Player Matchup

Cthulhu
Cthulhu
FeetSiffer
Cthulhu
Level 46
God Stats
6W - 5L
1,424 SR
Queue Stats
39W - 56L
1,345 Elo+
Party 1
Mulan
Mulan
Opst3r
Mulan
Level 28
God Stats
6W - 1L
2,035 SR
Queue Stats
42W - 52L
1,422 Elo+
Party 1
Ishtar
Ishtar
elliibo
Ishtar
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 219L
1,436 Elo+
Party 1
Charybdis
Charybdis
r3dsauc3
Charybdis
Level 76
God Stats
5W - 6L
1,380 SR
Queue Stats
140W - 177L
1,414 Elo+
Party 1
Nox
Nox
thimuss
Nox
Level 77
God Stats
2W - 4L
1,490 SR
Queue Stats
69W - 116L
1,369 Elo+
Party 1
Team Averages
Level 64
1,566 SR
1,397 Elo+

VS

Team Averages
Level 62
1,496 SR
1,441 Elo+
Bellona
Bellona
KingPhildo
Bellona
Level 89
God Stats
2W - 3L
1,425 SR
Queue Stats
69W - 72L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
XDDemonXX
Gilgamesh
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Sol
Sol
hammymouse72
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jefferson21BRHU
Ah Muzen Cab
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 120L
1,493 Elo+
Solo
Ishtar
Ishtar
xrafaelaxx
Ishtar
Level 62
God Stats
3W - 4L
1,556 SR
Queue Stats
126W - 146L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FeetSiffer
Cthulhu
20
6 / 0 / 14
13,128
821
14,004
20,115
26,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Opst3r
Mulan
18
7 / 3 / 15
12,145
759
15,678
18,590
16,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
elliibo
Ishtar
20
8 / 1 / 9
12,740
796
15,990
12,470
6,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
r3dsauc3
Charybdis
20
8 / 2 / 17
13,207
825
32,265
20,237
10,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
19
4 / 1 / 15
12,032
752
6,519
9,492
7,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KingPhildo
Bellona
17
2 / 7 / 1
10,663
666
8,699
21,604
14,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
XDDemonXX
Gilgamesh
16
1 / 9 / 3
10,519
657
7,903
24,405
13,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 9 / 3
10,830
677
12,390
24,733
10,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
jefferson21BRHU
Ah Muzen Cab
20
3 / 4 / 3
12,495
781
15,694
15,070
7,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ishtar
xrafaelaxx
Ishtar
16
0 / 4 / 1
9,765
610
9,912
13,329
5,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
18
33
Kills
7
7
Deaths
33
70
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FeetSiffer
Cthulhu
6
0
14
13
L
Bellona
KingPhildo
Bellona
2
7
1
0.36
W
Mulan
Opst3r
Mulan
7
3
15
4.83
L
Gilgamesh
XDDemonXX
Gilgamesh
1
9
3
0.28
W
Ishtar
elliibo
Ishtar
8
1
9
12.5
L
1
9
3
0.28
L
Ah Muzen Cab
jefferson21BRHU
Ah Muzen Cab
3
4
3
1.13
W
Charybdis
r3dsauc3
Charybdis
8
2
17
8.25
W
Nox
4
1
15
11.5
L
Ishtar
xrafaelaxx
Ishtar
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,456
Damage
54,598
80,904
Taken
99,141
67,528
Mitigated
51,394
18,659
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FeetSiffer
Cthulhu
14,004
1,050
260
2,464
20,115
26,914
2,741
2,854
17,261
50,445
0
L
Bellona
KingPhildo
Bellona
8,699
2,224
0
2,032
21,604
14,062
0
3,313
18,101
0
23,196
W
Mulan
Opst3r
Mulan
15,678
2,082
0
3,814
18,590
16,227
1,107
3,819
14,771
54
24,217
L
Gilgamesh
XDDemonXX
Gilgamesh
7,903
1,866
144
1,539
24,405
13,785
144
3,506
20,550
0
21,532
W
Ishtar
elliibo
Ishtar
15,990
8,264
0
1,319
12,470
6,865
2,352
2,755
9,715
46
55,701
L
12,390
3,949
0
6,013
24,733
10,329
0
6,517
17,523
48,846
0
L
Ah Muzen Cab
jefferson21BRHU
Ah Muzen Cab
15,694
5,577
0
2,247
15,070
7,347
0
3,780
11,041
0
77,306
W
Charybdis
r3dsauc3
Charybdis
32,265
18,437
0
8,208
20,237
10,117
4,729
2,343
17,894
59
76,299
W
Nox
6,519
606
0
2,594
9,492
7,405
1,707
619
8,873
28,019
0
L
Ishtar
xrafaelaxx
Ishtar
9,912
5,114
0
6
13,329
5,871
630
2,258
11,009
0
25,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,252
Gold Earned
54,272
307
Minions Killed
286
0
Camps Cleared
0
1,677,525
Distance Traveled
1,389,499
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,128
821
85
5
0
357,512
1
L
Bellona
10,663
666
38
2
0
321,517
1
W
Mulan
12,145
759
16
1
0
350,871
0
L
Gilgamesh
10,519
657
17
1
0
266,269
0
W
Ishtar
12,740
796
71
4
0
348,848
2
L
Sol
10,830
677
58
4
0
269,465
0
L
Ah Muzen Cab
12,495
781
134
8
0
312,640
0
W
Charybdis
13,207
825
77
5
0
291,126
1
W
Nox
12,032
752
58
4
0
329,168
0
L
Ishtar
9,765
610
39
2
0
219,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role