Player Matchup

Geb
Geb
EntropicNature
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 4L
1,416 Elo+
Party 2
Janus
Janus
GuardianElma
Janus
Level 126
God Stats
13W - 14L
1,516 SR
Queue Stats
366W - 333L
1,666 Elo+
Party 2
Ishtar
Ishtar
TheJudicatør
Ishtar
Level 123
God Stats
77W - 20L
1,498 SR
Queue Stats
620W - 284L
1,760 Elo+
Party 2
Cthulhu
Cthulhu
Tobbynisms
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 2
Kali
Kali
urlander847
Kali
Level 100
God Stats
1W - 3L
1,295 SR
Queue Stats
187W - 182L
1,533 Elo+
Party 2
Team Averages
Level 97
1,462 SR
1,575 Elo+

VS

Team Averages
Level 75
1,560 SR
1,468 Elo+
Zeus
Zeus
BleachBilly
Zeus
Level 118
God Stats
2W - 9L
1,327 SR
Queue Stats
291W - 284L
1,618 Elo+
Party 1
Thanatos
Thanatos
Nasir_Diaz_97
Thanatos
Level 36
God Stats
2W - 2L
1,854 SR
Queue Stats
67W - 70L
1,528 Elo+
Solo
Ishtar
Ishtar
SuperPlay
Ishtar
Level 127
God Stats
9W - 7L
1,500 SR
Queue Stats
30W - 32L
1,526 Elo+
Party 1
Lancelot
Lancelot
TraceyMorgan313
Lancelot
Level 31
God Stats
6W - 4L
1,500 SR
Queue Stats
88W - 107L
1,292 Elo+
Solo
Jormungandr
Jormungandr
theozone05
Jormungandr
Level 63
God Stats
0W - 1L
1,617 SR
Queue Stats
22W - 46L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 6
5,737
574
2,173
5,164
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 1 / 3
7,032
703
4,241
4,500
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 0 / 1
6,245
625
3,903
4,554
1,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Tobbynisms
Cthulhu
12
5 / 0 / 1
7,200
720
6,682
6,891
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 0 / 7
6,385
639
3,295
7,156
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,344
534
4,486
6,204
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Nasir_Diaz_97
Thanatos
8
1 / 5 / 0
4,931
493
2,251
9,173
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
SuperPlay
Ishtar
8
0 / 0 / 0
4,770
477
2,887
3,995
1,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
7
1 / 4 / 0
4,511
451
2,723
7,173
2,698
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
theozone05
Jormungandr
7
0 / 3 / 0
4,249
425
1,602
5,251
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
17
Kills
2
2
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
1
1
6
4
W
5
1
3
6.5
L
Thanatos
Nasir_Diaz_97
Thanatos
1
5
0
0.2
L
Ishtar
SuperPlay
Ishtar
0
0
0
0
W
3
0
1
3.5
W
Cthulhu
Tobbynisms
Cthulhu
5
0
1
5.5
L
Lancelot
1
4
0
0.25
L
Jormungandr
theozone05
Jormungandr
0
3
0
0
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,294
Damage
13,949
28,265
Taken
31,796
12,161
Mitigated
11,976
9,231
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,486
733
0
570
6,204
2,036
0
2,399
3,705
39,476
0
W
2,173
889
0
1,809
5,164
2,739
0
1,637
3,257
10,417
0
W
4,241
724
0
636
4,500
1,595
0
1,435
3,065
48,266
0
L
Thanatos
Nasir_Diaz_97
Thanatos
2,251
399
0
5,230
9,173
3,869
0
4,338
4,569
0
28,784
L
Ishtar
SuperPlay
Ishtar
2,887
1,782
0
1,190
3,995
1,386
0
812
3,175
0
31,015
W
3,903
1,911
0
2,118
4,554
1,669
168
387
4,167
0
45,538
W
Cthulhu
Tobbynisms
Cthulhu
6,682
1,446
50
2,250
6,891
3,610
987
1,395
5,496
41,575
0
L
Lancelot
2,723
696
0
1,232
7,173
2,698
0
3,598
3,225
0
21,351
L
Jormungandr
theozone05
Jormungandr
1,602
1,016
0
0
5,251
1,987
0
1,217
4,026
18,058
0
W
3,295
2,284
0
2,368
7,156
2,548
0
1,234
5,922
0
34,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
23,805
381
Minions Killed
248
0
Camps Cleared
0
994,361
Distance Traveled
974,312
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,344
534
79
8
0
187,668
4
W
Geb
5,737
574
10
1
0
199,592
1
W
Janus
7,032
703
100
10
0
192,087
3
L
Thanatos
4,931
493
55
6
0
214,138
2
L
Ishtar
4,770
477
64
6
0
185,182
0
W
Ishtar
6,245
625
98
10
0
179,375
3
W
Cthulhu
7,200
720
109
11
0
220,677
0
L
Lancelot
4,511
451
23
2
0
206,704
2
L
Jormungandr
4,249
425
27
3
0
180,620
0
W
Kali
6,385
639
64
6
0
202,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role