Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Lexonium
Hercules
Level 99
God Stats
4W - 3L
1,540 SR
Queue Stats
179W - 179L
1,458 Elo+
Solo
Janus
Janus
Puykis
Janus
Level 149
God Stats
0W - 1L
1,722 SR
Queue Stats
8W - 13L
1,420 Elo+
Solo
Loki
Loki
Shadowz Chan
Loki
Level 109
God Stats
1W - 5L
1,436 SR
Queue Stats
114W - 112L
1,387 Elo+
Solo
Guan Yu
Guan Yu
Squeeziebean
Guan Yu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 182L
1,437 Elo+
Solo
Team Averages
Level 121
1,540 SR
1,441 Elo+

VS

Team Averages
Level 97
1,477 SR
1,436 Elo+
Chernobog
Chernobog
ForeverDreaming
Chernobog
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,487 Elo+
Solo
Bacchus
Bacchus
MelloYelloMarf
Bacchus
Level 31
God Stats
2W - 3L
1,327 SR
Queue Stats
143W - 149L
1,427 Elo+
Party 1
Terra
Terra
TipPster
Terra
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
383W - 392L
1,413 Elo+
Party 1
Hera
Hera
xVLxJBird
Hera
Level 124
God Stats
5W - 7L
1,390 SR
Queue Stats
227W - 235L
1,493 Elo+
Solo
Medusa
Medusa
xdfull metalx
Medusa
Level 130
God Stats
2W - 0L
1,668 SR
Queue Stats
25W - 34L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
5 / 3 / 0
5,882
980
3,876
4,865
2,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Lexonium
Hercules
11
0 / 3 / 4
5,421
904
2,928
7,211
6,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Puykis
Janus
11
0 / 3 / 4
5,498
916
3,378
4,785
1,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 5
6,543
1,091
7,107
3,832
1,697
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Squeeziebean
Guan Yu
1
0 / 0 / 0
1,508
251
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ForeverDreaming
Chernobog
13
2 / 1 / 8
6,984
1,164
5,101
4,268
1,833
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 4
5,635
939
1,545
7,129
7,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Terra
TipPster
Terra
11
1 / 2 / 7
6,250
1,042
3,100
6,588
5,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hera
11
3 / 3 / 7
6,741
1,124
3,483
5,479
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 2 / 5
6,607
1,101
3,660
4,638
1,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
10
10
Deaths
10
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
3
0
1.67
W
Chernobog
ForeverDreaming
Chernobog
2
1
8
6
L
Hercules
Lexonium
Hercules
0
3
4
0.67
W
0
2
4
1
L
Janus
Puykis
Janus
0
3
4
0.67
L
4
1
5
6.5
L
Guan Yu
Squeeziebean
Guan Yu
0
0
0
0
W
Terra
TipPster
Terra
1
2
7
2.25
W
Hera
3
3
7
2.17
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,289
Damage
16,889
20,693
Taken
28,102
11,742
Mitigated
18,769
3,980
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,876
259
348
307
4,865
2,131
0
1,642
3,223
0
6,711
W
Chernobog
ForeverDreaming
Chernobog
5,101
2,861
287
1,080
4,268
1,833
877
529
3,739
0
12,118
L
Hercules
Lexonium
Hercules
2,928
617
376
1,626
7,211
6,051
0
2,041
5,170
0
5,286
W
1,545
398
258
1,371
7,129
7,917
0
1,167
5,962
2,035
0
L
Janus
Puykis
Janus
3,378
378
537
507
4,785
1,863
0
2,751
2,034
12,952
0
L
7,107
1,043
184
95
3,832
1,697
0
1,694
2,138
0
17,127
L
Guan Yu
Squeeziebean
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Terra
TipPster
Terra
3,100
449
2,050
2,271
6,588
5,313
0
1,204
5,384
5,018
0
W
Hera
3,483
978
686
861
5,479
1,910
384
17
5,462
13,231
0
W
3,660
1,236
805
995
4,638
1,796
697
461
4,177
0
11,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,852
Gold Earned
32,217
49
Minions Killed
68
0
Camps Cleared
0
422,118
Distance Traveled
543,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,882
980
4
1
0
93,510
0
W
Chernobog
6,984
1,164
21
4
0
106,512
0
L
Hercules
5,421
904
6
1
0
107,640
0
W
Bacchus
5,635
939
1
0
0
128,189
0
L
Janus
5,498
916
24
4
0
99,315
0
L
Loki
6,543
1,091
15
3
0
121,653
0
L
Guan Yu
1,508
251
0
0
0
0
0
W
Terra
6,250
1,042
13
2
0
97,276
0
W
Hera
6,741
1,124
14
2
0
95,654
0
W
Medusa
6,607
1,101
19
3
0
115,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role