Player Matchup

Ra
Ra
Ascendant IX
Ra
Level 80
God Stats
4W - 8L
1,832 SR
Queue Stats
502W - 529L
1,442 Elo+
Solo
Ishtar
Ishtar
Ira Neat
Ishtar
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 58L
1,449 Elo+
Party 2
Ymir
Ymir
Pengster89
Ymir
Level 63
God Stats
17W - 12L
1,708 SR
Queue Stats
172W - 143L
1,566 Elo+
Party 3
Shiva
Shiva
Riceboi99
Shiva
Level 18
God Stats
30W - 8L
1,751 SR
Queue Stats
55W - 35L
1,647 Elo+
Party 3
Gilgamesh
Gilgamesh
YouDontKnoMe177
Gilgamesh
Level 40
God Stats
1W - 2L
1,250 SR
Queue Stats
26W - 17L
1,498 Elo+
Party 2
Team Averages
Level 61
1,608 SR
1,520 Elo+

VS

Team Averages
Level 64
1,499 SR
1,456 Elo+
Hades
Hades
Celestroh
Hades
Level 49
God Stats
20W - 17L
1,624 SR
Queue Stats
71W - 72L
1,457 Elo+
Solo
Jormungandr
Jormungandr
Drunkiguna
Jormungandr
Level 29
God Stats
11W - 11L
1,453 SR
Queue Stats
25W - 23L
1,450 Elo+
Party 1
Mulan
Mulan
Red914
Mulan
Level 145
God Stats
5W - 6L
1,423 SR
Queue Stats
105W - 123L
1,413 Elo+
Party 1
Baba Yaga
Baba Yaga
mikeybrant2
Baba Yaga
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,564 Elo+
Party 1
Charybdis
Charybdis
qü33fiebeefie
Charybdis
Level 83
God Stats
19W - 17L
1,494 SR
Queue Stats
101W - 123L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 16
10,204
1,020
15,029
7,528
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ishtar
Ira Neat
Ishtar
17
6 / 2 / 16
11,233
1,123
16,717
12,504
6,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 18
10,465
1,047
8,644
13,626
15,025
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shiva
Riceboi99
Shiva
17
13 / 1 / 13
12,317
1,232
28,760
17,153
23,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
YouDontKnoMe177
Gilgamesh
17
4 / 2 / 15
11,714
1,171
10,318
16,331
13,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

254

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Celestroh
Hades
16
4 / 2 / 4
11,154
1,115
13,003
12,767
9,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Drunkiguna
Jormungandr
15
2 / 6 / 6
10,034
1,003
12,433
21,124
20,856
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Red914
Mulan
15
2 / 10 / 5
9,925
993
15,374
24,052
21,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
mikeybrant2
Baba Yaga
16
0 / 4 / 7
9,654
965
13,235
12,297
6,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
qü33fiebeefie
Charybdis
15
0 / 5 / 6
9,331
933
8,888
13,299
6,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
27
Kills
8
8
Deaths
27
78
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
16
11
L
Hades
Celestroh
Hades
4
2
4
3
L
Jormungandr
Drunkiguna
Jormungandr
2
6
6
0.83
W
Ishtar
Ira Neat
Ishtar
6
2
16
7
W
1
2
18
5
L
Mulan
Red914
Mulan
2
10
5
0.45
W
Shiva
Riceboi99
Shiva
13
1
13
19.5
W
Gilgamesh
YouDontKnoMe177
Gilgamesh
4
2
15
5.75
L
Baba Yaga
mikeybrant2
Baba Yaga
0
4
7
0.88
L
Charybdis
qü33fiebeefie
Charybdis
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,468
Damage
62,933
67,142
Taken
83,539
62,480
Mitigated
64,674
14,810
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,029
1,361
4,175
2,149
7,528
3,847
0
4,441
3,087
30,329
0
L
Hades
Celestroh
Hades
13,003
762
704
3,505
12,767
9,591
0
5,638
6,996
29,168
0
L
Jormungandr
Drunkiguna
Jormungandr
12,433
3,805
0
84
21,124
20,856
0
6,979
14,024
31,923
0
W
Ishtar
Ira Neat
Ishtar
16,717
10,319
0
1,404
12,504
6,140
0
8,499
4,005
0
35,741
W
8,644
314
404
180
13,626
15,025
0
7,901
5,725
21,465
0
L
Mulan
Red914
Mulan
15,374
3,311
0
3,071
24,052
21,450
0
6,733
16,871
0
29,908
W
Shiva
Riceboi99
Shiva
28,760
3,659
525
1,972
17,153
23,533
0
8,658
8,495
456
44,351
W
Gilgamesh
YouDontKnoMe177
Gilgamesh
10,318
3,704
2,062
1,939
16,331
13,935
0
9,172
7,159
0
23,531
L
Baba Yaga
mikeybrant2
Baba Yaga
13,235
944
0
1,164
12,297
6,287
0
1,661
10,334
32,211
0
L
Charybdis
qü33fiebeefie
Charybdis
8,888
3,935
93
450
13,299
6,490
0
3,118
9,999
0
26,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,933
Gold Earned
50,098
188
Minions Killed
191
8
Camps Cleared
4
922,223
Distance Traveled
899,563
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,204
1,020
41
4
0
188,395
0
L
Hades
11,154
1,115
33
3
1
191,559
1
L
Jormungandr
10,034
1,003
39
4
0
174,585
0
W
Ishtar
11,233
1,123
48
5
2
176,881
0
W
Ymir
10,465
1,047
29
3
0
162,137
0
L
Mulan
9,925
993
43
4
1
171,462
0
W
Shiva
12,317
1,232
44
4
0
188,761
2
W
Gilgamesh
11,714
1,171
26
3
6
206,049
1
L
Baba Yaga
9,654
965
35
4
1
195,673
0
L
Charybdis
9,331
933
41
4
1
166,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role