Player Matchup

Osiris
Osiris
 
Osiris
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
QuanEastwood
Ne Zha
Level 69
God Stats
0W - 1L
1,244 SR
Queue Stats
140W - 114L
1,619 Elo+
Party 1
Ah Puch
Ah Puch
Tosupreme
Ah Puch
Level 28
God Stats
1W - 1L
1,608 SR
Queue Stats
24W - 9L
1,786 Elo+
Party 1
Ishtar
Ishtar
pooyork1
Ishtar
Level 123
God Stats
6W - 6L
1,500 SR
Queue Stats
283W - 244L
1,610 Elo+
Party 4
Athena
Athena
soBEEG
Athena
Level 37
God Stats
9W - 7L
1,586 SR
Queue Stats
88W - 67L
1,581 Elo+
Party 4
Team Averages
Level 72
1,488 SR
1,619 Elo+

VS

Team Averages
Level 86
1,590 SR
1,504 Elo+
Guan Yu
Guan Yu
Imoogi123
Guan Yu
Level 37
God Stats
11W - 3L
1,753 SR
Queue Stats
120W - 97L
1,577 Elo+
Party 3
Bakasura
Bakasura
PasteyPat
Bakasura
Level 105
God Stats
44W - 20L
1,634 SR
Queue Stats
314W - 286L
1,492 Elo+
Party 3
Ishtar
Ishtar
ReeseRagez
Ishtar
Level 103
God Stats
7W - 14L
1,664 SR
Queue Stats
174W - 188L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
Tenchikaimei
Cthulhu
Level 42
God Stats
22W - 30L
1,474 SR
Queue Stats
57W - 77L
1,426 Elo+
Party 2
Jormungandr
Jormungandr
Zophic
Jormungandr
Level 144
God Stats
1W - 1L
1,427 SR
Queue Stats
65W - 72L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
0 / 4 / 2
9,322
466
7,701
19,600
20,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
16
3 / 6 / 2
9,581
479
9,583
19,349
7,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Tosupreme
Ah Puch
15
0 / 4 / 2
8,878
444
15,550
17,112
7,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
pooyork1
Ishtar
17
4 / 2 / 1
10,429
521
15,103
10,456
5,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
soBEEG
Athena
14
1 / 3 / 4
9,072
454
4,401
20,857
23,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Imoogi123
Guan Yu
16
2 / 2 / 9
10,361
518
10,598
13,590
20,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
PasteyPat
Bakasura
20
11 / 2 / 3
12,672
634
13,525
18,039
9,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
ReeseRagez
Ishtar
17
1 / 4 / 3
10,330
517
8,525
13,221
5,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Tenchikaimei
Cthulhu
14
0 / 1 / 11
8,553
428
8,997
15,658
14,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Zophic
Jormungandr
16
5 / 0 / 9
10,580
529
20,993
16,983
6,500
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
8
Kills
19
19
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
2
0.25
W
Guan Yu
Imoogi123
Guan Yu
2
2
9
3.25
W
Bakasura
PasteyPat
Bakasura
11
2
3
6.25
L
Ne Zha
3
6
2
0.67
W
Ishtar
ReeseRagez
Ishtar
1
4
3
0.63
W
Cthulhu
Tenchikaimei
Cthulhu
0
1
11
5.5
L
Ah Puch
Tosupreme
Ah Puch
0
4
2
0.25
W
Jormungandr
Zophic
Jormungandr
5
0
9
9.5
L
Ishtar
pooyork1
Ishtar
4
2
1
2.25
L
Athena
soBEEG
Athena
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,338
Damage
62,638
87,374
Taken
77,491
63,702
Mitigated
57,383
20,824
Healing
23,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,701
3,294
0
8,974
19,600
20,110
0
1,747
17,003
0
78,390
W
Guan Yu
Imoogi123
Guan Yu
10,598
2,013
2,414
5,582
13,590
20,685
0
1,111
12,479
0
56,892
W
Bakasura
PasteyPat
Bakasura
13,525
8,224
0
5,380
18,039
9,331
738
3,111
14,928
0
97,479
L
Ne Zha
9,583
3,030
0
2,354
19,349
7,993
0
7,386
11,393
0
67,152
W
Ishtar
ReeseRagez
Ishtar
8,525
6,337
0
2,949
13,221
5,970
1,254
1,728
11,493
0
96,351
W
Cthulhu
Tenchikaimei
Cthulhu
8,997
1,062
182
3,071
15,658
14,897
0
6,482
9,176
38,427
0
L
Ah Puch
Tosupreme
Ah Puch
15,550
1,503
0
4,468
17,112
7,251
0
9,271
6,911
96,032
0
W
Jormungandr
Zophic
Jormungandr
20,993
2,506
435
3,000
16,983
6,500
0
8,184
8,799
83,997
0
L
Ishtar
pooyork1
Ishtar
15,103
9,145
0
2,316
10,456
5,025
85
2,197
8,184
0
110,611
L
Athena
soBEEG
Athena
4,401
1,331
0
2,712
20,857
23,323
0
9,389
11,041
20,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,282
Gold Earned
52,496
564
Minions Killed
616
0
Camps Cleared
0
1,842,632
Distance Traveled
1,925,306
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,322
466
126
6
0
351,792
5
W
Guan Yu
10,361
518
105
5
0
404,756
0
W
Bakasura
12,672
634
193
10
0
449,693
3
L
Ne Zha
9,581
479
91
5
0
395,607
4
W
Ishtar
10,330
517
154
8
0
327,049
3
W
Cthulhu
8,553
428
42
2
0
352,048
0
L
Ah Puch
8,878
444
143
7
0
356,865
8
W
Jormungandr
10,580
529
122
6
0
391,760
8
L
Ishtar
10,429
521
172
9
0
353,969
9
L
Athena
9,072
454
32
2
0
384,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role