Player Matchup

Anubis
Anubis
BlaqMagix006
Anubis
Level 135
God Stats
5W - 7L
1,544 SR
Queue Stats
82W - 106L
1,429 Elo+
Solo
Ishtar
Ishtar
Bx KAZAL3ANO xP
Ishtar
Level 123
God Stats
3W - 7L
1,429 SR
Queue Stats
157W - 182L
1,432 Elo+
Solo
Chang'e
Chang'e
Celenas22
Chang'e
Level 159
God Stats
3W - 8L
1,538 SR
Queue Stats
176W - 196L
1,441 Elo+
Solo
Da Ji
Da Ji
SanunKasuke_
Da Ji
Level 38
God Stats
0W - 3L
1,381 SR
Queue Stats
17W - 18L
1,500 Elo+
Solo
Bacchus
Bacchus
brave-factor7
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo
Team Averages
Level 92
1,479 SR
1,392 Elo+

VS

Team Averages
Level 90
1,461 SR
1,418 Elo+
Ishtar
Ishtar
Andorinson
Ishtar
Level 68
God Stats
1W - 5L
1,310 SR
Queue Stats
63W - 66L
1,398 Elo+
Solo
Neith
Neith
BuffaloSawce
Neith
Level 29
God Stats
10W - 7L
1,585 SR
Queue Stats
74W - 78L
1,456 Elo+
Solo
Horus
Horus
DizzyGoBoom
Horus
Level 141
God Stats
4W - 2L
1,525 SR
Queue Stats
86W - 97L
1,409 Elo+
Party 1
Ra
Ra
IgotMeAdizz
Ra
Level 123
God Stats
5W - 12L
1,365 SR
Queue Stats
76W - 89L
1,378 Elo+
Party 1
Chang'e
Chang'e
Rainglock
Chang'e
Level 88
God Stats
5W - 9L
1,521 SR
Queue Stats
35W - 34L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 3 / 2
8,648
721
11,553
11,584
7,423
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 5 / 1
7,857
655
3,905
12,519
5,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Celenas22
Chang'e
14
0 / 1 / 1
7,832
653
4,187
7,184
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 6 / 0
8,788
732
6,090
12,010
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
11
0 / 5 / 0
7,111
593
973
14,686
15,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Andorinson
Ishtar
15
5 / 1 / 6
8,680
723
7,718
8,197
3,723
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 10
8,395
700
11,404
8,629
3,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 0 / 11
9,073
756
10,687
11,008
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 1 / 5
8,694
725
2,672
4,389
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Rainglock
Chang'e
16
5 / 1 / 9
8,754
730
9,237
8,948
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
4
Kills
20
20
Deaths
4
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Andorinson
Ishtar
5
1
6
8
L
Anubis
1
3
2
0.67
W
2
1
10
7
L
0
5
1
0.1
L
Chang'e
Celenas22
Chang'e
0
1
1
0.5
W
6
0
11
11.5
W
2
1
5
4.5
W
Chang'e
Rainglock
Chang'e
5
1
9
9.5
L
3
6
0
0.5
L
Bacchus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,708
Damage
41,718
57,983
Taken
41,171
35,983
Mitigated
20,374
13,863
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Andorinson
Ishtar
7,718
5,569
0
1,472
8,197
3,723
376
2,911
5,286
0
21,770
L
Anubis
11,553
538
0
5,647
11,584
7,423
357
2,343
9,015
41,770
0
W
11,404
3,882
0
1,765
8,629
3,395
1,046
4,559
4,070
0
26,174
L
3,905
2,722
0
1,564
12,519
5,237
0
2,824
9,459
0
23,258
L
Chang'e
Celenas22
Chang'e
4,187
175
1,927
3,033
7,184
2,748
403
518
6,581
25,973
0
W
10,687
3,155
2,086
2,212
11,008
7,809
255
4,675
6,333
0
28,337
W
2,672
244
939
578
4,389
1,480
144
2,408
1,981
24,337
0
W
Chang'e
Rainglock
Chang'e
9,237
880
2,031
3,480
8,948
3,967
28
2,160
6,788
26,026
0
L
6,090
958
0
1,490
12,010
5,217
679
2,626
9,233
0
16,633
L
Bacchus
973
36
0
202
14,686
15,358
189
3,381
11,010
4,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,236
Gold Earned
43,596
183
Minions Killed
181
0
Camps Cleared
0
1,113,690
Distance Traveled
1,158,852
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,680
723
30
3
0
235,532
0
L
Anubis
8,648
721
65
5
0
211,309
3
W
Neith
8,395
700
32
3
0
220,373
1
L
Ishtar
7,857
655
41
3
0
204,280
2
L
Chang'e
7,832
653
49
4
0
236,458
0
W
Horus
9,073
756
32
3
0
262,658
1
W
Ra
8,694
725
56
5
0
192,473
3
W
Chang'e
8,754
730
31
3
0
247,816
3
L
Da Ji
8,788
732
25
2
0
233,460
1
L
Bacchus
7,111
593
3
0
0
228,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role