Player Matchup

Bastet
Bastet
Major
Bastet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,769 Elo+
Party 1
Nike
Nike
PorkyourBeans
Nike
Level 36
God Stats
2W - 1L
1,810 SR
Queue Stats
183W - 199L
1,596 Elo+
Solo
Discordia
Discordia
RimRim
Discordia
Level 106
God Stats
19W - 22L
1,541 SR
Queue Stats
182W - 162L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
Tridind
Jormungandr
Level 157
God Stats
1W - 2L
1,308 SR
Queue Stats
222W - 195L
1,562 Elo+
Party 1
Medusa
Medusa
kscags44
Medusa
Level 26
God Stats
4W - 3L
1,598 SR
Queue Stats
23W - 15L
1,637 Elo+
Party 1
Team Averages
Level 96
1,551 SR
1,616 Elo+

VS

Team Averages
Level 70
1,594 SR
1,537 Elo+
Tiamat
Tiamat
CarlitosPR7
Tiamat
Level 38
God Stats
11W - 8L
1,726 SR
Queue Stats
211W - 190L
1,522 Elo+
Solo
Apollo
Apollo
EpicWinner27
Apollo
Level 28
God Stats
11W - 4L
1,809 SR
Queue Stats
128W - 92L
1,620 Elo+
Solo
Chaac
Chaac
LawnDestroyer516
Chaac
Level 61
God Stats
2W - 0L
1,270 SR
Queue Stats
42W - 35L
1,407 Elo+
Party 2
Guan Yu
Guan Yu
SnugCozy
Guan Yu
Level 87
God Stats
2W - 2L
1,878 SR
Queue Stats
88W - 64L
1,642 Elo+
Party 2
Sol
Sol
vincent4110
Sol
Level 135
God Stats
41W - 37L
1,284 SR
Queue Stats
240W - 213L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Major
Bastet
16
1 / 3 / 4
10,094
631
8,319
15,123
6,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 1 / 4
10,269
642
13,854
19,069
17,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
RimRim
Discordia
17
4 / 5 / 3
10,869
679
17,092
12,725
5,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Tridind
Jormungandr
18
1 / 0 / 8
11,475
717
14,380
17,706
25,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
kscags44
Medusa
17
2 / 7 / 6
10,704
669
8,077
14,663
7,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 0 / 3
12,610
788
16,719
11,924
7,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
18
1 / 0 / 2
11,846
740
10,445
16,677
7,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 2 / 9
11,345
709
8,025
17,248
20,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
SnugCozy
Guan Yu
19
4 / 5 / 8
11,878
742
15,964
23,420
31,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
3 / 2 / 7
11,437
715
15,934
13,255
5,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
9
Kills
16
16
Deaths
9
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
0
3
8.5
W
Apollo
1
0
2
2
W
1
2
9
2.75
L
Bastet
Major
Bastet
1
3
4
1
L
1
1
4
3
L
Discordia
RimRim
Discordia
4
5
3
1.1
W
Guan Yu
SnugCozy
Guan Yu
4
5
8
1.6
L
Jormungandr
Tridind
Jormungandr
1
0
8
5
L
Medusa
kscags44
Medusa
2
7
6
0.71
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,722
Damage
67,087
79,286
Taken
82,524
63,151
Mitigated
72,703
5,593
Healing
25,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,719
1,207
0
2,718
11,924
7,699
2,985
4,822
6,906
62,641
0
W
Apollo
10,445
6,195
0
3,443
16,677
7,916
4,452
5,670
10,795
0
59,911
W
8,025
915
0
5,147
17,248
20,169
466
6,563
10,413
0
26,711
L
Bastet
Major
Bastet
8,319
1,454
0
1,586
15,123
6,925
0
6,379
8,426
0
27,178
L
13,854
1,134
0
0
19,069
17,380
0
8,319
10,512
0
35,496
L
Discordia
RimRim
Discordia
17,092
546
0
895
12,725
5,822
0
5,045
7,522
45,636
0
W
Guan Yu
SnugCozy
Guan Yu
15,964
1,200
3,674
4,506
23,420
31,104
381
7,138
15,729
0
35,131
L
Jormungandr
Tridind
Jormungandr
14,380
2,763
0
2,004
17,706
25,494
0
7,014
10,420
43,390
0
L
Medusa
kscags44
Medusa
8,077
3,481
0
1,108
14,663
7,530
0
4,760
9,753
0
40,731
W
15,934
1,832
0
5,528
13,255
5,815
3,784
5,964
7,011
35,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,411
Gold Earned
59,116
294
Minions Killed
323
0
Camps Cleared
0
1,683,083
Distance Traveled
1,671,984
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,610
788
97
6
0
342,518
1
W
Apollo
11,846
740
97
6
0
330,341
3
W
Chaac
11,345
709
51
3
0
304,974
0
L
Bastet
10,094
631
45
3
0
346,995
0
L
Nike
10,269
642
35
2
0
353,581
3
L
Discordia
10,869
679
78
5
0
314,574
0
W
Guan Yu
11,878
742
42
3
0
360,711
3
L
Jormungandr
11,475
717
64
4
0
361,811
1
L
Medusa
10,704
669
72
5
0
306,122
1
W
Sol
11,437
715
36
2
0
333,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role