Player Matchup

Fenrir
Fenrir
RiPpArOuGe7
Fenrir
Level 146
God Stats
2W - 2L
1,195 SR
Queue Stats
208W - 228L
1,443 Elo+
Party 2
Geb
Geb
Spankalicious17
Geb
Level 74
God Stats
6W - 2L
1,647 SR
Queue Stats
216W - 261L
1,362 Elo+
Party 2
Freya
Freya
WAXERY
Freya
Level 107
God Stats
1W - 0L
1,695 SR
Queue Stats
27W - 37L
1,363 Elo+
Solo
Odin
Odin
aStoopidMonk3y
Odin
Level 88
God Stats
1W - 2L
1,186 SR
Queue Stats
133W - 136L
1,358 Elo+
Solo
Medusa
Medusa
weariestleech45
Medusa
Level 153
God Stats
10W - 2L
1,597 SR
Queue Stats
687W - 728L
1,379 Elo+
Solo
Team Averages
Level 114
1,464 SR
1,381 Elo+

VS

Team Averages
Level 58
1,433 SR
1,390 Elo+
Anhur
Anhur
Anderxn
Anhur
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 122L
1,415 Elo+
Solo
Janus
Janus
Blended Baby
Janus
Level 128
God Stats
5W - 12L
1,325 SR
Queue Stats
364W - 375L
1,418 Elo+
Solo
Baba Yaga
Baba Yaga
DIGGMJOE
Baba Yaga
Level 28
God Stats
0W - 2L
1,315 SR
Queue Stats
29W - 59L
1,278 Elo+
Party 1
Chronos
Chronos
TraviTooSavvy
Chronos
Level 68
God Stats
2W - 2L
1,527 SR
Queue Stats
51W - 75L
1,338 Elo+
Party 1
Chiron
Chiron
bootyguru110
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
12 / 4 / 12
11,434
880
17,037
17,186
12,504
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 6 / 18
10,079
775
9,083
22,279
23,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
WAXERY
Freya
20
8 / 2 / 16
11,432
879
15,509
13,644
7,574
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

2
0 / 0 / 0
4,050
312
0
0
0
20
13 / 3 / 9
11,934
918
21,577
12,166
6,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anderxn
Anhur
14
3 / 8 / 5
9,113
701
8,746
18,362
9,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 6 / 3
8,981
691
6,258
10,135
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
DIGGMJOE
Baba Yaga
17
1 / 6 / 7
10,546
811
12,522
12,732
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
18
3 / 6 / 9
10,941
842
10,433
15,738
9,313
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
15
3 / 9 / 3
9,967
767
8,627
15,766
7,989
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
35
Kills
13
15
Deaths
35
55
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
Anderxn
Anhur
3
8
5
0.69
L
3
6
3
0.75
L
Baba Yaga
DIGGMJOE
Baba Yaga
1
6
7
0.75
W
Fenrir
12
4
12
4.5
W
2
6
18
1.83
L
Chronos
3
6
9
1.25
W
Freya
WAXERY
Freya
8
2
16
8
W
0
0
0
0
L
Chiron
3
9
3
0.5
W
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,206
Damage
46,586
65,275
Taken
72,733
49,256
Mitigated
38,534
26,929
Healing
13,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Anderxn
Anhur
8,746
3,661
298
3,740
18,362
9,344
0
7,214
11,148
0
14,765
L
6,258
517
0
987
10,135
4,676
277
2,369
7,766
14,517
0
L
Baba Yaga
DIGGMJOE
Baba Yaga
12,522
1,076
256
2,859
12,732
7,212
0
4,214
8,518
29,414
0
W
Fenrir
17,037
4,152
2,605
3,931
17,186
12,504
1,845
7,015
10,171
0
29,870
W
9,083
553
748
3,398
22,279
23,130
30
7,463
14,816
15,485
0
L
Chronos
10,433
3,436
560
2,622
15,738
9,313
717
5,862
9,876
23,652
0
W
Freya
WAXERY
Freya
15,509
5,424
2,356
7,022
13,644
7,574
2,055
6,544
7,100
29,851
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
8,627
3,306
661
1,242
15,766
7,989
398
4,933
10,833
0
15,553
W
21,577
8,437
2,599
4,270
12,166
6,048
4,289
8,191
3,975
0
52,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,929
Gold Earned
49,548
115
Minions Killed
111
0
Camps Cleared
0
929,220
Distance Traveled
987,762
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,113
701
9
1
0
203,094
0
L
Janus
8,981
691
16
1
0
150,240
0
L
Baba Yaga
10,546
811
40
3
0
219,922
0
W
Fenrir
11,434
880
22
2
0
256,588
0
W
Geb
10,079
775
2
0
0
234,150
0
L
Chronos
10,941
842
27
2
0
217,018
0
W
Freya
11,432
879
33
3
0
219,096
0
W
Odin
4,050
312
0
0
0
0
0
L
Chiron
9,967
767
19
1
0
197,488
0
W
Medusa
11,934
918
58
4
0
219,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role