Player Matchup

Ishtar
Ishtar
CrispySlump
Ishtar
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 70L
1,342 Elo+
Party 3
Chaac
Chaac
KingLordGaming
Chaac
Level 17
God Stats
0W - 5L
1,281 SR
Queue Stats
40W - 61L
1,207 Elo+
Party 3
Yu Huang
Yu Huang
MoonMan6969
Yu Huang
Level 37
God Stats
0W - 5L
1,316 SR
Queue Stats
83W - 103L
1,284 Elo+
Party 3
Sobek
Sobek
Saltman3000
Sobek
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 32L
1,231 Elo+
Party 3
Izanami
Izanami
freshqualityair
Izanami
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 24L
1,244 Elo+
Party 3
Team Averages
Level 18
1,419 SR
1,261 Elo+

VS

Team Averages
Level 68
1,450 SR
1,431 Elo+
Yu Huang
Yu Huang
Dylffen
Yu Huang
Level 63
God Stats
35W - 24L
1,553 SR
Queue Stats
211W - 215L
1,444 Elo+
Solo
Guan Yu
Guan Yu
RDBG426
Guan Yu
Level 128
God Stats
9W - 1L
1,475 SR
Queue Stats
294W - 310L
1,469 Elo+
Party 2
Ishtar
Ishtar
StNevano
Ishtar
Level 79
God Stats
1W - 2L
1,223 SR
Queue Stats
319W - 378L
1,419 Elo+
Party 1
Loki
Loki
firedaddy
Loki
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 171L
1,427 Elo+
Party 1
Ymir
Ymir
mallo_nesa
Ymir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 151L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 3 / 3
7,181
399
3,927
15,733
5,657
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
2 / 3 / 1
8,078
449
7,539
11,145
5,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
MoonMan6969
Yu Huang
15
1 / 2 / 1
8,629
479
6,744
9,082
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 3 / 5
8,648
480
8,601
16,264
19,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
3 / 5 / 2
7,589
422
6,943
14,863
6,272
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dylffen
Yu Huang
15
3 / 0 / 2
9,313
517
10,289
6,631
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
RDBG426
Guan Yu
18
9 / 1 / 1
10,786
599
11,905
13,533
17,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
StNevano
Ishtar
13
2 / 5 / 4
8,450
469
14,769
16,403
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
14
1 / 1 / 3
8,361
465
3,942
11,592
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 7
8,426
468
6,085
15,593
13,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
10
Kills
16
16
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
3
3
0.83
W
Yu Huang
Dylffen
Yu Huang
3
0
2
4
L
2
3
1
0.83
L
Yu Huang
MoonMan6969
Yu Huang
1
2
1
0.75
W
Guan Yu
RDBG426
Guan Yu
9
1
1
9.5
L
3
3
5
1.83
W
Ishtar
StNevano
Ishtar
2
5
4
0.8
W
Loki
1
1
3
2.5
L
3
5
2
0.8
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,754
Damage
46,990
67,087
Taken
63,752
41,400
Mitigated
44,397
12,406
Healing
25,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
3,927
2,707
0
2,460
15,733
5,657
0
3,026
12,507
0
37,472
W
Yu Huang
Dylffen
Yu Huang
10,289
893
0
2,941
6,631
3,108
613
2,296
4,253
66,143
0
L
7,539
1,210
0
2,530
11,145
5,791
834
354
10,787
0
45,757
L
Yu Huang
MoonMan6969
Yu Huang
6,744
141
0
1,028
9,082
4,042
0
3,037
5,767
59,661
0
W
Guan Yu
RDBG426
Guan Yu
11,905
1,282
445
7,159
13,533
17,241
113
1,196
12,233
0
83,928
L
8,601
1,455
0
4,264
16,264
19,638
297
3,988
12,129
29,556
0
W
Ishtar
StNevano
Ishtar
14,769
10,095
0
6,836
16,403
6,212
690
3,889
12,514
0
70,375
W
Loki
3,942
685
0
4,982
11,592
4,542
0
3,194
8,210
0
62,850
L
6,943
5,504
0
2,124
14,863
6,272
999
5,198
9,523
0
36,159
W
6,085
1,554
183
3,299
15,593
13,294
105
4,348
11,197
22,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,125
Gold Earned
45,336
312
Minions Killed
506
0
Camps Cleared
0
1,654,527
Distance Traveled
1,722,821
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,181
399
50
3
0
339,792
1
W
Yu Huang
9,313
517
134
7
0
353,571
4
L
Chaac
8,078
449
61
3
0
350,206
0
L
Yu Huang
8,629
479
121
7
0
313,584
3
W
Guan Yu
10,786
599
133
7
0
374,695
0
L
Sobek
8,648
480
20
1
0
337,021
0
W
Ishtar
8,450
469
107
6
0
292,700
1
W
Loki
8,361
465
100
6
0
376,936
0
L
Izanami
7,589
422
60
3
0
313,924
1
W
Ymir
8,426
468
32
2
0
324,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role