Player Matchup

Cthulhu
Cthulhu
KilluaUwU6189
Cthulhu
Level 26
God Stats
11W - 12L
1,382 SR
Queue Stats
26W - 42L
1,244 Elo+
Party 2
He Bo
He Bo
landonEXE
He Bo
Level 87
God Stats
2W - 6L
1,500 SR
Queue Stats
70W - 99L
1,316 Elo+
Party 2
Tyr
Tyr
undeadcobra5300
Tyr
Level 44
God Stats
30W - 49L
1,420 SR
Queue Stats
362W - 466L
1,395 Elo+
Party 2
Team Averages
Level 52
1,434 SR
1,318 Elo+

VS

Team Averages
Level 68
1,445 SR
1,224 Elo+
Artio
Artio
KenjiQC
Artio
Level 127
God Stats
6W - 6L
1,454 SR
Queue Stats
79W - 126L
1,220 Elo+
Party 1
Kali
Kali
SamSam422
Kali
Level 27
God Stats
0W - 1L
1,287 SR
Queue Stats
28W - 74L
1,137 Elo+
Party 1
Chang'e
Chang'e
tjkillone
Chang'e
Level 49
God Stats
10W - 10L
1,593 SR
Queue Stats
115W - 172L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 1 / 13
10,699
669
10,855
14,275
17,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

He Bo
landonEXE
He Bo
17
11 / 1 / 3
12,295
768
20,727
12,176
6,218
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 11
11,121
695
16,709
16,976
21,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
KenjiQC
Artio
14
1 / 5 / 2
10,398
650
7,524
27,007
24,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
12
1 / 7 / 1
10,156
635
4,853
16,736
7,313
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
tjkillone
Chang'e
16
1 / 4 / 2
10,003
625
9,837
18,115
7,689
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
3
4
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
KenjiQC
Artio
1
5
2
0.4
W
Cthulhu
1
1
13
7.5
L
Kali
1
7
1
0.21
W
He Bo
landonEXE
He Bo
11
1
3
12.5
L
Chang'e
tjkillone
Chang'e
1
4
2
0.5
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,291
Damage
22,214
43,427
Taken
61,858
45,648
Mitigated
39,902
6,646
Healing
19,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
KenjiQC
Artio
7,524
575
2,196
7,055
27,007
24,900
0
13,817
13,190
26,231
0
W
Cthulhu
10,855
1,015
757
0
14,275
17,809
498
4,434
9,841
30,354
0
L
Kali
4,853
2,056
451
3,106
16,736
7,313
0
6,762
9,974
0
31,806
W
He Bo
landonEXE
He Bo
20,727
2,297
180
4,227
12,176
6,218
1,332
7,417
4,759
56,227
0
L
Chang'e
tjkillone
Chang'e
9,837
1,920
2,285
4,133
18,115
7,689
0
11,995
6,120
37,573
0
W
16,709
3,548
0
1,482
16,976
21,621
371
6,049
10,927
0
26,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,115
Gold Earned
30,557
119
Minions Killed
136
5
Camps Cleared
8
907,426
Distance Traveled
754,612
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,398
650
31
2
1
269,610
1
W
Cthulhu
10,699
669
34
2
0
308,119
0
L
Kali
10,156
635
41
3
4
253,399
1
W
He Bo
12,295
768
65
4
3
295,060
3
L
Chang'e
10,003
625
64
4
3
231,603
0
W
Tyr
11,121
695
20
1
2
304,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role