Player Matchup

Ishtar
Ishtar
Masterkiller102
Ishtar
Level 156
God Stats
34W - 27L
1,754 SR
Queue Stats
406W - 398L
1,709 Elo+
Party 2
Lancelot
Lancelot
Raxxtus
Lancelot
Level 141
God Stats
10W - 13L
1,524 SR
Queue Stats
281W - 270L
1,687 Elo+
Party 2
Baron Samedi
Baron Samedi
Speoke
Baron Samedi
Level 120
God Stats
2W - 0L
1,471 SR
Queue Stats
22W - 29L
1,517 Elo+
Party 2
Discordia
Discordia
TheLegendGuccii
Discordia
Level 148
God Stats
2W - 1L
1,397 SR
Queue Stats
209W - 212L
1,689 Elo+
Party 2
Achilles
Achilles
blivick1
Achilles
Level 129
God Stats
1W - 1L
1,513 SR
Queue Stats
74W - 76L
1,571 Elo+
Party 2
Team Averages
Level 139
1,532 SR
1,635 Elo+

VS

Team Averages
Level 143
1,497 SR
1,645 Elo+
Ullr
Ullr
Ablinker182
Ullr
Level 156
God Stats
14W - 16L
1,518 SR
Queue Stats
247W - 237L
1,616 Elo+
Party 1
Cthulhu
Cthulhu
NewPaquito115
Cthulhu
Level 128
God Stats
0W - 1L
1,366 SR
Queue Stats
134W - 113L
1,614 Elo+
Solo
Sol
Sol
SERGEANTCONKER
Sol
Level 160
God Stats
3W - 5L
1,519 SR
Queue Stats
168W - 158L
1,684 Elo+
Solo
Chaac
Chaac
SquishyYeti
Chaac
Level 116
God Stats
31W - 28L
1,583 SR
Queue Stats
326W - 305L
1,657 Elo+
Solo
Ishtar
Ishtar
ZiroGG
Ishtar
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 87L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 5
10,490
525
10,776
11,950
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Raxxtus
Lancelot
17
8 / 2 / 5
10,438
522
12,733
19,676
10,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Speoke
Baron Samedi
14
1 / 0 / 8
9,157
458
8,804
13,689
19,064
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
TheLegendGuccii
Discordia
16
1 / 0 / 7
9,622
481
13,311
6,990
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
blivick1
Achilles
18
5 / 1 / 0
11,403
570
20,401
23,244
31,553
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,443
472
7,687
17,181
7,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
13
0 / 2 / 0
8,314
416
8,998
21,695
24,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 3 / 1
10,164
508
6,589
12,855
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 3 / 1
10,616
531
9,393
24,774
19,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ishtar
ZiroGG
Ishtar
16
2 / 2 / 1
9,619
481
8,505
17,494
9,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
3
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
1
1
5
3.5
L
Cthulhu
0
2
0
0
W
Lancelot
Raxxtus
Lancelot
8
2
5
5.25
L
0
3
1
0.17
W
Baron Samedi
Speoke
Baron Samedi
1
0
8
5
L
0
3
1
0.17
W
Discordia
TheLegendGuccii
Discordia
1
0
7
4.5
L
Ishtar
ZiroGG
Ishtar
2
2
1
1.25
W
Achilles
blivick1
Achilles
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,025
Damage
41,172
75,549
Taken
93,999
70,298
Mitigated
66,751
22,946
Healing
25,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,687
3,217
0
559
17,181
7,458
202
6,342
10,303
0
73,581
W
10,776
5,554
0
3,223
11,950
6,418
851
3,631
8,319
0
99,055
L
Cthulhu
8,998
590
473
2,179
21,695
24,711
0
9,778
11,469
41,593
0
W
Lancelot
Raxxtus
Lancelot
12,733
2,861
0
2,108
19,676
10,261
0
4,731
14,945
0
84,286
L
6,589
3,198
0
5,677
12,855
5,933
450
1,752
11,075
94,390
12,256
W
Baron Samedi
Speoke
Baron Samedi
8,804
1,703
1,427
5,146
13,689
19,064
13
3,867
9,822
34,229
0
L
9,393
2,101
0
11,200
24,774
19,504
618
0
24,774
0
100,551
W
Discordia
TheLegendGuccii
Discordia
13,311
752
0
1,264
6,990
3,002
360
1,823
5,167
89,230
0
L
Ishtar
ZiroGG
Ishtar
8,505
3,749
0
5,430
17,494
9,145
0
3,087
14,263
0
94,482
W
Achilles
blivick1
Achilles
20,401
4,451
0
9,778
23,244
31,553
0
800
22,444
0
92,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,110
Gold Earned
48,156
643
Minions Killed
674
0
Camps Cleared
0
2,038,861
Distance Traveled
1,950,265
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,443
472
136
7
0
375,920
4
W
Ishtar
10,490
525
181
9
0
369,539
3
L
Cthulhu
8,314
416
50
3
0
397,816
4
W
Lancelot
10,438
522
112
6
0
478,883
4
L
Sol
10,164
508
183
9
0
363,709
2
W
Baron Samedi
9,157
458
34
2
0
372,152
5
L
Chaac
10,616
531
176
9
0
398,364
4
W
Discordia
9,622
481
162
8
0
385,537
8
L
Ishtar
9,619
481
129
6
0
414,456
0
W
Achilles
11,403
570
154
8
0
432,750
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role