Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Chipsyummy57
Neith
Level 18
God Stats
4W - 0L
1,702 SR
Queue Stats
8W - 4L
1,642 Elo+
Party 1
Atlas
Atlas
GrandPapaBou
Atlas
Level 45
God Stats
52W - 46L
1,549 SR
Queue Stats
209W - 186L
1,578 Elo+
Solo
Tyr
Tyr
MFAMJAY
Tyr
Level 37
God Stats
1W - 4L
1,139 SR
Queue Stats
30W - 29L
1,576 Elo+
Party 1
Mercury
Mercury
sintropico
Mercury
Level 44
God Stats
3W - 1L
1,459 SR
Queue Stats
28W - 21L
1,777 Elo+
Solo
Team Averages
Level 58
1,470 SR
1,615 Elo+

VS

Team Averages
Level 62
1,599 SR
1,548 Elo+
Ishtar
Ishtar
Coοgi
Ishtar
Level 126
God Stats
11W - 22L
1,464 SR
Queue Stats
136W - 132L
1,581 Elo+
Solo
Poseidon
Poseidon
Tonster362
Poseidon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
Zvopp
Gilgamesh
Level 49
God Stats
4W - 5L
1,649 SR
Queue Stats
277W - 269L
1,573 Elo+
Solo
Arachne
Arachne
fabmprz
Arachne
Level 41
God Stats
8W - 8L
1,620 SR
Queue Stats
82W - 106L
1,488 Elo+
Solo
Athena
Athena
pandatrotsky
Athena
Level 49
God Stats
2W - 2L
1,763 SR
Queue Stats
114W - 101L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 1 / 0
6,390
710
2,922
4,780
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 1
5,443
605
2,830
4,791
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 4
5,150
572
1,810
6,022
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
11
2 / 0 / 2
6,615
735
4,192
5,609
3,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
sintropico
Mercury
10
3 / 0 / 2
6,085
676
1,905
4,901
1,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Coοgi
Ishtar
9
1 / 1 / 0
5,115
568
3,800
4,531
1,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Tonster362
Poseidon
9
1 / 4 / 1
5,193
577
2,612
5,254
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Zvopp
Gilgamesh
9
0 / 3 / 0
5,217
580
2,135
7,462
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
fabmprz
Arachne
8
1 / 1 / 0
4,989
554
1,668
6,644
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
3
0 / 1 / 0
3,757
417
1,236
2,923
1,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
3
3
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
0
4
W
1
1
1
1.5
L
Ishtar
Coοgi
Ishtar
1
1
0
1
W
0
1
4
2
W
Tyr
2
0
2
3
L
Poseidon
Tonster362
Poseidon
1
4
1
0.38
L
Gilgamesh
Zvopp
Gilgamesh
0
3
0
0
L
Arachne
fabmprz
Arachne
1
1
0
1
L
Athena
0
1
0
0
W
Mercury
sintropico
Mercury
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,659
Damage
11,451
26,103
Taken
26,814
12,871
Mitigated
11,094
8,308
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,922
279
0
2,542
4,780
2,344
0
2,146
2,634
38,972
0
W
2,830
1,528
0
1,594
4,791
1,896
954
609
4,182
0
37,397
L
Ishtar
Coοgi
Ishtar
3,800
2,689
0
1,202
4,531
1,323
0
578
3,953
0
28,219
W
1,810
791
91
1,804
6,022
3,146
96
802
5,220
9,671
0
W
Tyr
4,192
1,300
0
1,777
5,609
3,975
0
0
5,609
0
39,428
L
Poseidon
Tonster362
Poseidon
2,612
148
0
360
5,254
1,319
0
2,539
2,397
34,739
0
L
Gilgamesh
Zvopp
Gilgamesh
2,135
620
0
2,790
7,462
4,809
0
0
7,462
0
30,379
L
Arachne
fabmprz
Arachne
1,668
1,366
0
1,220
6,644
2,481
0
403
6,195
0
26,303
L
Athena
1,236
549
0
1,098
2,923
1,162
11
848
2,075
3,792
0
W
Mercury
sintropico
Mercury
1,905
499
0
500
4,901
1,510
0
291
4,610
0
41,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,683
Gold Earned
24,271
348
Minions Killed
257
0
Camps Cleared
0
940,222
Distance Traveled
763,675
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,390
710
94
10
0
174,418
4
W
Neith
5,443
605
71
8
0
168,517
1
L
Ishtar
5,115
568
61
7
0
193,842
2
W
Atlas
5,150
572
18
2
0
182,997
2
W
Tyr
6,615
735
83
9
0
190,694
1
L
Poseidon
5,193
577
60
7
0
157,276
1
L
Gilgamesh
5,217
580
68
8
0
184,125
5
L
Arachne
4,989
554
61
7
0
165,529
1
L
Athena
3,757
417
7
1
0
62,903
0
W
Mercury
6,085
676
82
9
0
223,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role