Player Matchup

Ishtar
Ishtar
BDB_Batsquirrel
Ishtar
Level 102
God Stats
1W - 4L
1,190 SR
Queue Stats
177W - 236L
1,294 Elo+
Party 1
Sylvanus
Sylvanus
Golden_UI_Frieza
Sylvanus
Level 120
God Stats
2W - 1L
1,731 SR
Queue Stats
24W - 14L
1,587 Elo+
Party 1
Fafnir
Fafnir
SaVi0oouRSuResH
Fafnir
Level 127
God Stats
2W - 1L
1,707 SR
Queue Stats
130W - 225L
1,289 Elo+
Party 1
Team Averages
Level 116
1,543 SR
1,390 Elo+

VS

Team Averages
Level 51
1,331 SR
1,040 Elo+
Bellona
Bellona
Fanmage
Bellona
Level 5
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 10L
1,097 Elo+
Party 2
Nox
Nox
Fiamma605
Nox
Level 42
God Stats
0W - 4L
1,202 SR
Queue Stats
0W - 12L
1,103 Elo+
Party 2
Hachiman
Hachiman
WintersWrath
Hachiman
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
918 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 10
7,417
824
6,464
6,344
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
11 / 0 / 5
8,564
952
13,115
8,334
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 14
7,662
851
3,445
11,677
12,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fanmage
Bellona
7
0 / 11 / 0
5,348
594
1,748
14,820
9,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 3 / 0
5,666
630
3,649
4,823
1,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
WintersWrath
Hachiman
10
0 / 2 / 1
5,723
636
7,498
7,175
2,788
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
16
Kills
1
1
Deaths
16
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Bellona
Fanmage
Bellona
0
11
0
0
L
1
3
0
0.33
W
11
0
5
13.5
W
2
0
14
9
L
Hachiman
WintersWrath
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,024
Damage
12,895
26,355
Taken
26,818
22,357
Mitigated
14,331
10,514
Healing
1,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,464
3,100
0
810
6,344
3,343
408
2,236
4,108
0
29,871
L
Bellona
Fanmage
Bellona
1,748
573
45
185
14,820
9,671
0
8,390
6,430
0
6,595
L
3,649
472
0
0
4,823
1,872
0
2,342
2,481
8,208
0
W
13,115
5,792
1,856
4,300
8,334
6,039
1,266
637
7,697
30,822
6,045
W
3,445
1,643
0
3,548
11,677
12,975
675
1,641
10,036
10,033
335
L
Hachiman
WintersWrath
Hachiman
7,498
3,559
0
890
7,175
2,788
0
3,674
3,501
0
18,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,643
Gold Earned
16,737
104
Minions Killed
51
6
Camps Cleared
0
439,674
Distance Traveled
423,922
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,417
824
35
4
3
138,282
2
L
Bellona
5,348
594
9
1
0
123,791
0
L
Nox
5,666
630
19
2
0
144,853
1
W
Sylvanus
8,564
952
52
6
3
146,890
0
W
Fafnir
7,662
851
17
2
0
154,502
0
L
Hachiman
5,723
636
23
3
0
155,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role