Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mathew Death 1
Kukulkan
Level 139
God Stats
25W - 21L
1,541 SR
Queue Stats
417W - 321L
1,634 Elo+
Party 2
Hades
Hades
Slashslayer48
Hades
Level 144
God Stats
1W - 1L
1,582 SR
Queue Stats
198W - 145L
1,607 Elo+
Party 2
Apollo
Apollo
Sp33dspecialist
Apollo
Level 159
God Stats
22W - 12L
1,633 SR
Queue Stats
282W - 238L
1,621 Elo+
Party 2
Bastet
Bastet
YmirsFrostedCoq
Bastet
Level 9
God Stats
1W - 0L
1,688 SR
Queue Stats
11W - 1L
1,829 Elo+
Party 2
Team Averages
Level 100
1,589 SR
1,638 Elo+

VS

Team Averages
Level 78
1,587 SR
1,566 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ChinaBestCountry
Set
Level 35
God Stats
3W - 8L
1,410 SR
Queue Stats
33W - 32L
1,429 Elo+
Solo
Sol
Sol
Dr Midriff
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,634 Elo+
Party 1
Bacchus
Bacchus
Rawded
Bacchus
Level 45
God Stats
4W - 3L
1,515 SR
Queue Stats
109W - 123L
1,612 Elo+
Solo
Neith
Neith
aloyti
Neith
Level 160
God Stats
11W - 2L
2,010 SR
Queue Stats
101W - 72L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
3 / 3 / 1
6,077
608
5,178
8,763
3,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
10
2 / 0 / 1
5,979
598
5,140
3,502
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 2
6,105
611
3,741
5,380
4,286
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 6
5,946
595
4,845
7,298
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 2
6,025
603
5,110
7,005
2,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 2 / 2
5,350
535
2,766
6,948
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

9
3 / 3 / 2
5,436
544
6,101
8,345
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
4,802
480
3,765
6,217
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Rawded
Bacchus
8
1 / 2 / 1
4,913
491
2,596
8,362
7,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
aloyti
Neith
10
0 / 2 / 2
5,403
540
3,367
5,524
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
5
5
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
3
1
1.17
L
Kumbhakarna
 
Kumbhakarna
1
2
2
1
L
3
3
2
1.33
L
0
3
0
0
W
Kukulkan
2
0
1
2.5
L
Bacchus
Rawded
Bacchus
1
2
1
0.75
W
3
0
2
4
W
1
2
6
2
W
3
0
2
4
L
Neith
aloyti
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,014
Damage
18,595
31,948
Taken
35,396
14,009
Mitigated
18,564
10,345
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,178
1,116
0
3,576
8,763
3,116
0
1,964
6,549
0
39,198
L
Kumbhakarna
 
Kumbhakarna
2,766
53
0
1,370
6,948
3,511
0
524
6,424
25,364
0
L
6,101
2,596
0
1,998
8,345
3,584
0
2,225
6,120
0
26,474
L
3,765
1,292
0
2,110
6,217
1,550
0
271
5,946
30,828
0
W
Kukulkan
5,140
695
0
250
3,502
1,303
0
488
3,014
47,026
0
L
Bacchus
Rawded
Bacchus
2,596
665
0
787
8,362
7,307
0
3,354
5,008
11,223
0
W
3,741
621
1,016
2,330
5,380
4,286
0
1,815
3,442
22,358
0
W
4,845
2,417
0
658
7,298
2,959
0
1,203
6,067
0
41,027
W
5,110
1,094
0
2,515
7,005
2,345
0
2,995
3,749
0
45,174
L
Neith
aloyti
Neith
3,367
1,054
0
1,021
5,524
2,612
0
2,507
3,017
0
44,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
25,904
351
Minions Killed
247
0
Camps Cleared
0
930,103
Distance Traveled
860,781
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,077
608
76
8
0
186,126
1
L
Kumbhakarna
5,350
535
48
5
0
179,042
1
L
Set
5,436
544
52
5
0
199,665
1
L
Sol
4,802
480
56
6
0
127,054
0
W
Kukulkan
5,979
598
73
7
0
180,343
1
L
Bacchus
4,913
491
20
2
0
181,472
1
W
Hades
6,105
611
52
5
0
181,152
2
W
Apollo
5,946
595
77
8
0
179,390
2
W
Bastet
6,025
603
73
7
0
203,092
1
L
Neith
5,403
540
71
7
0
173,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role