Player Matchup

Ne Zha
Ne Zha
FullLoki2021
Ne Zha
Level 28
God Stats
16W - 6L
1,315 SR
Queue Stats
114W - 99L
1,623 Elo+
Solo
Lancelot
Lancelot
Semmi_400
Lancelot
Level 127
God Stats
4W - 2L
1,505 SR
Queue Stats
63W - 71L
1,418 Elo+
Solo
Yu Huang
Yu Huang
mL Alkamino
Yu Huang
Level 42
God Stats
2W - 0L
1,725 SR
Queue Stats
94W - 84L
1,355 Elo+
Party 1
Ishtar
Ishtar
mL Nycto
Ishtar
Level 60
God Stats
11W - 7L
1,725 SR
Queue Stats
118W - 97L
1,384 Elo+
Party 1
Artio
Artio
xSn0w BLind
Artio
Level 122
God Stats
17W - 14L
1,544 SR
Queue Stats
77W - 75L
1,484 Elo+
Solo
Team Averages
Level 76
1,563 SR
1,453 Elo+

VS

Team Averages
Level 76
1,508 SR
1,462 Elo+
Pele
Pele
DJ842995
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,335 Elo+
Party 2
Hades
Hades
Problem0828
Hades
Level 78
God Stats
0W - 1L
1,452 SR
Queue Stats
39W - 37L
1,568 Elo+
Solo
Ishtar
Ishtar
countryman1942
Ishtar
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
384W - 266L
1,593 Elo+
Party 2
Odin
Odin
iiKingQuan
Odin
Level 65
God Stats
5W - 3L
1,541 SR
Queue Stats
90W - 109L
1,422 Elo+
Solo
Ymir
Ymir
xRamus
Ymir
Level 123
God Stats
23W - 25L
1,546 SR
Queue Stats
262W - 335L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
10 / 0 / 2
13,091
873
28,041
22,463
12,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Semmi_400
Lancelot
17
2 / 4 / 3
10,619
708
8,721
16,131
9,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
mL Alkamino
Yu Huang
16
2 / 5 / 6
9,741
649
9,869
16,385
7,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
mL Nycto
Ishtar
15
0 / 6 / 5
9,395
626
10,053
18,551
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 3 / 13
10,310
687
12,099
20,048
18,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
1 / 5 / 5
9,597
640
7,426
12,711
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 3 / 8
10,511
701
20,968
21,117
13,405
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 2 / 5
10,265
684
15,445
14,082
6,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 2 / 6
9,680
645
12,479
15,462
17,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
xRamus
Ymir
16
2 / 2 / 12
10,589
706
8,791
20,322
27,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
14
Kills
18
18
Deaths
14
29
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Pele
1
5
5
0.7
W
Ne Zha
10
0
2
11
L
5
3
8
3
W
Lancelot
Semmi_400
Lancelot
2
4
3
0.88
L
6
2
5
4.25
L
4
2
6
3.5
W
Yu Huang
mL Alkamino
Yu Huang
2
5
6
1
W
Ishtar
mL Nycto
Ishtar
0
6
5
0.42
L
Ymir
xRamus
Ymir
2
2
12
4
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,783
Damage
65,109
93,578
Taken
83,694
57,103
Mitigated
70,909
35,296
Healing
15,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,426
1,804
0
1,367
12,711
5,828
0
2,558
10,011
108
30,541
W
Ne Zha
28,041
9,029
0
12,157
22,463
12,470
2,535
5,567
16,594
0
90,274
L
20,968
3,461
602
6,843
21,117
13,405
344
3,247
17,672
59,494
0
W
Lancelot
Semmi_400
Lancelot
8,721
2,632
0
2,867
16,131
9,969
1,981
5,577
10,518
0
30,850
L
15,445
10,979
0
3,197
14,082
6,834
252
3,579
10,375
0
37,233
L
12,479
1,603
0
1,450
15,462
17,620
0
5,263
9,843
0
24,960
W
Yu Huang
mL Alkamino
Yu Huang
9,869
778
1,093
4,223
16,385
7,323
882
6,359
9,843
24,616
0
W
Ishtar
mL Nycto
Ishtar
10,053
6,415
638
3,572
18,551
8,539
388
5,377
13,068
0
38,179
L
Ymir
xRamus
Ymir
8,791
1,624
0
1,699
20,322
27,222
0
6,041
13,825
19,096
0
W
12,099
368
4,408
6,338
20,048
18,802
55
6,972
12,842
18,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,156
Gold Earned
50,642
261
Minions Killed
255
0
Camps Cleared
0
1,492,046
Distance Traveled
1,352,509
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,597
640
66
4
0
278,926
5
W
Ne Zha
13,091
873
117
8
0
361,540
1
L
Hades
10,511
701
86
6
0
225,560
1
W
Lancelot
10,619
708
60
4
0
271,926
4
L
Ishtar
10,265
684
57
4
0
276,436
0
L
Odin
9,680
645
27
2
0
301,052
0
W
Yu Huang
9,741
649
30
2
0
273,086
1
W
Ishtar
9,395
626
37
2
0
273,075
1
L
Ymir
10,589
706
19
1
0
270,535
1
W
Artio
10,310
687
17
1
0
312,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role