Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CHEF_O_LINIST
Lancelot
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 192L
1,476 Elo+
Solo
Serqet
Serqet
Tigaby13
Serqet
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,499 Elo+
Party 1
Horus
Horus
grac3
Horus
Level 79
God Stats
2W - 4L
1,405 SR
Queue Stats
369W - 402L
1,531 Elo+
Solo
Artio
Artio
ii aM x Steve
Artio
Level 89
God Stats
0W - 2L
1,272 SR
Queue Stats
188W - 194L
1,520 Elo+
Party 1
Team Averages
Level 101
1,435 SR
1,505 Elo+

VS

Team Averages
Level 130
1,453 SR
1,513 Elo+
The Morrigan
The Morrigan
Lovely_Nanda
The Morrigan
Level 160
God Stats
5W - 10L
1,595 SR
Queue Stats
281W - 268L
1,522 Elo+
Party 2
He Bo
He Bo
d2monke
He Bo
Level 68
God Stats
2W - 5L
1,529 SR
Queue Stats
304W - 255L
1,527 Elo+
Solo
Chang'e
Chang'e
eicer
Chang'e
Level 105
God Stats
2W - 3L
1,182 SR
Queue Stats
154W - 174L
1,471 Elo+
Solo
Jing Wei
Jing Wei
gurisp
Jing Wei
Level 160
God Stats
1W - 1L
1,493 SR
Queue Stats
119W - 118L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
joacko-07
Jormungandr
Level 158
God Stats
5W - 0L
1,466 SR
Queue Stats
70W - 57L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 5 / 2
6,100
610
11,398
9,945
5,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
CHEF_O_LINIST
Lancelot
12
1 / 3 / 2
6,673
667
3,477
10,683
6,647
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
Tigaby13
Serqet
12
3 / 5 / 1
7,370
737
4,856
8,059
6,054
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
grac3
Horus
13
1 / 3 / 4
7,069
707
4,979
14,596
18,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 4 / 3
6,704
670
5,320
14,446
21,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lovely_Nanda
The Morrigan
16
4 / 0 / 11
8,796
880
10,681
6,095
3,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
d2monke
He Bo
14
4 / 2 / 14
8,061
806
12,257
10,107
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
eicer
Chang'e
12
1 / 2 / 15
7,359
736
8,535
7,909
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
gurisp
Jing Wei
16
8 / 1 / 10
8,970
897
10,017
8,032
4,365
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
joacko-07
Jormungandr
14
2 / 1 / 14
7,844
784
8,475
9,426
10,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
5
Kills
19
20
Deaths
6
12
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
2
0.2
L
Lancelot
CHEF_O_LINIST
Lancelot
1
3
2
0.67
W
The Morrigan
Lovely_Nanda
The Morrigan
4
0
11
9.5
L
Serqet
Tigaby13
Serqet
3
5
1
0.7
W
He Bo
d2monke
He Bo
4
2
14
5.5
W
Chang'e
eicer
Chang'e
1
2
15
4.25
L
Horus
grac3
Horus
1
3
4
1
W
Jing Wei
gurisp
Jing Wei
8
1
10
13
L
0
4
3
0.38
W
Jormungandr
joacko-07
Jormungandr
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,030
Damage
49,965
57,729
Taken
41,569
57,301
Mitigated
29,719
20,848
Healing
18,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,398
3,051
865
1,229
9,945
5,284
0
5,871
3,687
0
27,221
L
Lancelot
CHEF_O_LINIST
Lancelot
3,477
252
241
1,577
10,683
6,647
0
5,545
4,858
0
10,837
W
The Morrigan
Lovely_Nanda
The Morrigan
10,681
1,639
1,668
2,990
6,095
3,830
498
344
5,751
21,406
5,517
L
Serqet
Tigaby13
Serqet
4,856
785
968
539
8,059
6,054
0
5,404
2,533
0
8,060
W
He Bo
d2monke
He Bo
12,257
1,315
1,368
2,097
10,107
4,521
540
1,654
8,125
19,457
0
W
Chang'e
eicer
Chang'e
8,535
872
4,770
1,785
7,909
6,554
457
840
6,517
14,993
0
L
Horus
grac3
Horus
4,979
2,338
4,409
5,014
14,596
18,123
0
9,333
4,708
0
10,513
W
Jing Wei
gurisp
Jing Wei
10,017
6,940
904
777
8,032
4,365
1,578
748
7,116
0
16,426
L
5,320
462
3,010
2,996
14,446
21,193
0
8,143
5,772
15,812
0
W
Jormungandr
joacko-07
Jormungandr
8,475
2,556
421
1,276
9,426
10,449
0
1,734
7,556
15,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,916
Gold Earned
41,030
71
Minions Killed
113
0
Camps Cleared
0
843,471
Distance Traveled
929,223
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,100
610
22
2
0
153,053
0
L
Lancelot
6,673
667
15
2
0
188,462
0
W
The Morrigan
8,796
880
38
4
0
184,190
0
L
Serqet
7,370
737
6
1
0
119,101
0
W
He Bo
8,061
806
21
2
0
187,690
0
W
Chang'e
7,359
736
19
2
0
176,788
0
L
Horus
7,069
707
11
1
0
195,701
1
W
Jing Wei
8,970
897
16
2
0
177,124
0
L
Artio
6,704
670
17
2
0
187,154
0
W
Jormungandr
7,844
784
19
2
0
203,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role