Player Matchup

Ares
Ares
Gold III
 
Ares
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
PhaginaKrumbs
Chiron
Gold III
Level 144
God Stats
3W - 2L
1,836 SR
Queue Stats
155W - 166L
1,427 MMR
Solo
Hades
Hades
Gold IV
The47thPharaoh
Hades
Gold IV
Level 53
God Stats
9W - 6L
1,500 SR
Queue Stats
322W - 334L
1,371 MMR
Solo
Tyr
Tyr
Silver III
qtLuckz
Tyr
Silver III
Level 58
God Stats
4W - 4L
1,676 SR
Queue Stats
10W - 13L
1,425 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,603 SR
1,445 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,485 SR
1,389 MMR
Hercules
Hercules
Bronze III
CrismonDymanite
Hercules
Bronze III
Level 109
God Stats
0W - 3L
1,313 SR
Queue Stats
2W - 5L
1,442 MMR
Solo
Geb
Geb
Gold III
Howardyamagucci
Geb
Gold III
Level 158
God Stats
6W - 9L
1,597 SR
Queue Stats
161W - 170L
1,358 MMR
Solo
Yu Huang
Yu Huang
Gold III
JR11GoW
Yu Huang
Gold III
Level 156
God Stats
2W - 6L
1,427 SR
Queue Stats
136W - 139L
1,406 MMR
Solo
Hou Yi
Hou Yi
Gold II
M16ANDPREGANT
Hou Yi
Gold II
Level 118
God Stats
15W - 16L
1,587 SR
Queue Stats
339W - 347L
1,383 MMR
Solo
Thanatos
Thanatos
Bronze III
deadlymidget
Thanatos
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 101L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 2 / 8
10,770
490
9,110
23,425
22,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
 
Merlin
15
2 / 2 / 7
10,543
479
5,741
11,041
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 0 / 4
13,009
591
15,151
16,160
8,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 2 / 3
11,748
534
9,085
19,972
13,344
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Tyr
18
7 / 2 / 8
11,985
545
14,196
20,190
12,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
FreyaNemesisKali

VS

Bans
UllrKing ArthurLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
1 / 4 / 0
9,860
448
12,265
17,691
16,004
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 4 / 2
9,520
433
9,980
15,165
14,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
JR11GoW
Yu Huang
16
2 / 1 / 1
10,469
476
14,378
9,619
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 6 / 0
10,442
475
6,127
17,331
6,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
deadlymidget
Thanatos
15
1 / 5 / 3
9,594
436
6,364
19,810
11,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
20
Kills
8
8
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
8
3
W
Merlin
 
Merlin
2
2
7
2.75
L
Hercules
1
4
0
0.25
L
1
4
2
0.5
L
Yu Huang
JR11GoW
Yu Huang
2
1
1
2.5
L
3
6
0
0.5
W
5
0
4
7
W
4
2
3
2.75
L
Thanatos
deadlymidget
Thanatos
1
5
3
0.5
W
Tyr
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,283
Damage
49,114
90,788
Taken
79,616
60,779
Mitigated
53,346
41,269
Healing
25,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,110
418
3,200
5,122
23,425
22,336
0
9,201
14,224
30,992
0
W
Merlin
 
Merlin
5,741
547
0
1,108
11,041
5,028
152
5,853
5,188
78,610
0
L
Hercules
12,265
2,990
0
2,413
17,691
16,004
424
7,360
10,331
0
64,576
L
9,980
816
0
2,533
15,165
14,882
0
6,585
8,580
30,520
0
L
Yu Huang
JR11GoW
Yu Huang
14,378
565
0
706
9,619
4,367
111
3,708
5,911
97,500
0
L
6,127
2,151
0
3,838
17,331
6,947
2,094
3,011
14,320
0
92,062
W
15,151
5,345
1,212
6,621
16,160
8,059
4,032
2,925
13,235
0
144,311
W
9,085
1,947
427
12,300
19,972
13,344
0
3,103
16,869
69,400
0
L
Thanatos
deadlymidget
Thanatos
6,364
1,176
0
15,859
19,810
11,146
0
3,272
16,538
0
88,433
W
Tyr
14,196
1,548
0
11,279
20,190
12,012
0
9,540
10,650
0
82,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,055
Gold Earned
49,885
622
Minions Killed
590
0
Camps Cleared
0
2,135,718
Distance Traveled
2,027,241
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,770
490
37
2
0
457,626
12
W
Merlin
10,543
479
141
6
0
400,986
5
L
Hercules
9,860
448
98
4
0
375,539
6
L
Geb
9,520
433
40
2
0
444,551
7
L
Yu Huang
10,469
476
181
8
0
411,804
9
L
Hou Yi
10,442
475
148
7
0
378,772
4
W
Chiron
13,009
591
192
9
0
403,230
8
W
Hades
11,748
534
134
6
0
381,175
2
L
Thanatos
9,594
436
123
6
0
416,575
0
W
Tyr
11,985
545
118
5
0
492,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role