Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Kabdcos
Fafnir
Level 143
God Stats
10W - 16L
1,662 SR
Queue Stats
434W - 502L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
Nagging19
Cthulhu
Level 107
God Stats
3W - 4L
1,304 SR
Queue Stats
234W - 260L
1,427 Elo+
Party 1
Ishtar
Ishtar
RAID xKILLJOYx
Ishtar
Level 147
God Stats
5W - 4L
1,502 SR
Queue Stats
214W - 213L
1,437 Elo+
Party 3
Janus
Janus
notcreative6
Janus
Level 100
God Stats
3W - 8L
1,445 SR
Queue Stats
218W - 225L
1,430 Elo+
Party 3
Team Averages
Level 121
1,483 SR
1,444 Elo+

VS

Team Averages
Level 79
1,545 SR
1,449 Elo+
Cerberus
Cerberus
Elektroethegamer
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Gianmirpy
Chang'e
Level 77
God Stats
46W - 50L
1,531 SR
Queue Stats
655W - 718L
1,396 Elo+
Party 4
Nike
Nike
RoseofDeath7659
Nike
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 123L
1,376 Elo+
Solo
Izanami
Izanami
Vegetta525
Izanami
Level 156
God Stats
1W - 2L
1,349 SR
Queue Stats
392W - 402L
1,472 Elo+
Party 4
Bellona
Bellona
WingmanSkree69
Bellona
Level 64
God Stats
1W - 0L
1,843 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 4 / 0
6,212
414
4,212
8,663
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Kabdcos
Fafnir
10
1 / 5 / 0
6,742
449
1,479
18,017
13,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Nagging19
Cthulhu
13
0 / 2 / 2
7,848
523
11,551
14,804
8,918
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
0 / 1 / 2
7,356
490
5,812
9,307
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 0
8,256
550
4,352
5,829
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
7,756
517
4,609
7,448
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Gianmirpy
Chang'e
14
0 / 2 / 2
8,101
540
1,261
8,602
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 2 / 1
8,378
559
8,111
18,694
9,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Vegetta525
Izanami
16
10 / 1 / 0
10,185
679
14,821
10,033
4,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 0 / 0
8,269
551
4,895
12,338
8,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
14
14
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
0
0.5
W
0
0
7
3.5
W
Chang'e
Gianmirpy
Chang'e
0
2
2
0.5
L
Fafnir
Kabdcos
Fafnir
1
5
0
0.2
L
Cthulhu
Nagging19
Cthulhu
0
2
2
0.5
L
0
1
2
1
W
1
2
1
0.75
W
Izanami
Vegetta525
Izanami
10
1
0
10
W
3
0
0
3
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,406
Damage
33,697
56,620
Taken
57,115
31,554
Mitigated
33,507
15,486
Healing
21,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,212
1,324
0
2,195
8,663
2,569
0
803
7,860
0
27,294
W
4,609
1,073
0
2,147
7,448
7,773
219
1,299
6,149
14,091
0
W
Chang'e
Gianmirpy
Chang'e
1,261
38
91
2,820
8,602
3,372
0
3,666
4,936
45,933
0
L
Fafnir
Kabdcos
Fafnir
1,479
572
214
4,470
18,017
13,384
27
2,274
15,743
22,182
0
L
Cthulhu
Nagging19
Cthulhu
11,551
2,294
0
4,636
14,804
8,918
44
0
14,804
59,219
0
L
5,812
2,757
0
3,208
9,307
4,358
0
1,438
7,869
0
69,140
W
8,111
1,402
0
8,454
18,694
9,759
135
10,342
8,352
0
61,499
W
Izanami
Vegetta525
Izanami
14,821
11,724
0
6,484
10,033
4,185
3,134
786
9,247
0
104,344
W
4,895
1,756
0
1,587
12,338
8,418
1,227
2,415
9,923
0
58,815
L
4,352
339
0
763
5,829
2,325
354
1,355
4,474
69,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,414
Gold Earned
42,689
417
Minions Killed
463
0
Camps Cleared
0
1,365,904
Distance Traveled
1,428,522
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,212
414
43
3
0
237,078
3
W
Cerberus
7,756
517
21
1
0
322,576
1
W
Chang'e
8,101
540
92
6
0
242,162
2
L
Fafnir
6,742
449
33
2
0
276,291
2
L
Cthulhu
7,848
523
111
7
0
278,342
7
L
Ishtar
7,356
490
103
7
0
315,515
3
W
Nike
8,378
559
96
6
0
260,574
5
W
Izanami
10,185
679
166
11
0
277,459
1
W
Bellona
8,269
551
88
6
0
325,751
5
L
Janus
8,256
550
127
8
0
258,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role