Player Matchup

Cabrakan
Cabrakan
Exozeal
Cabrakan
Level 158
God Stats
13W - 7L
1,727 SR
Queue Stats
398W - 381L
1,538 Elo+
Solo
Yu Huang
Yu Huang
Eyelssplay
Yu Huang
Level 148
God Stats
0W - 2L
1,727 SR
Queue Stats
34W - 40L
1,524 Elo+
Party 2
Hercules
Hercules
MrPreaux
Hercules
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 175L
1,622 Elo+
Solo
Medusa
Medusa
StoicXinmate
Medusa
Level 129
God Stats
0W - 2L
1,384 SR
Queue Stats
263W - 281L
1,447 Elo+
Solo
Ishtar
Ishtar
UrbanGamer4
Ishtar
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,508 Elo+
Party 2
Team Averages
Level 144
1,567 SR
1,528 Elo+

VS

Team Averages
Level 71
1,611 SR
1,506 Elo+
Ishtar
Ishtar
 
Ishtar
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DBeck
Zeus
Level 29
God Stats
7W - 2L
1,622 SR
Queue Stats
28W - 45L
1,340 Elo+
Solo
Ares
Ares
Tisynokizzy
Ares
Level 12
God Stats
4W - 1L
1,766 SR
Queue Stats
62W - 21L
1,683 Elo+
Party 1
Guan Yu
Guan Yu
Trickzcx
Guan Yu
Level 160
God Stats
2W - 2L
1,795 SR
Queue Stats
119W - 67L
1,687 Elo+
Party 1
Nu Wa
Nu Wa
void_irl
Nu Wa
Level 17
God Stats
8W - 15L
1,372 SR
Queue Stats
18W - 35L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Exozeal
Cabrakan
16
1 / 2 / 5
10,457
654
8,115
23,033
34,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
Eyelssplay
Yu Huang
19
6 / 3 / 3
11,696
731
12,643
21,057
11,807
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
MrPreaux
Hercules
17
1 / 5 / 4
10,008
626
11,854
25,563
28,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
17
1 / 3 / 3
10,454
653
8,995
18,193
10,090
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
17
1 / 5 / 3
10,281
643
10,761
21,886
10,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
9 / 2 / 5
13,266
829
28,749
16,263
9,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
DBeck
Zeus
18
3 / 2 / 6
11,567
723
15,861
10,141
4,829
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 0 / 13
12,136
759
15,251
21,378
26,708
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
Trickzcx
Guan Yu
19
4 / 1 / 10
12,239
765
25,524
27,170
39,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
void_irl
Nu Wa
17
1 / 5 / 7
11,116
695
10,390
12,633
5,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
10
Kills
18
18
Deaths
10
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
9
2
5
5.75
W
Zeus
DBeck
Zeus
3
2
6
3
L
Cabrakan
Exozeal
Cabrakan
1
2
5
1.75
L
Yu Huang
Eyelssplay
Yu Huang
6
3
3
2.5
L
Hercules
MrPreaux
Hercules
1
5
4
0.6
L
Medusa
1
3
3
0.83
W
1
0
13
7.5
W
Guan Yu
Trickzcx
Guan Yu
4
1
10
9
L
Ishtar
1
5
3
0.5
W
Nu Wa
void_irl
Nu Wa
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,368
Damage
95,775
109,732
Taken
87,585
94,990
Mitigated
85,893
16,290
Healing
31,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
28,749
20,455
0
4,976
16,263
9,886
6,678
2,687
11,710
0
88,675
W
Zeus
DBeck
Zeus
15,861
1,601
0
1,828
10,141
4,829
785
3,241
6,900
59,344
0
L
Cabrakan
Exozeal
Cabrakan
8,115
1,103
0
4,353
23,033
34,635
0
11,159
11,558
19,695
0
L
Yu Huang
Eyelssplay
Yu Huang
12,643
2,054
108
1,959
21,057
11,807
11
8,441
12,223
65,021
0
L
Hercules
MrPreaux
Hercules
11,854
1,890
0
6,254
25,563
28,430
0
8,719
16,662
0
32,880
L
Medusa
8,995
3,594
0
2,094
18,193
10,090
0
6,983
10,994
0
41,345
W
15,251
623
938
7,025
21,378
26,708
161
4,230
16,475
28,734
0
W
Guan Yu
Trickzcx
Guan Yu
25,524
1,697
4,503
10,341
27,170
39,181
812
4,270
21,684
205
45,424
L
Ishtar
10,761
6,121
0
1,522
21,886
10,028
0
5,695
15,966
0
45,444
W
Nu Wa
void_irl
Nu Wa
10,390
5,981
687
1,033
12,633
5,289
1,682
5,914
6,585
40,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,896
Gold Earned
60,324
293
Minions Killed
312
0
Camps Cleared
0
1,415,864
Distance Traveled
1,689,188
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,266
829
124
8
0
334,324
4
W
Zeus
11,567
723
72
5
0
320,614
2
L
Cabrakan
10,457
654
18
1
0
234,503
2
L
Yu Huang
11,696
731
98
6
0
293,585
0
L
Hercules
10,008
626
39
2
0
302,787
0
L
Medusa
10,454
653
51
3
0
267,291
1
W
Ares
12,136
759
32
2
0
326,378
3
W
Guan Yu
12,239
765
42
3
0
393,406
3
L
Ishtar
10,281
643
87
5
0
317,698
0
W
Nu Wa
11,116
695
42
3
0
314,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role