Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Davidincii
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,544 Elo+
Solo
Skadi
Skadi
Sylexo
Skadi
Level 126
God Stats
0W - 1L
1,269 SR
Queue Stats
19W - 12L
1,620 Elo+
Party 1
Chaac
Chaac
WilkiMelx
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,333 Elo+
Solo
Scylla
Scylla
chrisskill86
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,533 Elo+
Party 1
Team Averages
Level 45
1,454 SR
1,506 Elo+

VS

Team Averages
Level 51
1,549 SR
1,376 Elo+
Kuzenbo
Kuzenbo
Currl
Kuzenbo
Level 26
God Stats
1W - 0L
1,753 SR
Queue Stats
4W - 4L
1,321 Elo+
Party 3
Ishtar
Ishtar
LeoPeoLej
Ishtar
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,321 Elo+
Party 3
Athena
Athena
seedd007
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,373 Elo+
Solo
Lancelot
Lancelot
xB14z3
Lancelot
Level 26
God Stats
1W - 0L
1,493 SR
Queue Stats
5W - 4L
1,434 Elo+
Party 2
Poseidon
Poseidon
xXthunderbolt4Xx
Poseidon
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 6 / 3
7,226
657
7,602
9,785
4,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Davidincii
Hun Batz
13
1 / 8 / 2
7,521
684
5,644
13,792
6,141
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
Sylexo
Skadi
12
0 / 4 / 3
6,773
616
7,896
8,095
3,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
WilkiMelx
Chaac
14
2 / 4 / 3
7,993
727
8,166
23,717
19,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
15
1 / 4 / 2
8,132
739
11,024
8,066
3,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Currl
Kuzenbo
14
3 / 1 / 12
9,216
838
7,508
10,496
17,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
LeoPeoLej
Ishtar
15
2 / 0 / 17
8,744
795
8,575
7,630
3,879
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
seedd007
Athena
14
1 / 3 / 16
8,876
807
2,946
13,680
16,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
xB14z3
Lancelot
17
15 / 3 / 7
10,260
933
21,344
14,693
11,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 2 / 17
10,158
923
18,437
8,608
4,155
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
95
5
Kills
26
26
Deaths
9
13
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
3
0.42
W
Kuzenbo
Currl
Kuzenbo
3
1
12
9
L
Hun Batz
Davidincii
Hun Batz
1
8
2
0.25
W
Ishtar
LeoPeoLej
Ishtar
2
0
17
10.5
L
Skadi
Sylexo
Skadi
0
4
3
0.38
L
Chaac
WilkiMelx
Chaac
2
4
3
0.88
L
Scylla
1
4
2
0.5
W
Athena
seedd007
Athena
1
3
16
3
W
Lancelot
xB14z3
Lancelot
15
3
7
6.17
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,332
Damage
58,810
63,455
Taken
55,107
36,698
Mitigated
54,128
16,575
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,602
2,542
453
278
9,785
4,615
0
5,103
4,682
0
14,568
W
Kuzenbo
Currl
Kuzenbo
7,508
3,233
0
1,024
10,496
17,917
128
2,336
8,160
9,536
0
L
Hun Batz
Davidincii
Hun Batz
5,644
1,002
676
1,266
13,792
6,141
0
5,418
8,374
0
10,217
W
Ishtar
LeoPeoLej
Ishtar
8,575
4,124
2,835
2,786
7,630
3,879
1,753
1,699
5,931
0
13,942
L
Skadi
Sylexo
Skadi
7,896
2,565
579
767
8,095
3,238
0
3,639
4,456
0
15,638
L
Chaac
WilkiMelx
Chaac
8,166
956
1,014
10,289
23,717
19,104
0
10,441
13,276
0
19,688
L
Scylla
11,024
757
828
425
8,066
3,600
0
4,290
3,776
25,601
0
W
Athena
seedd007
Athena
2,946
851
885
1,365
13,680
16,768
789
2,559
11,121
6,438
0
W
Lancelot
xB14z3
Lancelot
21,344
4,394
1,237
4,749
14,693
11,409
800
2,851
11,842
0
28,589
W
18,437
3,149
898
799
8,608
4,155
784
1,579
7,029
49,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,645
Gold Earned
47,254
93
Minions Killed
114
0
Camps Cleared
0
955,084
Distance Traveled
1,169,601
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,226
657
13
1
0
171,653
2
W
Kuzenbo
9,216
838
9
1
0
232,227
1
L
Hun Batz
7,521
684
5
0
0
191,736
1
W
Ishtar
8,744
795
19
2
0
222,002
0
L
Skadi
6,773
616
16
1
0
190,157
1
L
Chaac
7,993
727
15
1
0
231,577
0
L
Scylla
8,132
739
44
4
0
169,961
0
W
Athena
8,876
807
7
1
0
229,856
2
W
Lancelot
10,260
933
20
2
0
258,435
0
W
Poseidon
10,158
923
59
5
0
227,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role