Player Matchup

Izanami
Izanami
BeardedEmperor
Izanami
Level 109
God Stats
103W - 80L
1,581 SR
Queue Stats
300W - 293L
1,520 Elo+
Solo
Atlas
Atlas
DIISCODIIC
Atlas
Level 154
God Stats
3W - 1L
1,684 SR
Queue Stats
293W - 287L
1,809 Elo+
Solo
Fenrir
Fenrir
DaddyyDarkk1
Fenrir
Level 103
God Stats
3W - 6L
1,275 SR
Queue Stats
151W - 125L
1,607 Elo+
Solo
Lancelot
Lancelot
TheRealJohnny
Lancelot
Level 129
God Stats
22W - 20L
1,566 SR
Queue Stats
375W - 385L
1,534 Elo+
Party 1
Zeus
Zeus
TrialHarbinger41
Zeus
Level 128
God Stats
13W - 8L
1,614 SR
Queue Stats
405W - 400L
1,568 Elo+
Party 1
Team Averages
Level 125
1,544 SR
1,608 Elo+

VS

Team Averages
Level 131
1,548 SR
1,560 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Phillibustanut96
Janus
Level 149
God Stats
7W - 14L
1,433 SR
Queue Stats
369W - 363L
1,593 Elo+
Solo
Ishtar
Ishtar
Sotokidd
Ishtar
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
311W - 313L
1,479 Elo+
Solo
Cerberus
Cerberus
Wet Hairline
Cerberus
Level 153
God Stats
2W - 1L
1,495 SR
Queue Stats
633W - 586L
1,549 Elo+
Party 2
Kali
Kali
joshneil
Kali
Level 62
God Stats
4W - 1L
1,811 SR
Queue Stats
19W - 8L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,970
634
6,070
6,370
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
9
1 / 2 / 4
6,212
565
3,986
8,079
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
11
1 / 1 / 0
6,222
566
5,324
11,361
7,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
TheRealJohnny
Lancelot
9
1 / 0 / 1
5,627
512
1,919
6,585
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 1
5,884
535
3,865
3,847
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 1 / 0
6,046
550
8,529
9,392
4,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 1
5,791
526
2,179
2,772
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Sotokidd
Ishtar
9
0 / 3 / 1
5,020
456
3,468
7,584
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Wet Hairline
Cerberus
9
2 / 2 / 0
5,561
506
4,509
10,520
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
4
0 / 0 / 0
4,165
379
1,635
3,667
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
3
4
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
1
0
1
W
3
0
1
3.5
W
Atlas
1
2
4
1.5
W
Fenrir
1
1
0
1
L
0
0
1
0.5
L
Ishtar
Sotokidd
Ishtar
0
3
1
0.17
W
Lancelot
TheRealJohnny
Lancelot
1
0
1
1.5
W
0
1
1
0.5
L
Cerberus
Wet Hairline
Cerberus
2
2
0
1
L
Kali
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,164
Damage
20,320
36,242
Taken
33,935
17,445
Mitigated
14,591
12,029
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,529
3,194
0
3,951
9,392
4,762
0
0
9,392
0
41,158
W
6,070
4,047
0
2,532
6,370
2,033
756
1,237
5,133
0
62,970
W
Atlas
3,986
2,167
0
1,310
8,079
4,706
0
2,950
5,061
16,455
0
W
Fenrir
5,324
1,908
0
6,084
11,361
7,271
0
0
11,361
0
36,334
L
2,179
450
0
250
2,772
1,005
0
1,878
894
44,123
0
L
Ishtar
Sotokidd
Ishtar
3,468
2,160
0
1,937
7,584
2,112
0
1,589
5,995
0
31,678
W
Lancelot
TheRealJohnny
Lancelot
1,919
963
0
950
6,585
2,234
0
285
6,276
0
37,763
W
3,865
734
0
1,153
3,847
1,201
0
2,020
1,723
46,384
0
L
Cerberus
Wet Hairline
Cerberus
4,509
981
326
3,107
10,520
5,604
0
4,228
6,292
19,777
0
L
Kali
1,635
963
0
1,124
3,667
1,108
0
156
3,511
0
12,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
26,583
373
Minions Killed
272
0
Camps Cleared
0
1,046,951
Distance Traveled
923,388
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,046
550
62
6
0
220,993
2
W
Izanami
6,970
634
114
10
0
184,472
4
W
Atlas
6,212
565
28
3
0
198,193
3
W
Fenrir
6,222
566
68
6
0
207,344
4
L
Janus
5,791
526
97
9
0
217,677
4
L
Ishtar
5,020
456
51
5
0
190,337
1
W
Lancelot
5,627
512
67
6
0
259,547
1
W
Zeus
5,884
535
96
9
0
197,395
5
L
Cerberus
5,561
506
35
3
0
199,762
1
L
Kali
4,165
379
27
2
0
94,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role