Player Matchup

Bacchus
Bacchus
AIDENWD4
Bacchus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 124L
1,396 Elo+
Party 2
Freya
Freya
DarrellCombos
Freya
Level 60
God Stats
12W - 15L
1,468 SR
Queue Stats
116W - 139L
1,342 Elo+
Solo
Ah Puch
Ah Puch
GHOSTONFIRE7
Ah Puch
Level 78
God Stats
8W - 8L
1,599 SR
Queue Stats
53W - 68L
1,304 Elo+
Party 2
Odin
Odin
MAROTOCR9
Odin
Level 14
God Stats
1W - 9L
1,199 SR
Queue Stats
53W - 64L
1,304 Elo+
Party 2
Pele
Pele
valxem-
Pele
Level 77
God Stats
6W - 7L
1,500 SR
Queue Stats
392W - 430L
1,443 Elo+
Solo
Team Averages
Level 76
1,453 SR
1,358 Elo+

VS

Team Averages
Level 88
1,428 SR
1,347 Elo+
Cthulhu
Cthulhu
CheekiestRanger
Cthulhu
Level 145
God Stats
6W - 10L
1,328 SR
Queue Stats
294W - 344L
1,404 Elo+
Party 1
Nike
Nike
KilleRay105
Nike
Level 87
God Stats
1W - 1L
1,524 SR
Queue Stats
17W - 16L
1,394 Elo+
Solo
Amaterasu
Amaterasu
LedaMiosuke
Amaterasu
Level 25
God Stats
19W - 17L
1,432 SR
Queue Stats
50W - 72L
1,302 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SlyAsteroid8354
Morgan Le Fay
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,236 Elo+
Solo
The Morrigan
The Morrigan
YandereFanatic
The Morrigan
Level 120
God Stats
4W - 3L
1,358 SR
Queue Stats
305W - 357L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AIDENWD4
Bacchus
11
1 / 2 / 3
6,942
434
4,416
10,496
10,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 1
7,663
479
9,208
14,791
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
GHOSTONFIRE7
Ah Puch
11
3 / 1 / 2
6,930
433
5,734
5,269
1,894
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
13
0 / 5 / 1
7,238
452
4,088
10,184
5,244
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
valxem-
Pele
15
4 / 0 / 1
8,631
539
8,785
10,396
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
7,674
480
5,311
11,468
9,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 2 / 4
9,481
593
9,866
11,464
7,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
LedaMiosuke
Amaterasu
13
2 / 2 / 3
7,832
490
4,029
10,558
5,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
SlyAsteroid8354
Morgan Le Fay
13
2 / 2 / 4
8,017
501
9,368
12,122
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
YandereFanatic
The Morrigan
14
3 / 3 / 1
8,521
533
4,876
7,962
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
12
12
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AIDENWD4
Bacchus
1
2
3
1.25
W
0
1
4
2
L
1
4
1
0.38
L
Ah Puch
GHOSTONFIRE7
Ah Puch
3
1
2
4
W
5
2
4
3.5
W
Amaterasu
LedaMiosuke
Amaterasu
2
2
3
1.75
L
Odin
0
5
1
0.1
W
Morgan Le Fay
SlyAsteroid8354
Morgan Le Fay
2
2
4
2
W
The Morrigan
YandereFanatic
The Morrigan
3
3
1
1.17
L
Pele
valxem-
Pele
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,231
Damage
33,450
51,136
Taken
53,574
27,587
Mitigated
31,706
13,962
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AIDENWD4
Bacchus
4,416
528
0
1,620
10,496
10,169
0
3,442
6,814
26,396
0
W
5,311
377
879
1,908
11,468
9,667
0
7,922
3,546
19,872
0
L
9,208
2,564
0
7,472
14,791
6,040
244
8,860
5,415
48,529
0
L
Ah Puch
GHOSTONFIRE7
Ah Puch
5,734
380
230
1,307
5,269
1,894
476
2,880
2,231
32,401
0
W
9,866
1,464
0
1,724
11,464
7,455
227
594
10,870
0
63,755
W
Amaterasu
LedaMiosuke
Amaterasu
4,029
1,715
0
6
10,558
5,223
331
1,900
8,658
0
59,020
L
Odin
4,088
681
99
541
10,184
5,244
725
0
9,741
0
41,014
W
Morgan Le Fay
SlyAsteroid8354
Morgan Le Fay
9,368
1,625
0
1,340
12,122
5,535
423
5,630
6,492
52,736
0
W
The Morrigan
YandereFanatic
The Morrigan
4,876
1,257
0
3,125
7,962
3,826
1,121
3,312
4,650
65,868
9,107
L
Pele
valxem-
Pele
8,785
2,033
0
2,693
10,396
4,240
0
3,224
7,001
0
80,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,404
Gold Earned
41,525
384
Minions Killed
439
0
Camps Cleared
0
1,553,202
Distance Traveled
1,581,395
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,942
434
40
3
0
310,992
1
W
Cthulhu
7,674
480
29
2
0
330,496
1
L
Freya
7,663
479
86
5
0
282,181
0
L
Ah Puch
6,930
433
58
4
0
310,509
7
W
Nike
9,481
593
114
7
0
320,693
4
W
Amaterasu
7,832
490
83
5
0
342,706
0
L
Odin
7,238
452
74
5
0
279,141
4
W
Morgan Le Fay
8,017
501
93
6
0
289,318
0
W
The Morrigan
8,521
533
120
8
0
298,182
0
L
Pele
8,631
539
126
8
0
370,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role