Player Matchup

Cerberus
Cerberus
Frommers25
Cerberus
Level 78
God Stats
9W - 19L
1,423 SR
Queue Stats
68W - 115L
1,175 Elo+
Party 1
Zeus
Zeus
Silverbullet90
Zeus
Level 85
God Stats
7W - 10L
1,682 SR
Queue Stats
60W - 91L
1,227 Elo+
Party 1
Awilix
Awilix
vLuvgod
Awilix
Level 47
God Stats
5W - 3L
1,596 SR
Queue Stats
18W - 28L
1,183 Elo+
Solo
Team Averages
Level 70
1,567 SR
1,195 Elo+

VS

Team Averages
Level 90
1,510 SR
1,332 Elo+
Ishtar
Ishtar
TheLuaLibra
Ishtar
Level 59
God Stats
4W - 6L
1,386 SR
Queue Stats
52W - 62L
1,307 Elo+
Solo
Bellona
Bellona
Wood_Nymph517
Bellona
Level 63
God Stats
2W - 3L
1,616 SR
Queue Stats
38W - 59L
1,318 Elo+
Solo
Anubis
Anubis
funkilla213
Anubis
Level 147
God Stats
78W - 80L
1,527 SR
Queue Stats
408W - 522L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Frommers25
Cerberus
11
2 / 4 / 8
7,813
781
5,198
10,978
8,528
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
7 / 3 / 4
8,815
882
13,096
6,575
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
vLuvgod
Awilix
12
2 / 5 / 3
7,908
791
4,830
8,926
2,987
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
2 / 5 / 6
6,761
676
5,888
9,293
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
12
3 / 3 / 7
7,222
722
5,303
10,110
6,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
12
5 / 3 / 5
7,544
754
7,802
8,225
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
11
Kills
10
12
Deaths
11
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Frommers25
Cerberus
2
4
8
1.5
W
7
3
4
3
L
Ishtar
2
5
6
1
L
Bellona
3
3
7
2.17
L
Anubis
5
3
5
2.5
W
Awilix
vLuvgod
Awilix
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,124
Damage
18,993
26,479
Taken
27,628
13,358
Mitigated
13,654
2,562
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Frommers25
Cerberus
5,198
394
103
1,129
10,978
8,528
46
2,960
8,018
13,131
0
W
13,096
1,338
124
194
6,575
1,843
22
2,353
4,222
31,076
0
L
Ishtar
5,888
2,618
0
254
9,293
3,481
0
6,856
2,437
0
17,972
L
Bellona
5,303
1,370
0
552
10,110
6,365
0
6,716
3,394
0
13,768
L
Anubis
7,802
662
0
2,363
8,225
3,808
74
5,105
3,120
26,338
0
W
Awilix
vLuvgod
Awilix
4,830
1,406
0
1,012
8,926
2,987
572
3,029
5,897
0
21,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,536
Gold Earned
21,527
103
Minions Killed
98
1
Camps Cleared
6
465,245
Distance Traveled
462,233
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,813
781
27
3
0
140,714
1
W
Zeus
8,815
882
44
4
0
150,646
2
L
Ishtar
6,761
676
35
4
1
150,199
2
L
Bellona
7,222
722
19
2
2
177,825
4
L
Anubis
7,544
754
44
4
3
134,209
2
W
Awilix
7,908
791
32
3
1
173,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role