Player Matchup

Fenrir
Fenrir
Doviak22
Fenrir
Level 69
God Stats
5W - 0L
1,667 SR
Queue Stats
79W - 84L
1,415 Elo+
Party 2
Ares
Ares
Gnarly yeet
Ares
Level 94
God Stats
5W - 7L
1,618 SR
Queue Stats
26W - 29L
1,326 Elo+
Solo
Ishtar
Ishtar
McCarthy78601
Ishtar
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 74L
1,437 Elo+
Party 2
Sol
Sol
aCupOfSwag
Sol
Level 63
God Stats
11W - 11L
1,171 SR
Queue Stats
214W - 236L
1,393 Elo+
Solo
Shiva
Shiva
guythatmakesulie
Shiva
Level 37
God Stats
5W - 3L
1,356 SR
Queue Stats
93W - 103L
1,402 Elo+
Solo
Team Averages
Level 67
1,462 SR
1,395 Elo+

VS

Team Averages
Level 90
1,401 SR
1,417 Elo+
Artio
Artio
DarklordInferno
Artio
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 85L
1,397 Elo+
Party 1
Ishtar
Ishtar
MurdaMafiaMizfit
Ishtar
Level 155
God Stats
18W - 21L
1,268 SR
Queue Stats
826W - 893L
1,397 Elo+
Solo
Ra
Ra
TONY_MONTANA813
Ra
Level 7
God Stats
0W - 1L
1,090 SR
Queue Stats
1W - 2L
1,416 Elo+
Party 1
Hun Batz
Hun Batz
YT-gam3r_tech
Hun Batz
Level 81
God Stats
5W - 5L
1,647 SR
Queue Stats
66W - 67L
1,446 Elo+
Party 1
Heimdallr
Heimdallr
jjtbd247
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doviak22
Fenrir
15
4 / 0 / 2
8,684
579
5,769
12,612
5,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 0 / 4
8,862
591
6,807
8,510
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
3 / 0 / 5
7,894
526
4,609
5,708
2,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 3
7,983
532
5,533
8,368
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 0 / 1
9,290
619
9,708
10,219
8,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,890
459
3,575
10,423
10,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 0
6,844
456
4,179
9,311
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 5 / 0
5,445
363
1,516
7,227
2,637
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hun Batz
YT-gam3r_tech
Hun Batz
13
1 / 3 / 1
7,551
503
4,884
13,714
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
jjtbd247
Heimdallr
12
1 / 3 / 1
7,011
467
6,509
10,084
4,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
2
2
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Fenrir
Doviak22
Fenrir
4
0
2
5
W
4
0
4
6
W
3
0
5
5.5
L
0
3
0
0
L
0
5
0
0
L
Hun Batz
YT-gam3r_tech
Hun Batz
1
3
1
0.5
W
1
2
3
1.25
W
3
0
1
3.5
L
Heimdallr
jjtbd247
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,426
Damage
20,663
45,417
Taken
50,759
27,550
Mitigated
26,771
15,437
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,575
583
0
1,292
10,423
10,404
0
982
9,441
35,142
0
W
Fenrir
Doviak22
Fenrir
5,769
737
0
2,179
12,612
5,964
216
43
12,569
0
77,491
W
6,807
446
387
2,580
8,510
7,087
368
592
7,918
40,056
0
W
4,609
2,247
0
1,871
5,708
2,409
1,984
881
4,827
0
50,399
L
4,179
2,259
0
2,638
9,311
3,610
0
2,954
6,357
0
50,926
L
1,516
658
133
351
7,227
2,637
0
3,853
3,374
18,052
0
L
Hun Batz
YT-gam3r_tech
Hun Batz
4,884
3,016
0
5,701
13,714
5,513
0
567
13,147
0
59,920
W
5,533
1,543
146
3,785
8,368
3,096
1,255
877
7,405
44,194
0
W
9,708
1,978
0
4,489
10,219
8,994
155
2,364
7,607
0
61,383
L
Heimdallr
jjtbd247
Heimdallr
6,509
2,785
103
1,137
10,084
4,607
1,071
3,984
6,100
0
41,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,713
Gold Earned
33,741
435
Minions Killed
372
0
Camps Cleared
0
1,533,723
Distance Traveled
1,285,624
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,890
459
90
6
0
260,911
6
W
Fenrir
8,684
579
104
7
0
370,822
3
W
Ares
8,862
591
47
3
0
328,162
4
W
Ishtar
7,894
526
91
6
0
256,462
1
L
Ishtar
6,844
456
86
6
0
219,656
2
L
Ra
5,445
363
26
2
0
192,198
1
L
Hun Batz
7,551
503
98
7
0
316,570
4
W
Sol
7,983
532
80
5
0
286,341
5
W
Shiva
9,290
619
113
8
0
291,936
7
L
Heimdallr
7,011
467
72
5
0
296,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role