Player Matchup

King Arthur
King Arthur
Crimson05
King Arthur
Level 139
God Stats
26W - 18L
1,576 SR
Queue Stats
79W - 72L
1,479 Elo+
Party 2
Ra
Ra
Grimiyr
Ra
Level 141
God Stats
1W - 2L
1,537 SR
Queue Stats
70W - 59L
1,519 Elo+
Party 2
Ganesha
Ganesha
Synerius
Ganesha
Level 155
God Stats
29W - 47L
1,537 SR
Queue Stats
368W - 373L
1,549 Elo+
Party 1
Ishtar
Ishtar
lZaddyDonutl
Ishtar
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
318W - 342L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
zackmvp15
Hun Batz
Level 155
God Stats
3W - 3L
1,597 SR
Queue Stats
202W - 217L
1,442 Elo+
Party 1
Team Averages
Level 147
1,550 SR
1,507 Elo+

VS

Team Averages
Level 98
1,506 SR
1,482 Elo+
Lancelot
Lancelot
Alvatree
Lancelot
Level 71
God Stats
8W - 3L
1,584 SR
Queue Stats
38W - 39L
1,455 Elo+
Party 3
Guan Yu
Guan Yu
C00PA
Guan Yu
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 27L
1,448 Elo+
Party 3
Xing Tian
Xing Tian
CH13FT41N36
Xing Tian
Level 129
God Stats
4W - 2L
1,423 SR
Queue Stats
174W - 170L
1,485 Elo+
Solo
Chiron
Chiron
JBenjaMS
Chiron
Level 85
God Stats
3W - 2L
1,525 SR
Queue Stats
274W - 285L
1,523 Elo+
Solo
Janus
Janus
SHAGMiSTA
Janus
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 25L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crimson05
King Arthur
19
1 / 4 / 2
12,681
453
19,396
29,688
33,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
1 / 2 / 1
12,977
463
15,325
10,297
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
Synerius
Ganesha
16
1 / 6 / 6
11,941
426
12,773
42,262
39,299
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
19
4 / 10 / 0
13,375
478
14,607
25,343
10,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
zackmvp15
Hun Batz
16
3 / 9 / 3
11,756
420
15,232
31,269
12,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alvatree
Lancelot
19
7 / 3 / 8
13,340
476
21,479
27,314
12,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
C00PA
Guan Yu
18
1 / 1 / 14
12,478
446
9,531
27,865
35,205
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Xing Tian
CH13FT41N36
Xing Tian
17
1 / 2 / 15
11,841
423
10,149
23,735
32,310
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Chiron
JBenjaMS
Chiron
20
12 / 3 / 9
14,839
530
34,622
22,519
12,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
SHAGMiSTA
Janus
20
9 / 1 / 9
14,007
500
25,673
16,255
7,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
10
Kills
30
31
Deaths
10
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Alvatree
Lancelot
7
3
8
3.67
W
Guan Yu
C00PA
Guan Yu
1
1
14
8
W
Xing Tian
CH13FT41N36
Xing Tian
1
2
15
4.25
L
King Arthur
Crimson05
King Arthur
1
4
2
0.5
L
1
2
1
0.75
W
Chiron
JBenjaMS
Chiron
12
3
9
5.5
W
Janus
SHAGMiSTA
Janus
9
1
9
13.5
L
Ganesha
Synerius
Ganesha
1
6
6
0.67
L
Ishtar
4
10
0
0.4
L
Hun Batz
zackmvp15
Hun Batz
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,333
Damage
101,454
138,859
Taken
117,688
101,935
Mitigated
99,882
41,157
Healing
42,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Alvatree
Lancelot
21,479
5,461
0
12,487
27,314
12,295
638
7,591
19,723
0
96,951
W
Guan Yu
C00PA
Guan Yu
9,531
1,452
3,615
10,716
27,865
35,205
0
5,722
22,143
0
86,090
W
Xing Tian
CH13FT41N36
Xing Tian
10,149
967
0
3,612
23,735
32,310
16
6,973
16,762
48,117
0
L
King Arthur
Crimson05
King Arthur
19,396
1,934
69
4,609
29,688
33,785
0
7,679
22,009
0
108,341
L
15,325
925
7,415
5,066
10,297
5,601
0
1,212
9,085
153,047
0
W
Chiron
JBenjaMS
Chiron
34,622
18,613
1,191
5,963
22,519
12,128
3,514
6,329
16,151
0
150,167
W
Janus
SHAGMiSTA
Janus
25,673
3,015
154
4,849
16,255
7,944
1,431
3,017
13,238
136,049
0
L
Ganesha
Synerius
Ganesha
12,773
1,649
1,190
12,887
42,262
39,299
119
14,570
27,692
50,971
0
L
Ishtar
14,607
8,572
0
4,257
25,343
10,525
3,633
6,431
18,912
0
116,413
L
Hun Batz
zackmvp15
Hun Batz
15,232
3,630
0
5,664
31,269
12,725
211
6,711
24,558
0
86,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,730
Gold Earned
66,505
748
Minions Killed
668
0
Camps Cleared
0
2,574,197
Distance Traveled
2,604,710
16
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,340
476
110
4
0
579,521
7
W
Guan Yu
12,478
446
143
5
0
547,212
10
W
Xing Tian
11,841
423
37
1
0
403,010
5
L
King Arthur
12,681
453
180
6
0
527,641
5
L
Ra
12,977
463
234
8
0
578,372
1
W
Chiron
14,839
530
194
7
0
501,703
8
W
Janus
14,007
500
184
7
0
573,264
5
L
Ganesha
11,941
426
22
1
0
523,765
6
L
Ishtar
13,375
478
212
8
0
419,391
0
L
Hun Batz
11,756
420
100
4
0
525,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role