Player Matchup

Mercury
Mercury
Brewtus
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 214L
1,396 Elo+
Party 1
Anhur
Anhur
Dcam81
Anhur
Level 48
God Stats
1W - 2L
1,285 SR
Queue Stats
33W - 35L
1,394 Elo+
Party 2
Sol
Sol
Mandiingo
Sol
Level 124
God Stats
0W - 2L
1,261 SR
Queue Stats
239W - 267L
1,424 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PlumberPat
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 104L
1,551 Elo+
Party 2
Scylla
Scylla
Spartanlord3000
Scylla
Level 154
God Stats
2W - 6L
1,500 SR
Queue Stats
232W - 226L
1,536 Elo+
Party 2
Team Averages
Level 116
1,409 SR
1,460 Elo+

VS

Team Averages
Level 108
1,599 SR
1,430 Elo+
Nike
Nike
Brockasaurus38
Nike
Level 123
God Stats
2W - 2L
1,496 SR
Queue Stats
233W - 243L
1,416 Elo+
Party 4
Hera
Hera
Criwolf
Hera
Level 89
God Stats
5W - 4L
1,647 SR
Queue Stats
155W - 171L
1,444 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Meat Be Draggin
Kumbhakarna
Level 109
God Stats
2W - 1L
1,715 SR
Queue Stats
170W - 211L
1,403 Elo+
Party 4
Chiron
Chiron
MiniDinosaur14
Chiron
Level 116
God Stats
3W - 0L
1,820 SR
Queue Stats
117W - 137L
1,428 Elo+
Party 3
Fenrir
Fenrir
iAmDisrepectful
Fenrir
Level 105
God Stats
4W - 5L
1,319 SR
Queue Stats
231W - 253L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brewtus
Mercury
16
2 / 7 / 8
9,833
702
6,215
17,633
10,423
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Dcam81
Anhur
16
4 / 6 / 8
9,283
663
7,739
13,982
6,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 8 / 8
8,569
612
8,646
14,920
6,477
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
PlumberPat
Cu Chulainn
18
4 / 4 / 13
10,302
736
13,617
29,645
22,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
6 / 5 / 7
10,668
762
22,812
13,360
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 20
10,587
756
10,801
22,764
28,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
Criwolf
Hera
20
12 / 2 / 14
12,407
886
29,156
14,471
8,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Meat Be Draggin
Kumbhakarna
18
2 / 3 / 23
10,784
770
9,366
21,808
22,781
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 0 / 12
11,803
843
18,018
7,804
4,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 7 / 13
9,632
688
9,954
22,681
13,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
112
17
Kills
30
30
Deaths
17
44
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Mercury
Brewtus
Mercury
2
7
8
0.86
W
2
5
20
2.4
W
Hera
Criwolf
Hera
12
2
14
9.5
L
Anhur
Dcam81
Anhur
4
6
8
1.33
L
1
8
8
0.63
W
Kumbhakarna
Meat Be Draggin
Kumbhakarna
2
3
23
4.5
W
10
0
12
16
L
Cu Chulainn
PlumberPat
Cu Chulainn
4
4
13
2.63
L
6
5
7
1.9
W
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,029
Damage
77,295
89,540
Taken
89,528
52,521
Mitigated
77,855
29,418
Healing
26,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Brewtus
Mercury
6,215
2,624
2,181
3,254
17,633
10,423
0
5,639
11,855
0
13,530
W
10,801
946
2,099
2,028
22,764
28,691
1,544
7,556
15,208
0
25,511
W
Hera
Criwolf
Hera
29,156
7,698
3,069
3,450
14,471
8,610
1,304
7,256
7,215
55,993
0
L
Anhur
Dcam81
Anhur
7,739
3,509
2,335
2,010
13,982
6,694
550
7,873
5,975
0
16,466
L
8,646
3,172
2,319
2,957
14,920
6,477
0
6,878
7,918
22,803
0
W
Kumbhakarna
Meat Be Draggin
Kumbhakarna
9,366
199
1,535
1,882
21,808
22,781
762
7,928
13,880
15,568
0
W
18,018
4,654
4,551
2,519
7,804
4,163
3,555
3,432
4,372
0
38,891
L
Cu Chulainn
PlumberPat
Cu Chulainn
13,617
2,835
962
10,048
29,645
22,408
284
11,844
17,641
186
35,509
L
22,812
1,070
1,612
1,740
13,360
6,519
0
6,288
6,962
43,403
0
W
9,954
3,706
987
4,841
22,681
13,610
1,767
5,388
17,293
0
12,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,655
Gold Earned
55,213
129
Minions Killed
137
0
Camps Cleared
0
1,253,079
Distance Traveled
1,282,934
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,833
702
7
1
0
275,923
0
W
Nike
10,587
756
31
2
0
259,255
0
W
Hera
12,407
886
46
3
0
270,932
0
L
Anhur
9,283
663
17
1
0
254,886
1
L
Sol
8,569
612
22
2
0
209,942
0
W
Kumbhakarna
10,784
770
8
1
0
287,884
0
W
Chiron
11,803
843
38
3
0
234,422
1
L
Cu Chulainn
10,302
736
42
3
0
260,550
0
L
Scylla
10,668
762
41
3
0
251,778
0
W
Fenrir
9,632
688
14
1
0
230,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role