Player Matchup

Chang'e
Chang'e
Dsharpshoter
Chang'e
Level 148
God Stats
4W - 5L
1,422 SR
Queue Stats
376W - 400L
1,522 Elo+
Party 3
Vamana
Vamana
FarmerCyphrix
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 20L
1,898 Elo+
Party 2
Poseidon
Poseidon
I Am Keyno
Poseidon
Level 87
God Stats
3W - 2L
1,463 SR
Queue Stats
182W - 161L
1,392 Elo+
Party 3
Cthulhu
Cthulhu
LeagueofLeggings
Cthulhu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 28L
1,825 Elo+
Party 2
Artio
Artio
leopardoblanco
Artio
Level 146
God Stats
5W - 3L
1,449 SR
Queue Stats
255W - 245L
1,495 Elo+
Solo
Team Averages
Level 92
1,467 SR
1,626 Elo+

VS

Team Averages
Level 121
1,569 SR
1,581 Elo+
Hercules
Hercules
Brazima
Hercules
Level 147
God Stats
4W - 6L
1,449 SR
Queue Stats
356W - 285L
1,639 Elo+
Party 1
Horus
Horus
DragoonDeez
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,558 Elo+
Party 1
Cernunnos
Cernunnos
Syciene
Cernunnos
Level 126
God Stats
6W - 4L
1,634 SR
Queue Stats
246W - 203L
1,641 Elo+
Party 1
Baba Yaga
Baba Yaga
Wheaterville
Baba Yaga
Level 159
God Stats
6W - 7L
1,603 SR
Queue Stats
582W - 567L
1,593 Elo+
Party 1
Cerberus
Cerberus
cousyj23
Cerberus
Level 146
God Stats
2W - 2L
1,660 SR
Queue Stats
115W - 106L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dsharpshoter
Chang'e
17
3 / 4 / 10
9,437
726
19,280
16,815
9,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 3 / 8
9,650
742
16,557
20,657
16,305
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
I Am Keyno
Poseidon
15
3 / 5 / 8
9,169
705
18,097
14,014
7,020
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 7
8,150
627
10,657
20,178
21,982
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 4 / 8
9,851
758
7,184
24,565
31,615
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brazima
Hercules
17
1 / 1 / 16
10,125
779
10,553
29,156
26,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
0 / 3 / 12
8,874
683
3,252
13,173
16,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Syciene
Cernunnos
20
16 / 3 / 3
12,079
929
32,162
16,715
9,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Wheaterville
Baba Yaga
16
1 / 2 / 18
9,425
725
14,175
13,657
14,547
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
cousyj23
Cerberus
16
3 / 4 / 17
9,594
738
14,292
21,108
20,836
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
87
13
Kills
21
21
Deaths
13
41
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hercules
Brazima
Hercules
1
1
16
9
L
0
3
12
2
W
Chang'e
Dsharpshoter
Chang'e
3
4
10
2
W
3
3
8
2.33
W
Poseidon
I Am Keyno
Poseidon
3
5
8
1.4
W
1
5
7
0.9
L
Cernunnos
Syciene
Cernunnos
16
3
3
5.83
L
Baba Yaga
Wheaterville
Baba Yaga
1
2
18
5
L
Cerberus
cousyj23
Cerberus
3
4
17
2.88
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,775
Damage
74,434
96,229
Taken
93,809
86,081
Mitigated
87,363
35,015
Healing
52,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Brazima
Hercules
10,553
1,600
4,960
17,079
29,156
26,215
1,009
17,735
11,421
0
16,550
L
3,252
1,495
3,127
3,740
13,173
16,449
76
8,699
4,474
0
6,938
W
Chang'e
Dsharpshoter
Chang'e
19,280
2,051
8,282
4,355
16,815
9,159
176
5,505
11,310
33,907
0
W
16,557
7,301
2,189
5,170
20,657
16,305
384
6,235
14,422
198
26,752
W
Poseidon
I Am Keyno
Poseidon
18,097
2,540
1,593
1,236
14,014
7,020
200
4,817
9,197
31,271
0
W
10,657
905
915
928
20,178
21,982
0
4,623
15,555
18,911
0
L
Cernunnos
Syciene
Cernunnos
32,162
15,873
1,500
6,207
16,715
9,316
3,683
9,378
7,337
0
57,439
L
Baba Yaga
Wheaterville
Baba Yaga
14,175
893
4,021
4,989
13,657
14,547
1,216
8,391
5,266
30,567
0
L
Cerberus
cousyj23
Cerberus
14,292
387
0
6,838
21,108
20,836
1,207
11,213
9,895
22,133
0
W
7,184
325
4,423
5,924
24,565
31,615
0
7,287
17,278
14,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,257
Gold Earned
50,097
108
Minions Killed
132
0
Camps Cleared
0
1,198,094
Distance Traveled
1,130,452
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,125
779
9
1
0
263,749
1
L
Horus
8,874
683
5
0
0
195,097
0
W
Chang'e
9,437
726
23
2
0
230,232
0
W
Vamana
9,650
742
33
3
0
263,692
0
W
Poseidon
9,169
705
26
2
0
227,597
0
W
Cthulhu
8,150
627
16
1
0
227,546
0
L
Cernunnos
12,079
929
73
6
0
190,110
0
L
Baba Yaga
9,425
725
22
2
0
245,211
1
L
Cerberus
9,594
738
23
2
0
236,285
3
W
Artio
9,851
758
10
1
0
249,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role