Player Matchup

Discordia
Discordia
Diamond I
 
Discordia
Diamond I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
StephenFire
Achilles
Masters
Level 160
God Stats
30W - 22L
1,715 SR
Queue Stats
164W - 89L
2,515 MMR
Party 2
Set
Set
Diamond IV
beYameii
Set
Diamond IV
Level 86
God Stats
1W - 1L
1,963 SR
Queue Stats
49W - 38L
2,096 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,726 SR
2,037 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,743 SR
2,130 MMR
Kuzenbo
Kuzenbo
Diamond V
LoveTheJews
Kuzenbo
Diamond V
Level 119
God Stats
36W - 20L
1,790 SR
Queue Stats
118W - 106L
2,103 MMR
Party 1
Cupid
Cupid
Platinum I
PõõpSwag1
Cupid
Platinum I
Level 123
God Stats
23W - 15L
1,791 SR
Queue Stats
134W - 109L
2,076 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
xXDoingUrMomXx
Cthulhu
Diamond IV
Level 158
God Stats
14W - 12L
1,649 SR
Queue Stats
137W - 115L
2,212 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 1 / 9
9,994
714
17,776
9,476
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
StephenFire
Achilles
15
3 / 1 / 7
10,901
779
12,420
20,963
18,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
9 / 3 / 4
11,849
846
16,403
17,471
14,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GebAh Muzen CabAresPoseidonFenrir

VS

Bans
ThothPersephoneSobekAtlasHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LoveTheJews
Kuzenbo
13
4 / 5 / 1
10,745
768
8,074
20,816
32,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 1
8,243
589
8,693
13,267
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 4 / 3
8,901
636
14,789
23,982
22,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
5
5
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
9
6.5
L
Kuzenbo
LoveTheJews
Kuzenbo
4
5
1
0.9
L
0
5
1
0.1
W
Achilles
StephenFire
Achilles
3
1
7
6.5
W
9
3
4
3.67
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,599
Damage
31,556
47,910
Taken
58,065
37,674
Mitigated
59,511
20,304
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,776
1,493
0
2,845
9,476
4,041
1,249
6,345
2,741
55,114
0
L
Kuzenbo
LoveTheJews
Kuzenbo
8,074
3,311
543
1,691
20,816
32,477
7
6,745
13,927
15,411
0
L
8,693
4,109
1,153
3,039
13,267
4,086
0
3,096
10,075
0
44,631
W
Achilles
StephenFire
Achilles
12,420
1,845
2,814
10,766
20,963
18,913
270
10,109
9,662
0
31,882
W
16,403
8,021
0
3,879
17,471
14,720
1,620
5,876
10,903
0
48,333
L
14,789
841
194
4,014
23,982
22,948
0
8,625
15,357
35,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
27,889
164
Minions Killed
126
9
Camps Cleared
3
831,039
Distance Traveled
761,817
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,994
714
74
5
6
280,078
4
L
Kuzenbo
10,745
768
10
1
0
263,512
2
L
Cupid
8,243
589
79
6
2
212,264
1
W
Achilles
10,901
779
30
2
0
272,299
0
W
Set
11,849
846
60
4
3
278,662
2
L
Cthulhu
8,901
636
37
3
1
286,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role