Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
MidStormblade
Nemesis
Level 105
God Stats
3W - 3L
1,738 SR
Queue Stats
50W - 80L
1,262 Elo+
Party 2
Ishtar
Ishtar
N3LLdaProfit
Ishtar
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 21L
1,110 Elo+
Solo
Team Averages
Level 92
1,579 SR
1,291 Elo+

VS

Team Averages
Level 64
1,433 SR
1,314 Elo+
Hercules
Hercules
Shadow_Hell49
Hercules
Level 87
God Stats
1W - 1L
1,462 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
Zoleski
Fenrir
Level 98
God Stats
7W - 2L
1,500 SR
Queue Stats
131W - 199L
1,223 Elo+
Party 1
Zhong Kui
Zhong Kui
joeygee
Zhong Kui
Level 8
God Stats
8W - 11L
1,337 SR
Queue Stats
55W - 78L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
5 / 6 / 8
14,093
641
27,862
24,246
12,281
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
18
9 / 2 / 6
14,889
677
14,750
25,765
18,890
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
18
1 / 7 / 11
13,619
619
14,228
18,633
8,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Shadow_Hell49
Hercules
18
3 / 3 / 9
14,380
654
14,027
26,593
27,666
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Zoleski
Fenrir
20
6 / 4 / 9
15,215
692
17,513
25,427
35,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
joeygee
Zhong Kui
18
6 / 8 / 7
14,991
681
24,023
24,813
16,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
15
Kills
15
15
Deaths
15
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
6
8
1.5
L
Nemesis
9
2
6
6
L
Ishtar
1
7
11
0.93
W
Hercules
Shadow_Hell49
Hercules
3
3
9
2.5
W
Fenrir
Zoleski
Fenrir
6
4
9
2.63
W
Zhong Kui
joeygee
Zhong Kui
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,840
Damage
55,563
68,644
Taken
76,833
40,163
Mitigated
79,475
19,870
Healing
16,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
27,862
2,238
937
8,343
24,246
12,281
898
10,204
13,558
71,903
0
L
Nemesis
14,750
7,764
563
8,398
25,765
18,890
688
8,848
16,553
0
27,713
L
Ishtar
14,228
6,295
0
1,629
18,633
8,992
895
5,548
12,852
0
47,726
W
Hercules
Shadow_Hell49
Hercules
14,027
4,019
353
7,181
26,593
27,666
596
8,679
17,914
0
42,316
W
Fenrir
Zoleski
Fenrir
17,513
2,467
458
3,642
25,427
35,374
1,312
8,199
17,228
0
47,776
W
Zhong Kui
joeygee
Zhong Kui
24,023
1,632
0
5,096
24,813
16,435
1,507
12,094
12,719
83,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,601
Gold Earned
44,586
179
Minions Killed
190
7
Camps Cleared
9
1,038,062
Distance Traveled
1,061,316
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,093
641
84
4
3
297,796
1
L
Nemesis
14,889
677
17
1
0
385,457
1
L
Ishtar
13,619
619
78
4
4
354,809
3
W
Hercules
14,380
654
53
2
2
358,875
2
W
Fenrir
15,215
692
32
1
2
386,524
2
W
Zhong Kui
14,991
681
105
5
5
315,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role