Player Matchup

Tyr
Tyr
Bonhm
Tyr
Level 118
God Stats
3W - 2L
1,551 SR
Queue Stats
101W - 81L
1,603 Elo+
Party 1
Bakasura
Bakasura
CR1MS0N7749
Bakasura
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,237 Elo+
Party 1
Geb
Geb
SoundedRegent
Geb
Level 157
God Stats
4W - 2L
1,846 SR
Queue Stats
171W - 136L
1,557 Elo+
Party 1
Khepri
Khepri
TheUnit34
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,556 Elo+
Party 1
Pele
Pele
ZombieRising
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,579 Elo+
Solo
Team Averages
Level 86
1,579 SR
1,506 Elo+

VS

Team Averages
Level 86
1,494 SR
1,464 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
C_ur_dead_2
Ah Muzen Cab
Level 126
God Stats
6W - 2L
1,469 SR
Queue Stats
205W - 205L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
Dewiils
Kuzenbo
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 99L
1,476 Elo+
Solo
Agni
Agni
WilkiMelx
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,350 Elo+
Solo
Kali
Kali
maccox
Kali
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 198L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Bonhm
Tyr
19
4 / 3 / 7
10,509
657
21,076
31,341
32,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
CR1MS0N7749
Bakasura
13
1 / 5 / 5
8,838
552
7,768
28,293
20,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 8
10,301
644
25,192
18,024
12,328
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
TheUnit34
Khepri
17
2 / 4 / 5
9,962
623
7,219
20,848
28,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 6 / 4
10,726
670
22,728
27,273
21,780
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
6 / 5 / 10
11,396
712
31,331
18,678
10,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
C_ur_dead_2
Ah Muzen Cab
20
5 / 1 / 13
11,805
738
25,688
13,198
8,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Dewiils
Kuzenbo
18
1 / 1 / 18
11,702
731
11,201
29,007
37,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
16
0 / 5 / 17
9,951
622
17,633
15,262
7,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
maccox
Kali
20
10 / 3 / 10
12,311
769
26,508
23,470
16,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
90
14
Kills
22
22
Deaths
15
29
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
5
10
2.2
L
Tyr
Bonhm
Tyr
4
3
7
2.5
L
Bakasura
CR1MS0N7749
Bakasura
1
5
5
0.7
W
Ah Muzen Cab
C_ur_dead_2
Ah Muzen Cab
5
1
13
11.5
W
Kuzenbo
Dewiils
Kuzenbo
1
1
18
10
L
3
4
8
1.75
L
Khepri
TheUnit34
Khepri
2
4
5
1.13
W
Agni
0
5
17
1.7
L
4
6
4
1
W
Kali
maccox
Kali
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,983
Damage
112,361
125,779
Taken
99,615
115,022
Mitigated
80,482
39,805
Healing
43,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
31,331
10,819
1,354
2,110
18,678
10,294
2,639
6,977
11,359
0
46,933
L
Tyr
Bonhm
Tyr
21,076
1,229
1,983
13,434
31,341
32,059
0
8,190
23,151
0
39,549
L
Bakasura
CR1MS0N7749
Bakasura
7,768
4,684
1,080
8,534
28,293
20,161
0
6,042
22,251
0
7,751
W
Ah Muzen Cab
C_ur_dead_2
Ah Muzen Cab
25,688
6,794
2,617
6,684
13,198
8,340
2,021
3,240
9,933
0
65,406
W
Kuzenbo
Dewiils
Kuzenbo
11,201
4,674
1,454
12,822
29,007
37,822
347
8,327
19,674
17,640
0
L
25,192
1,286
2,123
2,729
18,024
12,328
0
4,848
13,176
41,527
0
L
Khepri
TheUnit34
Khepri
7,219
723
439
1,321
20,848
28,694
0
4,178
16,670
17,559
0
W
Agni
17,633
1,013
1,370
2,489
15,262
7,806
846
6,153
8,829
34,951
0
L
22,728
2,519
1,840
6,322
27,273
21,780
0
5,576
21,697
0
47,840
W
Kali
maccox
Kali
26,508
11,281
1,964
10,174
23,470
16,220
2,322
7,714
15,364
0
33,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
57,165
179
Minions Killed
179
0
Camps Cleared
0
1,492,641
Distance Traveled
1,563,879
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,396
712
55
3
0
279,560
4
L
Tyr
10,509
657
41
3
0
356,807
1
L
Bakasura
8,838
552
16
1
0
252,664
0
W
Ah Muzen Cab
11,805
738
68
4
0
317,765
0
W
Kuzenbo
11,702
731
10
1
0
339,716
0
L
Geb
10,301
644
26
2
0
290,646
3
L
Khepri
9,962
623
33
2
0
298,879
1
W
Agni
9,951
622
30
2
0
302,050
0
L
Pele
10,726
670
63
4
0
293,645
0
W
Kali
12,311
769
16
1
0
324,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role