Player Matchup

Ishtar
Ishtar
Gingyy
Ishtar
Level 107
God Stats
2W - 2L
1,794 SR
Queue Stats
92W - 56L
1,680 Elo+
Party 1
Anubis
Anubis
Mistythedemon
Anubis
Level 64
God Stats
2W - 1L
1,758 SR
Queue Stats
46W - 28L
1,651 Elo+
Party 1
Tyr
Tyr
Natku
Tyr
Level 117
God Stats
2W - 1L
1,926 SR
Queue Stats
108W - 68L
1,658 Elo+
Party 1
Team Averages
Level 96
1,826 SR
1,663 Elo+

VS

Team Averages
Level 118
1,543 SR
1,687 Elo+
Charybdis
Charybdis
WhyYouMaidenless
Charybdis
Level 82
God Stats
77W - 90L
1,584 SR
Queue Stats
283W - 312L
1,605 Elo+
Solo
Atlas
Atlas
blankcheck
Atlas
Level 143
God Stats
11W - 8L
1,718 SR
Queue Stats
76W - 43L
1,719 Elo+
Party 2
Discordia
Discordia
erbb
Discordia
Level 129
God Stats
2W - 1L
1,329 SR
Queue Stats
60W - 38L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Gingyy
Ishtar
15
2 / 7 / 4
10,726
715
8,286
18,736
7,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 5 / 4
9,192
613
7,898
14,617
7,021
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyr
Natku
Tyr
15
5 / 3 / 1
10,508
701
17,639
18,627
18,977
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
17
10 / 3 / 5
12,292
819
17,103
16,335
9,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
15
4 / 1 / 10
11,701
780
14,644
20,075
27,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
erbb
Discordia
15
1 / 3 / 10
10,302
687
12,995
8,212
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
15
15
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Gingyy
Ishtar
2
7
4
0.57
L
0
5
4
0.4
L
Tyr
Natku
Tyr
5
3
1
1.83
W
Charybdis
10
3
5
4.17
W
Atlas
4
1
10
9
W
Discordia
erbb
Discordia
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,823
Damage
44,742
51,980
Taken
44,622
33,497
Mitigated
41,177
8,598
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Gingyy
Ishtar
8,286
4,602
107
1,685
18,736
7,499
0
9,538
9,198
0
33,401
L
7,898
607
22
3,854
14,617
7,021
0
6,891
7,726
37,418
0
L
Tyr
Natku
Tyr
17,639
1,222
0
2,930
18,627
18,977
0
11,567
7,060
0
36,012
W
Charybdis
17,103
8,301
67
4,873
16,335
9,629
2,162
2,225
14,110
0
55,816
W
Atlas
14,644
5,825
0
3,169
20,075
27,659
315
4,332
15,743
27,950
0
W
Discordia
erbb
Discordia
12,995
1,496
0
480
8,212
3,889
635
1,929
6,283
43,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,426
Gold Earned
34,295
158
Minions Killed
179
7
Camps Cleared
6
786,067
Distance Traveled
811,660
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,726
715
73
5
3
241,294
2
L
Anubis
9,192
613
55
4
1
224,353
2
L
Tyr
10,508
701
30
2
3
320,420
4
W
Charybdis
12,292
819
85
6
4
246,408
2
W
Atlas
11,701
780
31
2
1
286,695
5
W
Discordia
10,302
687
63
4
1
278,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role