Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Clintons_Email
The Morrigan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,207 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KermitDid_911
Morgan Le Fay
Level 116
God Stats
0W - 1L
1,448 SR
Queue Stats
19W - 37L
1,319 Elo+
Party 2
Osiris
Osiris
MCA4353
Osiris
Level 22
God Stats
0W - 2L
1,290 SR
Queue Stats
36W - 30L
1,509 Elo+
Solo
Thoth
Thoth
more2fear
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,409 Elo+
Solo
Team Averages
Level 61
1,448 SR
1,389 Elo+

VS

Team Averages
Level 90
1,554 SR
1,431 Elo+
Fenrir
Fenrir
MicroChief710
Fenrir
Level 148
God Stats
6W - 8L
1,424 SR
Queue Stats
570W - 521L
1,522 Elo+
Party 1
Chronos
Chronos
SpeedzE
Chronos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,379 Elo+
Party 1
Osiris
Osiris
Ssg momo
Osiris
Level 84
God Stats
3W - 1L
1,584 SR
Queue Stats
234W - 246L
1,397 Elo+
Party 3
Jormungandr
Jormungandr
WarMachine5195
Jormungandr
Level 104
God Stats
8W - 5L
1,548 SR
Queue Stats
241W - 288L
1,394 Elo+
Party 3
Hercules
Hercules
casperer420
Hercules
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
69W - 66L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
1 / 4 / 17
9,559
735
11,983
13,109
7,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Clintons_Email
The Morrigan
16
3 / 6 / 9
9,372
721
6,926
10,247
5,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
KermitDid_911
Morgan Le Fay
17
4 / 2 / 12
9,740
749
19,932
10,481
5,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
MCA4353
Osiris
16
4 / 7 / 14
10,511
809
13,148
19,015
14,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
more2fear
Thoth
17
8 / 7 / 7
10,347
796
20,319
14,328
6,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 5
11,746
904
23,029
18,614
19,554
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
SpeedzE
Chronos
17
2 / 3 / 12
9,977
767
7,271
13,568
6,521
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
Ssg momo
Osiris
17
2 / 4 / 16
10,004
770
8,425
12,967
10,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
WarMachine5195
Jormungandr
18
4 / 2 / 12
11,050
850
14,706
19,822
28,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
casperer420
Hercules
15
3 / 7 / 12
9,452
727
6,857
24,271
27,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
82
20
Kills
25
26
Deaths
20
59
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
17
2.38
L
The Morrigan
Clintons_Email
The Morrigan
3
6
9
1.25
L
Morgan Le Fay
KermitDid_911
Morgan Le Fay
4
2
12
5
L
Osiris
MCA4353
Osiris
4
7
14
1.57
W
14
4
5
4.13
W
Chronos
SpeedzE
Chronos
2
3
12
2.67
W
Osiris
Ssg momo
Osiris
2
4
16
2.5
W
Jormungandr
WarMachine5195
Jormungandr
4
2
12
5
W
Hercules
casperer420
Hercules
3
7
12
1.29
L
Thoth
more2fear
Thoth
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,308
Damage
60,288
67,180
Taken
89,242
39,432
Mitigated
93,400
18,851
Healing
27,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,983
5,549
1,254
3,455
13,109
7,297
0
4,733
8,376
0
25,468
L
The Morrigan
Clintons_Email
The Morrigan
6,926
1,766
0
331
10,247
5,174
0
3,243
7,004
7,156
1,949
L
Morgan Le Fay
KermitDid_911
Morgan Le Fay
19,932
915
1,689
2,439
10,481
5,945
0
4,705
5,776
38,007
0
L
Osiris
MCA4353
Osiris
13,148
5,429
1,840
4,166
19,015
14,714
0
6,928
12,087
0
20,630
W
23,029
3,473
2,599
4,220
18,614
19,554
0
8,406
10,208
0
32,928
W
Chronos
SpeedzE
Chronos
7,271
3,338
437
3,142
13,568
6,521
1,823
7,448
6,120
21,875
0
W
Osiris
Ssg momo
Osiris
8,425
924
827
587
12,967
10,711
80
7,665
5,302
0
21,470
W
Jormungandr
WarMachine5195
Jormungandr
14,706
2,519
2,837
6,599
19,822
28,657
0
10,586
9,236
41,628
0
W
Hercules
casperer420
Hercules
6,857
1,637
1,096
4,868
24,271
27,957
0
11,367
12,904
0
14,372
L
Thoth
more2fear
Thoth
20,319
1,462
1,396
2,281
14,328
6,302
36
2,368
11,960
37,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,529
Gold Earned
52,229
131
Minions Killed
149
0
Camps Cleared
0
1,147,955
Distance Traveled
1,307,110
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,559
735
38
3
0
222,723
0
L
The Morrigan
9,372
721
10
1
0
202,818
0
L
Morgan Le Fay
9,740
749
32
2
0
255,600
0
L
Osiris
10,511
809
14
1
0
242,784
1
W
Fenrir
11,746
904
25
2
0
294,216
0
W
Chronos
9,977
767
41
3
0
237,213
0
W
Osiris
10,004
770
25
2
0
288,940
1
W
Jormungandr
11,050
850
46
4
0
249,705
0
W
Hercules
9,452
727
12
1
0
237,036
0
L
Thoth
10,347
796
37
3
0
224,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role