Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ChefZombie
Freya
Level 59
God Stats
2W - 1L
1,874 SR
Queue Stats
85W - 79L
1,362 Elo+
Solo
The Morrigan
The Morrigan
HadesGlitch
The Morrigan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 42L
1,253 Elo+
Solo
Chaac
Chaac
xJWSGxSPACESHIPx
Chaac
Level 102
God Stats
4W - 1L
1,571 SR
Queue Stats
156W - 170L
1,366 Elo+
Solo
Team Averages
Level 60
1,589 SR
1,396 Elo+

VS

Team Averages
Level 91
1,468 SR
1,348 Elo+
Serqet
Serqet
Ivan7u7uwu
Serqet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,435 Elo+
Solo
Vamana
Vamana
KakoCapiroTo
Vamana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
395W - 451L
1,339 Elo+
Party 1
Rama
Rama
RaAFAa490
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 61L
1,280 Elo+
Party 1
Ra
Ra
TOXICShrk 74
Ra
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 129L
1,327 Elo+
Solo
Loki
Loki
mjhogan22
Loki
Level 84
God Stats
2W - 3L
1,341 SR
Queue Stats
104W - 97L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
6 / 6 / 16
13,458
841
16,726
24,305
30,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
 
Sylvanus
19
2 / 4 / 17
11,673
730
6,529
16,895
17,713
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
20
13 / 5 / 6
12,999
812
14,966
23,488
12,220
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
HadesGlitch
The Morrigan
18
3 / 7 / 10
11,221
701
9,289
14,258
7,007
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 7 / 12
11,343
709
16,415
21,478
18,281
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ivan7u7uwu
Serqet
20
10 / 9 / 9
12,287
768
17,990
16,760
10,296
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
14
1 / 3 / 8
8,914
557
9,836
15,540
15,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
15
0 / 6 / 10
9,136
571
5,093
14,506
6,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 4 / 13
11,529
721
18,871
12,085
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
12 / 6 / 8
12,210
763
21,563
17,049
8,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
75
27
Kills
27
29
Deaths
28
61
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
6
16
2.33
W
Sylvanus
 
Sylvanus
2
4
17
2.63
W
Freya
13
5
6
3.2
W
The Morrigan
HadesGlitch
The Morrigan
3
7
10
1.14
L
Serqet
Ivan7u7uwu
Serqet
10
9
9
1.61
L
Vamana
1
3
8
1.67
L
Rama
0
6
10
0.83
L
4
4
13
2.63
L
Loki
12
6
8
2.67
W
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,925
Damage
73,353
100,424
Taken
75,940
85,960
Mitigated
45,033
35,251
Healing
23,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,726
1,705
2,710
5,133
24,305
30,739
1,305
5,825
17,363
39,474
0
W
Sylvanus
 
Sylvanus
6,529
2,286
3,758
4,283
16,895
17,713
1,810
2,362
13,994
13,830
0
W
Freya
14,966
4,732
1,221
9,046
23,488
12,220
3,424
3,921
19,153
29,221
0
W
The Morrigan
HadesGlitch
The Morrigan
9,289
3,500
580
185
14,258
7,007
2,101
2,804
11,282
27,239
0
L
Serqet
Ivan7u7uwu
Serqet
17,990
6,599
69
1,091
16,760
10,296
226
11,724
4,963
0
22,355
L
Vamana
9,836
3,894
1,408
6,886
15,540
15,085
0
10,458
5,002
0
16,582
L
Rama
5,093
2,699
260
1,932
14,506
6,180
0
10,043
4,463
0
16,497
L
18,871
3,842
4,356
3,051
12,085
5,444
250
6,714
5,371
45,010
0
L
Loki
21,563
7,623
1,185
3,233
17,049
8,028
185
8,418
8,631
0
37,095
W
16,415
3,567
3,188
5,147
21,478
18,281
1,040
3,959
17,037
0
29,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,694
Gold Earned
54,076
160
Minions Killed
153
0
Camps Cleared
0
1,341,855
Distance Traveled
1,156,457
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,458
841
39
2
0
311,686
1
W
Sylvanus
11,673
730
9
1
0
243,397
0
W
Freya
12,999
812
43
3
0
276,444
0
W
The Morrigan
11,221
701
35
2
0
242,433
0
L
Serqet
12,287
768
22
1
0
232,114
4
L
Vamana
8,914
557
9
1
0
204,308
0
L
Rama
9,136
571
23
1
0
168,452
0
L
Ra
11,529
721
74
5
0
292,959
0
L
Loki
12,210
763
25
2
0
258,624
0
W
Chaac
11,343
709
34
2
0
267,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role