Player Matchup

Ishtar
Ishtar
Bolinhus
Ishtar
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 38L
1,469 Elo+
Party 1
Neith
Neith
CalmaAshley
Neith
Level 22
God Stats
4W - 3L
1,430 SR
Queue Stats
6W - 5L
1,454 Elo+
Party 1
Hel
Hel
RafinhaSidney
Hel
Level 105
God Stats
0W - 2L
1,140 SR
Queue Stats
41W - 50L
1,420 Elo+
Party 1
Apollo
Apollo
SEU KAFETAO
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 1
Izanami
Izanami
Yagzinha
Izanami
Level 128
God Stats
0W - 3L
1,304 SR
Queue Stats
6W - 11L
1,401 Elo+
Party 1
Team Averages
Level 77
1,375 SR
1,451 Elo+

VS

Team Averages
Level 71
1,391 SR
1,408 Elo+
Ishtar
Ishtar
DetroitGhoul883
Ishtar
Level 84
God Stats
3W - 4L
1,208 SR
Queue Stats
90W - 89L
1,442 Elo+
Solo
Khepri
Khepri
Fat lizard25183
Khepri
Level 47
God Stats
3W - 0L
1,776 SR
Queue Stats
25W - 26L
1,415 Elo+
Party 2
Mulan
Mulan
ShyningSapphire
Mulan
Level 128
God Stats
7W - 9L
1,408 SR
Queue Stats
83W - 85L
1,435 Elo+
Solo
Cthulhu
Cthulhu
ok yaki
Cthulhu
Level 14
God Stats
5W - 7L
1,366 SR
Queue Stats
9W - 11L
1,365 Elo+
Party 2
Chang'e
Chang'e
xMcLovin23_
Chang'e
Level 80
God Stats
6W - 6L
1,199 SR
Queue Stats
195W - 226L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bolinhus
Ishtar
16
0 / 4 / 3
10,180
1,018
22,089
14,883
7,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 6 / 1
10,251
1,025
13,389
21,300
9,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 2
9,944
994
14,569
16,382
11,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
0 / 9 / 1
9,427
943
6,087
21,128
9,803
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Yagzinha
Izanami
15
1 / 3 / 3
10,148
1,015
18,364
17,972
8,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

75

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 17
11,628
1,163
26,370
12,709
8,500
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 1 / 22
12,135
1,214
6,614
15,601
22,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
1 / 1 / 20
11,344
1,134
15,316
22,851
25,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
ok yaki
Cthulhu
17
4 / 0 / 19
11,431
1,143
13,919
13,187
16,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
xMcLovin23_
Chang'e
19
15 / 1 / 10
13,308
1,331
24,353
16,925
10,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
114
4
Kills
26
26
Deaths
4
10
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Bolinhus
Ishtar
0
4
3
0.38
L
2
6
1
0.42
W
6
1
17
14.5
W
0
1
22
11
L
1
4
2
0.5
L
Apollo
0
9
1
0.06
W
1
1
20
11
L
Izanami
Yagzinha
Izanami
1
3
3
0.83
W
Cthulhu
ok yaki
Cthulhu
4
0
19
13.5
W
Chang'e
xMcLovin23_
Chang'e
15
1
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,498
Damage
86,572
91,665
Taken
81,273
47,634
Mitigated
84,657
18,603
Healing
27,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Bolinhus
Ishtar
22,089
12,865
0
1,573
14,883
7,849
0
6,261
8,444
0
41,795
L
13,389
6,722
0
4,139
21,300
9,655
0
10,667
10,305
0
27,665
W
26,370
17,011
200
1,559
12,709
8,500
0
1,633
11,076
0
44,433
W
6,614
311
0
1,698
15,601
22,818
0
2,728
12,873
19,536
0
L
14,569
1,318
4,775
5,183
16,382
11,757
0
8,424
7,631
33,161
0
L
Apollo
6,087
4,186
0
557
21,128
9,803
0
11,926
8,928
0
11,815
W
15,316
4,893
0
5,150
22,851
25,865
0
5,439
17,412
0
24,800
L
Izanami
Yagzinha
Izanami
18,364
14,785
0
2,376
17,972
8,570
0
6,223
11,471
0
40,173
W
Cthulhu
ok yaki
Cthulhu
13,919
699
1,918
0
13,187
16,588
0
1,845
11,342
32,014
0
W
Chang'e
xMcLovin23_
Chang'e
24,353
2,833
9,758
7,619
16,925
10,886
0
2,924
14,001
46,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,950
Gold Earned
59,846
169
Minions Killed
217
5
Camps Cleared
3
848,105
Distance Traveled
1,030,646
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,180
1,018
39
4
3
174,448
0
L
Neith
10,251
1,025
27
3
0
154,085
1
W
Ishtar
11,628
1,163
41
4
1
199,959
1
W
Khepri
12,135
1,214
23
2
1
204,092
0
L
Hel
9,944
994
45
5
2
192,981
0
L
Apollo
9,427
943
10
1
0
151,669
0
W
Mulan
11,344
1,134
12
1
1
184,462
1
L
Izanami
10,148
1,015
48
5
0
174,922
0
W
Cthulhu
11,431
1,143
70
7
0
228,056
0
W
Chang'e
13,308
1,331
71
7
0
214,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role