Player Matchup

Artio
Artio
BlueEyedGoddess
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,547 Elo+
Party 2
Terra
Terra
Cooldude12251
Terra
Level 129
God Stats
6W - 11L
1,354 SR
Queue Stats
717W - 689L
1,532 Elo+
Party 2
Vamana
Vamana
SamWARNSVELD
Vamana
Level 146
God Stats
1W - 2L
1,518 SR
Queue Stats
138W - 150L
1,563 Elo+
Solo
Fenrir
Fenrir
Tupadre001
Fenrir
Level 57
God Stats
1W - 2L
1,491 SR
Queue Stats
109W - 106L
1,607 Elo+
Solo
Eset
Eset
ohSpite
Eset
Level 124
God Stats
3W - 2L
1,723 SR
Queue Stats
221W - 221L
1,550 Elo+
Solo
Team Averages
Level 117
1,517 SR
1,560 Elo+

VS

Team Averages
Level 146
1,406 SR
1,579 Elo+
Chernobog
Chernobog
FENIXCRUJIENTE
Chernobog
Level 156
God Stats
1W - 0L
1,712 SR
Queue Stats
11W - 9L
1,524 Elo+
Party 1
King Arthur
King Arthur
Piedrota
King Arthur
Level 103
God Stats
1W - 0L
1,268 SR
Queue Stats
22W - 11L
1,707 Elo+
Party 1
Anhur
Anhur
ShadowBlazer
Anhur
Level 158
God Stats
2W - 1L
1,290 SR
Queue Stats
127W - 117L
1,600 Elo+
Solo
Agni
Agni
ThePugMan
Agni
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 118L
1,500 Elo+
Solo
Horus
Horus
jk2809
Horus
Level 160
God Stats
1W - 6L
1,263 SR
Queue Stats
193W - 169L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 16
10,225
682
9,323
28,387
39,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 3 / 17
11,379
759
6,835
25,474
33,555
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
17
4 / 4 / 11
10,770
718
21,637
29,373
33,930
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Tupadre001
Fenrir
17
8 / 4 / 12
11,103
740
14,575
21,767
23,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
ohSpite
Eset
16
7 / 3 / 9
10,788
719
26,862
16,119
8,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FENIXCRUJIENTE
Chernobog
15
2 / 8 / 8
10,035
669
13,976
17,738
9,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
Piedrota
King Arthur
17
3 / 7 / 9
10,506
700
11,630
24,000
27,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 4 / 7
11,485
766
19,556
13,648
7,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
20
4 / 2 / 12
11,500
767
36,642
15,209
9,132
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
jk2809
Horus
18
1 / 2 / 13
10,880
725
9,117
22,288
27,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
65
23
Kills
16
16
Deaths
23
65
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
2
16
5
L
2
3
17
3.5
W
Chernobog
FENIXCRUJIENTE
Chernobog
2
8
8
0.75
W
King Arthur
Piedrota
King Arthur
3
7
9
1.07
L
Vamana
4
4
11
2.38
W
6
4
7
2.38
W
Agni
4
2
12
5
L
Fenrir
Tupadre001
Fenrir
8
4
12
3.5
W
Horus
jk2809
Horus
1
2
13
3.75
L
Eset
ohSpite
Eset
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,232
Damage
90,921
121,120
Taken
92,883
138,439
Mitigated
80,431
57,998
Healing
32,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,323
545
7,443
7,079
28,387
39,676
1,103
9,796
18,591
19,398
0
L
6,835
1,380
14,435
9,510
25,474
33,555
1,209
5,879
19,595
13,627
0
W
Chernobog
FENIXCRUJIENTE
Chernobog
13,976
7,287
1,153
1,935
17,738
9,030
2,732
8,192
9,211
0
29,044
W
King Arthur
Piedrota
King Arthur
11,630
766
2,482
1,361
24,000
27,029
161
12,916
10,693
0
18,826
L
Vamana
21,637
7,441
916
4,978
29,373
33,930
1,495
9,042
20,331
0
47,626
W
19,556
8,951
1,088
2,349
13,648
7,316
2,903
4,537
9,111
0
41,158
W
Agni
36,642
2,918
1,073
3,135
15,209
9,132
1,518
6,190
8,858
71,869
0
L
Fenrir
Tupadre001
Fenrir
14,575
1,677
3,153
2,800
21,767
23,054
2,139
7,633
14,134
0
21,056
W
Horus
jk2809
Horus
9,117
3,350
8,254
9,918
22,288
27,924
482
11,185
10,889
0
12,163
L
Eset
ohSpite
Eset
26,862
1,996
6,357
1,327
16,119
8,224
1,459
4,292
11,827
41,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,265
Gold Earned
54,406
149
Minions Killed
156
0
Camps Cleared
0
1,309,705
Distance Traveled
1,272,295
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,225
682
29
2
0
253,171
2
L
Terra
11,379
759
15
1
0
279,934
0
W
Chernobog
10,035
669
33
2
0
245,052
0
W
King Arthur
10,506
700
9
1
0
222,893
4
L
Vamana
10,770
718
38
3
0
263,248
2
W
Anhur
11,485
766
46
3
0
233,229
2
W
Agni
11,500
767
64
4
0
275,532
4
L
Fenrir
11,103
740
19
1
0
248,709
1
W
Horus
10,880
725
4
0
0
295,589
1
L
Eset
10,788
719
48
3
0
264,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role