Player Matchup

Tsukuyomi
Tsukuyomi
IbrahimoRoach
Tsukuyomi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
860 Elo+
Party 1
Neith
Neith
Leeviy
Neith
Level 68
God Stats
11W - 11L
1,419 SR
Queue Stats
40W - 61L
1,246 Elo+
Party 1
Ra
Ra
YxnoGasai
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 56L
851 Elo+
Party 1
Team Averages
Level 35
1,473 SR
986 Elo+

VS

Team Averages
Level 43
1,538 SR
1,231 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dirlex_03
Ah Muzen Cab
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 57L
1,222 Elo+
Party 2
Nemesis
Nemesis
LowTierSaiyan
Nemesis
Level 49
God Stats
6W - 8L
1,688 SR
Queue Stats
82W - 83L
1,306 Elo+
Solo
Bacchus
Bacchus
emmasolo
Bacchus
Level 29
God Stats
2W - 1L
1,425 SR
Queue Stats
15W - 29L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IbrahimoRoach
Tsukuyomi
11
0 / 7 / 1
7,567
582
6,917
14,689
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Leeviy
Neith
12
1 / 7 / 0
7,892
607
14,063
16,649
5,986
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 0
7,645
588
3,267
11,206
4,124
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dirlex_03
Ah Muzen Cab
16
8 / 1 / 10
10,637
818
12,651
10,212
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
15
7 / 0 / 8
10,521
809
11,738
13,510
6,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
emmasolo
Bacchus
15
5 / 0 / 15
11,095
853
13,112
16,250
15,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
1
Kills
20
20
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dirlex_03
Ah Muzen Cab
8
1
10
13
L
Tsukuyomi
IbrahimoRoach
Tsukuyomi
0
7
1
0.07
L
Neith
Leeviy
Neith
1
7
0
0.14
W
Nemesis
7
0
8
11
L
0
6
0
0
W
Bacchus
emmasolo
Bacchus
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,247
Damage
37,501
42,544
Taken
39,972
15,616
Mitigated
27,512
3,015
Healing
16,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dirlex_03
Ah Muzen Cab
12,651
3,404
432
4,317
10,212
5,293
1,282
1,374
8,838
0
37,358
L
Tsukuyomi
IbrahimoRoach
Tsukuyomi
6,917
1,795
0
577
14,689
5,506
0
5,205
9,484
0
18,900
L
Neith
Leeviy
Neith
14,063
7,033
326
1,812
16,649
5,986
0
4,126
12,523
0
32,976
W
Nemesis
11,738
6,698
0
7,276
13,510
6,245
213
1,274
11,724
0
49,529
L
3,267
771
133
167
11,206
4,124
52
4,509
6,697
16,714
0
W
Bacchus
emmasolo
Bacchus
13,112
934
328
3,994
16,250
15,974
423
1,505
14,745
29,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,104
Gold Earned
32,253
123
Minions Killed
134
2
Camps Cleared
8
601,312
Distance Traveled
790,389
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,637
818
57
4
3
250,326
1
L
Tsukuyomi
7,567
582
36
3
0
223,495
0
L
Neith
7,892
607
50
4
1
200,520
0
W
Nemesis
10,521
809
57
4
3
253,226
0
L
Ra
7,645
588
37
3
1
177,297
0
W
Bacchus
11,095
853
20
2
2
286,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role