Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BleachBilly
Hercules
Level 118
God Stats
13W - 8L
1,492 SR
Queue Stats
291W - 284L
1,607 Elo+
Party 1
Thanatos
Thanatos
SuperPlay
Thanatos
Level 127
God Stats
3W - 1L
1,763 SR
Queue Stats
30W - 32L
1,515 Elo+
Party 1
Apollo
Apollo
kitsunesun
Apollo
Level 68
God Stats
32W - 31L
1,504 SR
Queue Stats
678W - 633L
1,583 Elo+
Solo
Bellona
Bellona
theozone05
Bellona
Level 63
God Stats
2W - 0L
1,319 SR
Queue Stats
22W - 46L
1,370 Elo+
Party 1
Team Averages
Level 104
1,516 SR
1,515 Elo+

VS

Team Averages
Level 144
1,524 SR
1,526 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AnthonyUSVI
Ishtar
Level 159
God Stats
10W - 11L
1,491 SR
Queue Stats
485W - 481L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
GovernorToast
Nu Wa
Level 138
God Stats
23W - 13L
1,590 SR
Queue Stats
120W - 103L
1,521 Elo+
Party 3
Sun Wukong
Sun Wukong
JackTheMadKing0
Sun Wukong
Level 145
God Stats
6W - 9L
1,562 SR
Queue Stats
336W - 328L
1,567 Elo+
Party 2
Fenrir
Fenrir
LordToast5136
Fenrir
Level 147
God Stats
5W - 7L
1,477 SR
Queue Stats
176W - 150L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 0 / 4
5,842
584
7,319
4,211
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
BleachBilly
Hercules
8
3 / 1 / 4
5,275
528
4,552
7,432
5,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SuperPlay
Thanatos
10
4 / 0 / 4
5,778
578
4,295
7,881
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
kitsunesun
Apollo
11
2 / 0 / 3
6,137
614
3,092
4,901
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
theozone05
Bellona
8
0 / 2 / 0
4,460
446
1,844
7,589
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 1 / 1
4,541
454
1,577
7,642
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
8
0 / 3 / 0
4,902
490
1,805
5,291
1,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 1
4,830
483
3,828
5,724
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
JackTheMadKing0
Sun Wukong
11
2 / 1 / 1
6,214
621
5,184
6,266
3,056
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 3 / 0
4,730
473
1,753
7,312
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
3
3
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
4
4
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
L
Ishtar
0
3
0
0
W
Hercules
BleachBilly
Hercules
3
1
4
5
L
0
3
1
0.17
L
Sun Wukong
JackTheMadKing0
Sun Wukong
2
1
1
2.5
L
1
3
0
0.33
W
Thanatos
SuperPlay
Thanatos
4
0
4
6
W
Apollo
kitsunesun
Apollo
2
0
3
3.5
W
Bellona
theozone05
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,102
Damage
14,147
32,014
Taken
32,235
15,976
Mitigated
14,225
15,551
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,319
2,204
0
680
4,211
1,454
97
1,710
2,501
43,813
0
L
Kuzenbo
 
Kuzenbo
1,577
796
0
1,460
7,642
4,914
0
1,499
6,010
11,561
0
L
Ishtar
1,805
1,075
0
1,172
5,291
1,543
0
372
4,837
0
31,281
W
Hercules
BleachBilly
Hercules
4,552
1,978
0
1,918
7,432
5,653
12
1,636
5,098
0
22,721
L
3,828
1,146
0
720
5,724
1,883
0
2,240
3,342
35,120
0
L
Sun Wukong
JackTheMadKing0
Sun Wukong
5,184
1,113
0
1,638
6,266
3,056
0
948
5,200
0
43,099
L
1,753
502
0
1,322
7,312
2,829
0
1,623
5,527
0
26,735
W
Thanatos
SuperPlay
Thanatos
4,295
850
0
8,369
7,881
2,901
0
857
7,024
0
32,024
W
Apollo
kitsunesun
Apollo
3,092
1,998
0
2,148
4,901
1,803
0
829
4,072
0
39,505
W
Bellona
theozone05
Bellona
1,844
741
0
2,436
7,589
4,165
0
373
7,216
0
23,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,492
Gold Earned
25,217
317
Minions Killed
279
0
Camps Cleared
0
999,951
Distance Traveled
913,875
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,842
584
95
10
0
175,740
1
L
Kuzenbo
4,541
454
15
2
0
202,152
3
L
Ishtar
4,902
490
62
6
0
147,664
2
W
Hercules
5,275
528
27
3
0
211,860
4
L
Nu Wa
4,830
483
65
7
0
164,666
1
L
Sun Wukong
6,214
621
83
8
0
188,243
2
L
Fenrir
4,730
473
54
5
0
211,150
4
W
Thanatos
5,778
578
66
7
0
223,748
1
W
Apollo
6,137
614
80
8
0
190,427
4
W
Bellona
4,460
446
49
5
0
198,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role