Player Matchup

Charybdis
Charybdis
Angel1234589
Charybdis
Level 28
God Stats
2W - 2L
1,494 SR
Queue Stats
85W - 117L
1,399 Elo+
Party 2
Nemesis
Nemesis
Asta4wizardking
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,187 Elo+
Party 1
Ares
Ares
Clancinator2007
Ares
Level 28
God Stats
0W - 1L
1,259 SR
Queue Stats
2W - 8L
1,291 Elo+
Party 1
Baron Samedi
Baron Samedi
Manuel00
Baron Samedi
Level 101
God Stats
5W - 4L
1,458 SR
Queue Stats
236W - 240L
1,365 Elo+
Party 2
Zhong Kui
Zhong Kui
RMK CAVEMAN
Zhong Kui
Level 95
God Stats
2W - 2L
1,755 SR
Queue Stats
2W - 15L
1,127 Elo+
Party 1
Team Averages
Level 52
1,493 SR
1,274 Elo+

VS

Team Averages
Level 60
1,569 SR
1,447 Elo+
Neith
Neith
AcidicWrld
Neith
Level 61
God Stats
3W - 1L
1,602 SR
Queue Stats
93W - 90L
1,528 Elo+
Solo
Jormungandr
Jormungandr
ImGlobal76
Jormungandr
Level 18
God Stats
37W - 32L
1,525 SR
Queue Stats
80W - 83L
1,402 Elo+
Party 3
Nemesis
Nemesis
Inviccta
Nemesis
Level 65
God Stats
17W - 11L
1,643 SR
Queue Stats
237W - 229L
1,494 Elo+
Party 3
Bellona
Bellona
Yo it Antwon
Bellona
Level 69
God Stats
10W - 3L
1,683 SR
Queue Stats
276W - 276L
1,444 Elo+
Party 3
Hel
Hel
numbmallard990
Hel
Level 88
God Stats
2W - 2L
1,391 SR
Queue Stats
127W - 129L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Angel1234589
Charybdis
12
1 / 6 / 0
7,227
425
9,256
18,401
6,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 7 / 2
7,651
450
5,947
18,676
7,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 3 / 1
8,285
487
5,798
13,723
13,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Manuel00
Baron Samedi
14
0 / 3 / 2
8,128
478
13,327
11,790
6,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
RMK CAVEMAN
Zhong Kui
15
0 / 0 / 0
8,497
500
7,755
13,065
10,143
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 1 / 9
8,858
521
13,499
8,654
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Jormungandr
ImGlobal76
Jormungandr
14
2 / 0 / 11
9,347
550
9,702
16,540
19,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Inviccta
Nemesis
16
11 / 2 / 3
10,213
601
15,306
16,864
8,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Yo it Antwon
Bellona
16
1 / 0 / 2
10,089
593
11,638
12,408
9,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 1 / 3
8,669
510
5,816
14,043
7,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
19
19
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
3
1
9
7.5
L
Charybdis
Angel1234589
Charybdis
1
6
0
0.17
L
1
7
2
0.29
L
2
3
1
0.83
W
Jormungandr
ImGlobal76
Jormungandr
2
0
11
7.5
W
Nemesis
Inviccta
Nemesis
11
2
3
6.25
L
Baron Samedi
Manuel00
Baron Samedi
0
3
2
0.33
L
Zhong Kui
RMK CAVEMAN
Zhong Kui
0
0
0
0
W
Bellona
Yo it Antwon
Bellona
1
0
2
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,083
Damage
55,961
75,655
Taken
68,509
43,527
Mitigated
48,824
24,464
Healing
26,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,499
4,019
0
3,028
8,654
4,152
3,262
1,814
6,840
0
55,982
L
Charybdis
Angel1234589
Charybdis
9,256
5,992
317
7,552
18,401
6,917
0
5,708
12,693
0
55,196
L
5,947
2,842
0
2,390
18,676
7,055
0
1,656
17,020
0
62,293
L
5,798
630
0
698
13,723
13,323
0
3,114
10,609
25,240
0
W
Jormungandr
ImGlobal76
Jormungandr
9,702
2,227
0
3,903
16,540
19,095
707
4,030
12,510
47,925
0
W
Nemesis
Inviccta
Nemesis
15,306
10,136
0
1,383
16,864
8,035
1,822
5,409
11,455
0
78,780
L
Baron Samedi
Manuel00
Baron Samedi
13,327
1,518
1,672
5,485
11,790
6,089
287
5,040
6,750
71,389
0
L
Zhong Kui
RMK CAVEMAN
Zhong Kui
7,755
955
0
6,350
13,065
10,143
0
0
13,065
71,237
0
W
Bellona
Yo it Antwon
Bellona
11,638
4,383
0
6,616
12,408
9,820
0
6,534
5,874
0
82,913
W
5,816
595
3,121
8,229
14,043
7,722
904
9,093
4,950
52,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,788
Gold Earned
47,176
448
Minions Killed
506
0
Camps Cleared
0
1,550,693
Distance Traveled
1,776,229
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,858
521
84
5
0
328,014
1
L
Charybdis
7,227
425
79
5
0
260,313
1
L
Nemesis
7,651
450
84
5
0
344,035
4
L
Ares
8,285
487
30
2
0
311,369
3
W
Jormungandr
9,347
550
60
4
0
348,377
3
W
Nemesis
10,213
601
119
7
0
389,542
1
L
Baron Samedi
8,128
478
125
7
0
307,872
2
L
Zhong Kui
8,497
500
130
8
0
327,104
7
W
Bellona
10,089
593
156
9
0
358,116
8
W
Hel
8,669
510
87
5
0
352,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role