Player Matchup

Ao Kuang
Ao Kuang
Dallyboythechamp
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,337 Elo+
Solo
Thanatos
Thanatos
Ezrart
Thanatos
Level 25
God Stats
0W - 2L
1,340 SR
Queue Stats
17W - 17L
1,465 Elo+
Solo
Cthulhu
Cthulhu
FreedomCarrots
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,240 Elo+
Solo
Bastet
Bastet
Getinmybelly73
Bastet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 191L
1,415 Elo+
Solo
Lancelot
Lancelot
partyrocksam7
Lancelot
Level 24
God Stats
1W - 6L
1,338 SR
Queue Stats
109W - 160L
1,380 Elo+
Solo
Team Averages
Level 25
1,435 SR
1,367 Elo+

VS

Team Averages
Level 69
1,467 SR
1,470 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CindaFNr3lla
Hera
Level 108
God Stats
12W - 13L
1,460 SR
Queue Stats
800W - 871L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
StraySpezio
Amaterasu
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,550 Elo+
Solo
Chernobog
Chernobog
You_Knoww_-
Chernobog
Level 108
God Stats
1W - 0L
1,375 SR
Queue Stats
31W - 21L
1,485 Elo+
Solo
Tiamat
Tiamat
theauh
Tiamat
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 4
6,950
632
3,432
17,060
11,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Ezrart
Thanatos
17
7 / 6 / 5
9,270
843
18,283
14,762
8,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 7
7,508
683
6,888
16,106
16,497
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 5 / 7
8,871
806
10,708
14,285
7,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
partyrocksam7
Lancelot
16
5 / 6 / 5
8,958
814
10,416
13,410
7,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 2 / 19
10,144
922
13,058
18,200
19,595
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 4 / 10
9,695
881
13,907
8,979
3,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
StraySpezio
Amaterasu
18
13 / 2 / 15
11,119
1,011
12,517
23,732
30,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chernobog
You_Knoww_-
Chernobog
16
7 / 3 / 14
10,368
943
18,267
15,929
7,369
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
theauh
Tiamat
14
3 / 4 / 16
8,832
803
7,863
10,696
7,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
107
14
Kills
33
33
Deaths
15
28
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
19
6.75
W
6
4
10
2.75
L
0
10
4
0.2
L
Thanatos
Ezrart
Thanatos
7
6
5
1.58
L
0
6
7
0.58
L
2
5
7
1.1
W
Amaterasu
StraySpezio
Amaterasu
13
2
15
10.25
W
Chernobog
You_Knoww_-
Chernobog
7
3
14
4.67
L
Lancelot
partyrocksam7
Lancelot
5
6
5
1.25
W
Tiamat
theauh
Tiamat
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,727
Damage
65,612
75,623
Taken
77,536
51,757
Mitigated
68,037
20,399
Healing
27,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,058
523
1,935
3,918
18,200
19,595
462
2,398
15,802
26,382
0
W
13,907
6,728
1,099
386
8,979
3,447
966
1,373
7,606
26,475
0
L
3,432
1,012
788
1,742
17,060
11,283
0
7,697
9,363
4,702
0
L
Thanatos
Ezrart
Thanatos
18,283
5,219
768
8,765
14,762
8,850
0
5,585
9,177
0
29,096
L
6,888
932
416
1,303
16,106
16,497
0
8,256
7,850
18,405
0
L
10,708
1,555
458
5,081
14,285
7,753
0
6,214
8,071
0
21,387
W
Amaterasu
StraySpezio
Amaterasu
12,517
3,543
2,674
10,313
23,732
30,045
1,307
2,846
19,896
1,069
24,662
W
Chernobog
You_Knoww_-
Chernobog
18,267
8,967
1,484
3,296
15,929
7,369
3,023
2,352
13,577
0
35,244
L
Lancelot
partyrocksam7
Lancelot
10,416
3,080
643
435
13,410
7,374
0
7,461
5,949
0
18,252
W
Tiamat
theauh
Tiamat
7,863
2,179
526
1,951
10,696
7,581
415
1,351
9,345
14,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,557
Gold Earned
50,158
76
Minions Killed
126
0
Camps Cleared
0
1,071,621
Distance Traveled
1,134,479
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,144
922
36
3
0
264,538
1
W
Hera
9,695
881
32
3
0
194,045
1
L
Ao Kuang
6,950
632
1
0
0
194,880
0
L
Thanatos
9,270
843
16
1
0
211,658
0
L
Cthulhu
7,508
683
27
2
0
209,050
0
L
Bastet
8,871
806
17
2
0
241,930
0
W
Amaterasu
11,119
1,011
16
1
0
241,646
4
W
Chernobog
10,368
943
33
3
0
219,378
4
L
Lancelot
8,958
814
15
1
0
214,103
0
W
Tiamat
8,832
803
9
1
0
214,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role