR
Queue Stats
374W - 86L
1,788 Elo+
Party 1
Team Averages
Level 66
1,735 SR
1,654 Elo+

VS

Team Averages
Level 34
1,614 SR
1,332 Elo+
Baron Samedi
Baron Samedi
Chuck1eNutz
Baron Samedi
Level 38
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Ishtar
Ishtar
HighKDA
Ishtar
Level 46
God Stats
0W - 1L
1,899 SR
Queue Stats
21W - 22L
1,522 Elo+
Party 2
Neith
Neith
Wet4IQ
Neith
Level 17
God Stats
12W - 8L
1,523 SR
Queue Stats
23W - 20L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 8
14,016
738
8,399
18,540
26,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
18
1 / 1 / 10
12,780
673
16,941
7,578
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
b3tooo
Achilles
18
7 / 1 / 4
14,332
754
15,841
21,020
25,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chuck1eNutz
Baron Samedi
17
0 / 3 / 1
12,265
646
10,549
17,827
26,017
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
HighKDA
Ishtar
17
1 / 2 / 0
11,263
593
13,987
14,225
7,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Wet4IQ
Neith
14
1 / 7 / 0
10,375
546
5,099
14,189
6,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
2
3
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chuck1eNutz
Baron Samedi
0
3
1
0.17
L
Ishtar
HighKDA
Ishtar
1
2
0
0.5
W
4
1
8
8
W
Janus
1
1
10
6
L
Neith
Wet4IQ
Neith
1
7
0
0.14
W
Achilles
b3tooo
Achilles
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,181
Damage
29,635
47,138
Taken
46,241
55,848
Mitigated
40,658
16,830
Healing
15,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chuck1eNutz
Baron Samedi
10,549
658
1,873
6,901
17,827
26,017
0
9,833
7,448
47,119
0
L
Ishtar
HighKDA
Ishtar
13,987
8,872
0
6,163
14,225
7,710
0
7,996
5,853
0
59,196
W
8,399
2,110
0
8,574
18,540
26,353
199
4,724
13,816
27,963
0
W
Janus
16,941
759
0
1,075
7,578
4,001
480
2,422
5,156
81,270
0
L
Neith
Wet4IQ
Neith
5,099
2,429
0
555
14,189
6,931
0
6,834
7,119
0
14,543
W
Achilles
b3tooo
Achilles
15,841
4,402
972
6,209
21,020
25,494
799
3,944
17,076
0
40,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,128
Gold Earned
33,903
222
Minions Killed
209
9
Camps Cleared
8
1,195,543
Distance Traveled
950,355
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,265
646
53
3
4
344,924
8
L
Ishtar
11,263
593
113
6
2
336,112
5
W
Fafnir
14,016
738
34
2
3
368,514
11
W
Janus
12,780
673
160
8
4
387,863
3
L
Neith
10,375
546
43
2
2
269,319
3
W
Achilles
14,332
754
28
1
2
439,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role